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2009-05-05gallium: remove redundant cube face #definesBrian Paul
2009-05-05gallium: fix texcoords for cubemap mipmap generationBrian Paul
We need to use (s,t,r) cubemap coords when sampling from the cubemap texture so the rendered quad gets texture samples from the correct cube face.
2009-05-05progs/trivial: add test for vertex program invarient transformKeith Whitwell
2009-05-05mesa: more complete fix for transform_invarient glitchesKeith Whitwell
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations.
2009-05-05mesa/main: set PREFER_DP4 to match position_invarient codeKeith Whitwell
This is a quick fix for z fighting in quake4 caused by the mismatch between vertex transformation here and in the position_invarient code. Full fix would be to make this driver-tunable and adjust both position_invarient and ffvertex_prog.c code to respect driver preferences.
2009-05-05wgl: Implemente SwapLayerBuffers.José Fonseca
2009-05-05scons: Don't use deprecated Options.José Fonseca
2009-05-05util: Limit the stack walk to avoid referencing undefined memory.José Fonseca
2009-05-05gallium/tgsi: hack around linker/archiver breakageKeith Whitwell
Add a dummy function which exists only so that tgsi_text_translate() doesn't get magic-ed out of the libtgsi.a archive by the build system. Don't remove unless you know this has been fixed - check on mingw/scons builds as well.
2009-05-05progs/trivial: add vbo-noninterleaved testKeith Whitwell
2009-05-05wgl: Include alpha bits in pixel format's cColorBits field.José Fonseca
2009-05-05gallium/draw: cope with unused vertex_elementsKeith Whitwell
2009-05-05trivial: add line-flat.cKeith Whitwell
2009-05-05wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL.José Fonseca
2009-05-05pb: Save the stack backtrace when creating/mapping a debug buffer.José Fonseca
2009-05-05pb: Dump the fenced buffer sizes.José Fonseca
2009-05-05nv04: small fix againStephane Marchesin
2009-05-05Fix an nv04 bug (thanks Mhopf).Stephane Marchesin
2009-05-04mesa: also print program params/constants when dumping shaders to diskBrian Paul
2009-05-04mesa: remove some unfinished/devel codeBrian Paul
2009-05-04glx: replace Xmalloc() calls with Xcalloc()Brian Paul
Fixes a bug where psp->WaitX was uninitialized. Reported by Chris Clayton.
2009-05-01draw: added some inf/nan debug code (disabled)Brian Paul
2009-05-01gallium/glx: say we're direct renderingBrian Paul
2009-05-01mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul
Since GL_READ_BUFFER is historically part of the gl_pixel_attrib group it made sense to signal changes with _NEW_PIXEL. But now with FBOs it's also part of the framebuffer state. Now _NEW_PIXEL strictly indicates pixels transfer state changes. This change avoids framebuffer state validation when any random bit of pixel-transfer state is set. DRI drivers updated too: don't check _NEW_COLOR when updating framebuffer state. I think that was just copied from the Xlib driver because we care about dither enable/disable state there.
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01st: create renderbuffer's pipe_surface in st_render_texture()Brian Paul
Previously we created the pipe_surface during framebuffer validation. But if we did a glCopyTex[Sub]Image() before anything else we wouldn't yet have the surface. This fixes that.
2009-05-01mesa: fix state validation bug for glCopyTex[Sub]Image()Brian Paul
We need to make sure the framebuffer state is up to date to make sure we read pixels from the right buffer when doing a texture image copy.
2009-05-01st: if st_swapbuffers() is called for single-buffered visual don't crashBrian Paul
Furthermore, return pointer(s) to the front color buffer(s).
2009-05-01xlib winsys: use new st_swapbuffers() functionBrian Paul
The front/back buffer pointers are truly swapped (when there is an actual front buffer). This fixes some issues seen with apps/tests that draw to both the front and back color buffers. The true swap allows us to avoid the (potentially) slow surface_copy() call in update_framebuffer_state() and is cleaner overall.
2009-05-01st: when creating an on-demand front color buffer, init to back buffer imageBrian Paul
When we create a new front color buffer (user called glDrawBuffer(GL_FRONT)) initialize it to the contents of the back buffer. Any previous call to SwapBuffers() would have done that in effect, so make it reality.
2009-05-01st: added st_renderbuffer::defined flagBrian Paul
Indicates whether there's defined image contents, or garbage/don't care. This is set when we draw into a renderbuffer and cleared when we resize/ reallocate a renderbuffer or do a buffer swap (back buffer becomes undefined). We use this to determine whether the front color buffer has been drawn to, and whether to display its contents upon glFlush/Finish(), when the new st_swapbuffers() function is used.
2009-05-01mesa: fix commentBrian Paul
2009-05-01Merge branch 'mesa_7_5_branch'Brian Paul
2009-05-01Fix symbol list for mangled Mesa on Darwin.Tom Fogal
When building mangled Mesa on Darwin, the exported symbols are named `_mgluWhatever' instead of simply `_gluWhatever'. When using a list of exported symbols via the system ld's `-exported_symbols_list' command line option (as done by mklib), this resulted in error messages about exporting symbols which do not exist. Fortunately the file format accepts simple wildcards. This throws a wildcard so that the symbol list will match both the mangled and non-mangled names, preventing the warning and actually exporting the correct symbols in one shot.
2009-05-01set: new st_swapbuffers() which does a true front/back buffer swapBrian Paul
The pointers to the front/back renderbuffers are exchanged. This new function isn't actually used yet...
2009-05-01actually add debug to the debug configZack Rusin
2009-05-01egl_xlib: Pass RTLD_LAZY to dlopen.José Fonseca
dlopen manpage mandates that either RTLD_LAZY or RTLD_NOW flags must be passed. Not doing so was causing a NULL return on debian unstable x86-64.
2009-05-01Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
For non-stereo visuals, which is all we support, we treat GL_FRONT_LEFT as GL_FRONT. However, they are technically different, and they have different enum values. Test for either one to determine if we're in front-buffer rendering mode. This fix was suggested by Pierre Willenbrock. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-05-01st: when double buffered, only create front color buffer on demandBrian Paul
Before we always created the front color buffer, even if was never used. This can save some memory.
2009-05-01Merge branch 'const-buffer-changes'Brian Paul
Conflicts: src/mesa/drivers/dri/i965/brw_curbe.c src/mesa/drivers/dri/i965/brw_vs_emit.c src/mesa/drivers/dri/i965/brw_wm_glsl.c
2009-05-01mesa: create/use a fallback texture when bound texture is incompleteBrian Paul
When a GLSL sampler reads from an incomplete texture it should return (0,0,0,1). Instead of jumping through hoops in all the drivers to make this happen, just create/install a fallback texture with those texel values. Fixes piglit/fp-incomplete-tex on i965 and more importantly, fixes some GPU lockups when trying to sample from missing surfaces. If a binding table entry is NULL, it seems that sampling sometimes works, but not always (lockup). Todo: create a fallback texture for each type of texture target?
2009-05-01docs: initial 7.6 release notes pageBrian Paul
2009-05-01mesa: bump version to 7.6 (devel)Brian Paul
2009-05-01mesa: remove -devel suffix from versionBrian Paul
2009-05-01configs: bump MESA_MINOR to 5Brian Paul
2009-05-01docs: fix typoBrian Paul
2009-05-01radeon: Don't even bother with things too big to fit into our card.Corbin Simpson
2009-05-01r300-gallium, radeon-winsys: Hide radeon_cs from r300 pipe.Corbin Simpson
2009-05-01r300-gallium, radeon-winsys: Space accounting.Corbin Simpson
It is no longer optional in current libdrm, so it was time to actually start counting our BOs.
2009-05-01r300-gallium, radeon-winsys: Reorganize r300_winsys header, break ABI.Corbin Simpson
Make things more consistent, prepare for more function hooks.