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2010-04-11r300/compiler: Implement texcoord repeat and mirror for NPOT.Corbin Simpson
2010-04-11r300g: Setup external state for wrap modes.Corbin Simpson
2010-04-11r300g: Cleanup fragment program external state setup.Corbin Simpson
2010-04-11r300/compiler: Add NPOT compatibility fields to external state.Corbin Simpson
Completely unused for now.
2010-04-12llvmpipe: Respect pipe_sampler_view::format.José Fonseca
2010-04-12progs/gallium/raw: Update symbols.José Fonseca
Untested -- just the same changes done to progs/gallium/python.
2010-04-12progs/gallium/python: Try to fix most regressions.José Fonseca
Not enough for retrace to work again though.
2010-04-12st/python: Fix regressions.José Fonseca
2010-04-12trace: Fix several regressions introduced by recent interface changes.José Fonseca
2010-04-12llvmpipe: pipe_target needs now 3 bits to be represented.José Fonseca
2010-04-12stw: Update for pipe_resource interface changes.José Fonseca
2010-04-12stw: Fix minor st_api migration glitches.José Fonseca
2010-04-12st/wgl: Switch from st_public.h to st_api.h. [V2]Chia-I Wu
This is only compile tested with crossmingw. V2: - reference count stw_framebuffer
2010-04-11Fix build with --enable-32-bit.Török Edwin
CFLAGS needs to be passed, as you already know. Commit 3e17a5b047124c46ee45dbd1848127c67e0d62f3 broke this by adding a new link command without CFLAGS. Signed-off-by: Török Edwin <edwintorok@gmail.com> Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
2010-04-11Revert "dri/drivers: fix 32bit builds on 64bit systems"Dan Nicholson
This reverts commit bd09fce27119548cb91cc2aa9ced6a7347aefc3a. Török Edwin sent the correct fix to the list a couple days ago in <1270832747-15611-1-git-send-email-edwintorok@gmail.com>.
2010-04-12nvfx: make NOUVEAU_NO_TRANSFER default offLuca Barbieri
Otherwise, we read from VRAM... Yes, again, it should be fixed to tell whether the buffer is in VRAM or not and behave appropriately. But this should be in pipebuffer/a generic layer; revisit this later too.
2010-04-12nvfx: always use M2MF instead of the blitterLuca Barbieri
Currently we are relocating transfers to VRAM to use the blitter, which is terrible. Maybe for ->VRAM the blitter could be better, but we can't be perfectly sure of that due to relocations. In other words, just do the simple thing, and defer fine-tuning the transfer hardware method to a later stage, while making it work decently now.
2010-04-12st/egl: Request the front buffer as needed.Chia-I Wu
The front buffer is added to support old X servers. Check the version of the server so that it can be added as needed.
2010-04-12nvfx: add missing vtbl for shared texturesLuca Barbieri
2010-04-12r300g: atomize FS constant bufferMarek Olšák
2010-04-12r300g: atomize compiler's state variables for fragment shaderMarek Olšák
2010-04-12r300g: atomize fragment shaderMarek Olšák
2010-04-12r300g: remove a false commentMarek Olšák
2010-04-12r300g: emit FS depth output config with FS codeMarek Olšák
2010-04-12r300g: FS constants emission reworkMarek Olšák
* The constant buffer emission is separated from RC state variables emission. * The immediates are emitted with FS code.
2010-04-11r300g: Remove unnecessary headers.Vinson Lee
2010-04-11r300g: Initialize base.bind member variable.Vinson Lee
The base.bind member variable was never initialized.
2010-04-11i915g: Fix possible null pointer deference in debug builds.Vinson Lee
i915_buffer deferences buf in debug builds. Move declaration and assignment to inside NULL check of buf.
2010-04-11progs/trivial: Update .gitignore.Vinson Lee
2010-04-12progs/egl: Add lib directories to OpenVG demosJakob Bornecrantz
2010-04-12st/egl: Fix DRI2 on old X serversJakob Bornecrantz
2010-04-12winsys/sw: Fix error pathsJakob Bornecrantz
2010-04-12llvmpipe: Fix transfers after resource changeJakob Bornecrantz
2010-04-11util: Remove unnecessary header.Vinson Lee
2010-04-11i965g: Remove unnecessary header.Vinson Lee
2010-04-11r300g: Add r300_resource.c to SCons build.Vinson Lee
This was missed in commit 287c94ea4987033f9c99a2f91c5750c9083504ca, the gallium-resources branch merge.
2010-04-11svga: Remove unnecessary headers.Vinson Lee
2010-04-11trace: Remove unnecessary header.Vinson Lee
2010-04-11r300g: a fix for piglit/texrect-manyMarek Olšák
Broken since 146879284c6b844f35afe3a3ef3330726afbe8ac.
2010-04-11r300g: use a dummy replacement vertex shader if the shader compilation failsMarek Olšák
2010-04-11r300g: use a dummy replacement fragment shader if the shader compilation failsMarek Olšák
Better than killing an application.
2010-04-11dri/drivers: fix 32bit builds on 64bit systemsMaciej Cencora
2010-04-11Merge commit 'origin/7.8'Maciej Cencora
2010-04-11r300: respect radeon common code fallbacksMaciej Cencora
Fixes progs/demos/shadowtex under KMS
2010-04-11r300: set proper vertex index limits also in non indexed modeMaciej Cencora
Fixes #27521, broken menus in UT2004 and broken water refraction in Sauerbraten.
2010-04-11nv50: fix texture relocsChristoph Bumiller
The new address should go to TIC entries 1, 2 instead of entry 0. Also, using PIPE_SHADER_* for the program type was wrong, they're ordered like the tesla method now, sorry for the confusion.
2010-04-11st/egl: Follow the portability guide.Chia-I Wu
Avoid including standard library headers and use MALLOC/FREE if possible.
2010-04-11st/egl: Factor driver callbacks to a new file.Chia-I Wu
Factor all callbacks other than Initialize, Terminate, and GetProcAddress to egl_g3d_api.c.
2010-04-11scons: Always build softpipe and llvmpipe (when llvm available).José Fonseca
These are our reference software rasterizers. They can build everywhere and are a precious debugging tool. Making them always present immensily simplifies the scons logic. If people want to avoid building it is still possible to pass direcotries and target names to scons to narrow the build.
2010-04-11scons: Make debug build default.José Fonseca
I've been back and forth on this, but I believe it's worth to have debug by default. Most humans (developers, testers) will want to use the debug version by default. Many build bots want release but they are bots, and humans > bots, so I don't care that much. This is part of my initiative of minimizing the scons option mess many complain about.