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AgeCommit message (Expand)Author
2008-12-18Gallium: fix for conform testRobert Ellison
2008-12-18glsl: Fix handling of nested parens in macro actual arguments.Michal Krol
2008-12-18glsl: Fix handling of nested parens in macro actual arguments.Michal Krol
2008-12-18demos: all glutDestroyWindow() upon exit to test query object clean-upBrian Paul
2008-12-18softpipe: convert to use texture instead of surfaceJerome Glisse
2008-12-18Gallium: fix for conform testRobert Ellison
2008-12-18mesa: Pass the context to query object delete cb to avoid null dereference.Eric Anholt
2008-12-18gallium: Enable memory debugging on all windows platforms.José Fonseca
2008-12-18i915: check WRAP_T instead of WRAP_R for cube map texture.Xiang, Haihao
2008-12-18i915: fix abort issue. (bug #19147)Xiang, Haihao
2008-12-17mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...Brian Paul
2008-12-17gallium: fix memory corruption in u_gen_mipmap.cBrian Paul
2008-12-17mesa: choose GLSL vertex shader over ARB/internal vertex program in get_fp_in...Brian Paul
2008-12-17softpipe: fix vertex shader texture samplingBrian Paul
2008-12-17gallium: fix memory corruption in u_gen_mipmap.cBrian Paul
2008-12-17mesa: remove unneeded _mesa_reference_fragprog() callBrian Paul
2008-12-17dri: fix for Cygwin compilation, bug 19144Jon Turney
2008-12-17mesa: updated commentsBrian Paul
2008-12-17mesa: fix fixed-function test in get_fp_input_mask() - again.Brian Paul
2008-12-17mesa: add missing cases for texture array targetsBrian Paul
2008-12-17mesa: fix fixed-function test in get_fp_input_mask() - again.Brian Paul
2008-12-17demos: add test of vertex-only and fragment-only shader programsBrian Paul
2008-12-17util: check for frag/vertShader=0 before attachingBrian Paul
2008-12-17mesa: add missing cases for texture array targetsBrian Paul
2008-12-17Revert "mesa: fix vertex program test in get_fp_input_mask()"Brian Paul
2008-12-17Revert "mesa: fix vertex program test in get_fp_input_mask()"Brian Paul
2008-12-17mesa: fix vertex program test in get_fp_input_mask()Brian Paul
2008-12-17winsys: fix depth buffer size when using stencilBrian Paul
2008-12-17mesa: fix vertex program test in get_fp_input_mask()Brian Paul
2008-12-17winsys: fix depth buffer size when using stencilBrian Paul
2008-12-16mesa: remove redundant Makefile linesBrian Paul
2008-12-16mesa: updated list of src filesBrian Paul
2008-12-16mesa: update SConscript with new source filesBrian Paul
2008-12-16Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-16tgsi: use flr(), not trunc() for ARLBrian Paul
2008-12-16mesa: disable debug outputBrian Paul
2008-12-16mesa: fix some GLSL array regressionsBrian Paul
2008-12-16gallium: fix some assertsAlan Hourihane
2008-12-16nv40: apply ABS modifier to RSQ source in vpBen Skeggs
2008-12-16nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITSBen Skeggs
2008-12-15mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functionsBrian Paul
2008-12-15mesa: updated GLSL docsBrian Paul
2008-12-15Merge branch 'glsl-1.20-v2'Brian Paul
2008-12-15mesa: bump glsl grammar revisionBrian Paul
2008-12-15mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul
2008-12-15demos: updated tests/floattex.c (doesn't work just yet).Brian Paul
2008-12-15mesa: move _mesa_dlopen(), etc into separate dlopen.c fileBrian Paul
2008-12-15glut: added GLUT_PPM_FILE env var to dump first frame to a PPM fileBrian Paul
2008-12-15mesa: more re-org of variable declarations in glsl compilerBrian Paul
2008-12-15mesa: more comments, clean upBrian Paul