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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-02-03
gallium/docs: more info about setting samplers and sampler views
Brian Paul
2011-02-03
cso: don't tell drivers to bind null samplers, sampler views
Brian Paul
2011-02-03
r600g: Make some more things static.
Henri Verbeet
2011-02-03
r600g: Get rid of the unused r600_cf_vtx_tc() function.
Henri Verbeet
2011-02-03
r300g: Make the buffer and texture vbtls static const.
Henri Verbeet
2011-02-03
r600g: Make the buffer and texture vbtls static const.
Henri Verbeet
2011-02-03
egl_dri2: Add new radeon pci ids
Alex Deucher
2011-02-03
egl_dri2: Split out drm platform implementation to a separate file
Kristian Høgsberg
2011-02-03
egl_dri2: Split out x11 platform code
Kristian Høgsberg
2011-02-03
swrast: add an interface createNewContextForAPI
Haitao Feng
2011-02-03
svga: Fix resource leak; undo temporary workaround.
José Fonseca
2011-02-03
svga: Temporarily disable buffer DMA upload coalescing.
José Fonseca
2011-02-03
svga/drm: Flushing preemptively on a 1/3 of the aperture.
José Fonseca
2011-02-03
util: Prevent transfer dangling pointer on map failure.
José Fonseca
2011-02-03
svga: Don't call swc->flush directly.
José Fonseca
2011-02-03
svga: Add an assert to catch reentrancy.
José Fonseca
2011-02-03
svga/drm: Update for pb_vtbl::map argument addition.
José Fonseca
2011-02-03
r300c: Unbreak after R4xx support was added to r300/compiler.
Michel Dänzer
2011-02-03
scons: Eliminate libgcc_s_sjlj-1.dll dependency
José Fonseca
2011-02-03
r600g: flush differences back to DB copy.
Dave Airlie
2011-02-03
r600g: fix depth hw resource copies.
Dave Airlie
2011-02-03
r600g: only set depth bit for hw accessible depth buffers.
Dave Airlie
2011-02-03
r600g: rework dirty / depth texture tracking.
Dave Airlie
2011-02-03
r600g: set correct pitch/offset for depth textures in flushed state.
Dave Airlie
2011-02-02
softpipe: rename sampler[] -> fragment_samplers[]
Brian Paul
2011-02-02
softpipe: rename fragment sampler/view fields
Brian Paul
2011-02-02
cso: refactor texture sampler and sampler view code
Brian Paul
2011-02-02
cso: rename fragment sampler-related fields
Brian Paul
2011-02-02
cso: fix loop bound in cso_set_vertex_samplers()
Brian Paul
2011-02-02
glcpp: Raise error when modulus is zero
Chad Versace
2011-02-02
glsl: Avoid division-by-zero during constant-folding
Chad Versace
2011-02-02
glsl: Fix constant-folding for reciprocal expressions
Chad Versace
2011-02-02
svga: Flush upload buffers or we get asserts
José Fonseca
2011-02-01
glsl: Fix use of uninitialized values in _mesa_glsl_parse_state ctor.
Kenneth Graunke
2011-02-01
glsl: Fix invalid use of ralloc_asprintf in prototype_string.
Kenneth Graunke
2011-02-02
r600g: use burst exports in shaders
Christian König
2011-02-01
r200: remove 0x4243 pci id
Alex Deucher
2011-02-01
i915: Only mark a register as available if all components are written
Ian Romanick
2011-02-01
mesa: glGetUniform only returns a single element of an array
Ian Romanick
2011-02-01
glsl: Fix printf_length() on MSVC.
José Fonseca
2011-02-01
glsl: Fix memory error when creating the supported version string.
Kenneth Graunke
2011-02-01
r600g: just change tile type when buffer is set to depth.
Dave Airlie
2011-02-01
r600g: align the tiling modes with what the DDX and kernel expects.
Dave Airlie
2011-02-01
r600g: fix evergreen for depth decompress test
Dave Airlie
2011-02-01
r600: only decompress depth when its tile type is wrong.
Dave Airlie
2011-01-31
texture_builtins.py: Fix a warning about mixed tabs/spaces.
Kenneth Graunke
2011-02-01
r600g: start looking at evergreen tiling.
Dave Airlie
2011-02-01
r600g: Actually use the info from the flushed depth texture when creating a s...
Henri Verbeet
2011-01-31
glsl: Refresh autogenerated lexer and parser files.
Ian Romanick
2011-01-31
glsl: Reject shader versions not supported by the implementation
Ian Romanick
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