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2008-03-25gallium: added some debug code (disable)Brian Paul
2008-03-25mesa: fix some issues in _mesa_combine_programs()Brian Paul
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg.
2008-03-25draw: vertex fetch can be validated too early leading to an assertion... disableKeith Whitwell
2008-03-25draw: don't use fetch_and_store for bypass_vs mode, it's not quite rightKeith Whitwell
2008-03-25mesa: append fog instructions after parsing if a fog option is setBrian Paul
Drivers don't have to worry about it then.
2008-03-25mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul
This makes things easier on the back-end when generating GPU code.
2008-03-25Fix typoJosé Fonseca
2008-03-25draw: take primitive into account when deciding if the pipeline is activeKeith Whitwell
2008-03-25gallium: Use debug_get_option for GETENVJosé Fonseca
2008-03-25gallium: Fix default option on Windows.José Fonseca
2008-03-24gallium: don't enable stencil test if no stencil buffer.Brian Paul
Also, if not doing two-sided stencil, set back-face state = front-face state.
2008-03-25nv40: respect do_flip in surface_copy()Ben Skeggs
2008-03-24gallium: be smarter about picking the sampler unit for pstipple, aaalinesBrian
Also, if the app really uses all available sampler/texture units, don't just die. Just use the last sampler for the pstipple or aaline texture.
2008-03-25Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-03-25nouveau: refcount buffers on validate list.Ben Skeggs
2008-03-24gallium: fix a few bugs, warnings in the p_debug codeBrian
added missing _ to a _debug_printf() call.
2008-03-24gallium: move sampler_unit field to pstip_fragment_shader since it's per-shaderBrian
Also, fix another texture refcounting bug.
2008-03-24gallium: save/restore samplers in draw_textured_quad()Brian
2008-03-24mesa: call glutDestroyWindow (help find mem leaks)Brian Paul
2008-03-24gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul
2008-03-24gallium: check SamplersUsed to determine if texture needed, as in ↵Brian Paul
st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state.
2008-03-24gallium: make a copy of the vertex shader's token array.Brian
This solves problems when the state tracker frees the token array when the draw module still needs it.
2008-03-24gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs)Brian
2008-03-24gallium: added tgsi_num_tokens() function to return number of tokens in ↵Brian
token array. Maybe move to a different file someday.
2008-03-24gallium: Simple cross platform get-opt system.José Fonseca
Uses getenv on Linux, and a memory mapped text file on Windows. It supports boolean options, flags, and plain strings.
2008-03-24gallium: cleanup p_debugJosé Fonseca
Now debug_printf is disabled on release builds. Use debug_error or _debug_printf to output messages on release versions.
2008-03-24gallium: move filter assignment out of loopBrian
2008-03-24gallium: fix REALLOC() to copy smaller of old/new sizesBrian
2008-03-24gallium: Protect operator precedence in macro.José Fonseca
2008-03-24gallium: free bitmap fragment shaders, misc clean-upBrian Paul
2008-03-24gallium: add missing cso_save_samplers() callBrian Paul
2008-03-24gallium: Remove util_gen_mipmap_filter().Michal Krol
2008-03-24gallium: pass the filter mode to util_gen_mipmap().Brian
Remove util_gen_mipmap_filter() when no longer used.
2008-03-24gallium: tweak coords in u_gen_mipmap codeMichal Krol
2008-03-24draw: pre-declare referenced structsKeith Whitwell
2008-03-24Revert "draw: Fix #include order to fix Linux build."Keith Whitwell
This reverts commit a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1.
2008-03-24draw: Fix #include order to fix Linux build.Michel Dänzer
2008-03-24nv40: maintain pipe_surface status fieldBen Skeggs
2008-03-24nv40: respect rasterizer cso bypass_clipping flagBen Skeggs
2008-03-24nouveau: fix infinite wait on space for userbuf.Ben Skeggs
A recent commit removed a bug which essentially caused a sync after each use of a user buffer. In fixing it, the scratch area can now become fragmented under some circumstances leading to nouveau_bo_tmp() waiting forever for a large enough block of free space. This fixes ppracer, gl-117 and probably a heap of other apps.
2008-03-23draw: check need_pipeline() in passthroughKeith Whitwell
2008-03-23draw: tweak the definition of draw_need_pipeline, fix minor bugKeith Whitwell
2008-03-23draw: fix crlfKeith Whitwell
2008-03-23draw: rename emit functions to match pipe_format namesKeith Whitwell
2008-03-23draw: restructure fetch/emit as a pair of function callsKeith Whitwell
2008-03-23gallium: Add util_gen_mipmap_filter().Michal Krol
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter.
2008-03-23gallium: Fix memory leak.José Fonseca
pipe cso's were being destroyed, but the hash elements themselves not. proper fix is IMHO add a destructor callback to cso_hash.
2008-03-23gallium: Remove the debug_mask_* stuff.José Fonseca
Overcomplex and not much different from using a global variable...
2008-03-23gallium: Fix typo.José Fonseca
2008-03-23gallium: Memory debugging utilities.José Fonseca
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds