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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-07-02
pipebuffer: Verify usage flag consistency. Minor cleanups.
José Fonseca
2008-07-01
mesa: fix a GLSL vector subscript/writemask bug
Brian Paul
2008-07-01
mesa: move some functions
Brian Paul
2008-07-01
mesa: make _slang_swizzle_swizzle() non-private
Brian Paul
2008-07-01
mesa: better function inlining in the presence of 'return' statements
Brian Paul
2008-07-01
mesa: add/fix some IrInfo entries for debugging purposes
Brian Paul
2008-07-01
i915: Last reference to surface -> pitch
Jakob Bornecrantz
2008-07-01
gallium: Use the inline keyword on C++.
José Fonseca
2008-07-01
scons: Output mapfile on windows ddk profile builds.
José Fonseca
2008-06-30
g3dvl: Use block and stride instead of cpp and pitch.
Younes Manton
2008-06-30
g3dvl: Simplify shader code.
Younes Manton
2008-06-30
g3dvl: Support for field and frame based MC for progressive pictures.
Younes Manton
2008-06-30
g3dvl: Work around SP tex cache bug, specify resource usage flags.
Younes Manton
2008-06-30
g3dvl: Get rid of some Valgrind errors.
Younes Manton
2008-06-30
gles: Don't define GLAPIENTRY here.
José Fonseca
2008-06-29
nouveau: oops, bump the drm patchlevel back down again
Ben Skeggs
2008-06-29
nv50: fixes after rebase + commits note on the code that was just pushed.
Ben Skeggs
2008-06-29
nv50: reverse stencil sides, header is wrong
Ben Skeggs
2008-06-29
nv50: fix line stipple
Ben Skeggs
2008-06-29
nv50: don't multiply polygon offset units by 2.0 like on nv40
Ben Skeggs
2008-06-29
nv50: maybe some scissor fixes..
Ben Skeggs
2008-06-29
nv50: vpt translate/scale backwards
Ben Skeggs
2008-06-29
nv50: whoops
Ben Skeggs
2008-06-29
nv50: rework miptree/texture/texsurf code a bit
Ben Skeggs
2008-06-29
nv50: turn on depth test/write again, not 100% but winsys handles it better
Ben Skeggs
2008-06-29
nv50: maintain pipe surface status field
Ben Skeggs
2008-06-29
nv50: remove some debug
Ben Skeggs
2008-06-29
nv50: simplify emit_interp a bit
Ben Skeggs
2008-06-29
nv50: make sure static buffers (constbuf, tex control etc) get on reloc list
Ben Skeggs
2008-06-29
nv50: R32_FLOAT vbo format
Ben Skeggs
2008-06-29
nv50: move surface_map/unmap into nv50_surface.c
Ben Skeggs
2008-06-29
nv50: some people are just born stupid.. really..
Ben Skeggs
2008-06-29
nv50: make TEX a halfie
Ben Skeggs
2008-06-29
nv50: get tri-scissor-tri working
Ben Skeggs
2008-06-29
nv50: separate state validation and upload, similar to nv40
Ben Skeggs
2008-06-29
nv50: fix blend colour
Ben Skeggs
2008-06-29
nv50: use stateobjs for sampler/image_control uploads
Ben Skeggs
2008-06-29
nv50: hack of a TEX opcode
Ben Skeggs
2008-06-29
nv50: hacks for stuff I don't really get yet
Ben Skeggs
2008-06-29
nv50: abuse constbuf upload for program upload
Ben Skeggs
2008-06-29
nv50: a couple more bits'n'pieces
Ben Skeggs
2008-06-29
nv50: disable inline IMMD for now, IMMD+pred == BANG!
Ben Skeggs
2008-06-29
nv50: simplify interp crap a bit...
Ben Skeggs
2008-06-29
nv50: do tsc/tic upload + stub out shader TEX stuff
Ben Skeggs
2008-06-29
nv50: disable ztest for now - it doesn't work still
Ben Skeggs
2008-06-29
nv50: flag to indicate to winsys we want a surface for use as a zeta buffer
Ben Skeggs
2008-06-29
nv50: comment on a so-far unseen bug
Ben Skeggs
2008-06-29
nv50: another vbo format
Ben Skeggs
2008-06-29
nv50: fix blend cso
Ben Skeggs
2008-06-29
nv50: valgrind complaint
Ben Skeggs
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