Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-25 | gallium: added some debug code (disable) | Brian Paul | |
2008-03-25 | mesa: fix some issues in _mesa_combine_programs() | Brian Paul | |
Use a temporay register to connect outputs of first program to inputs of second program. Also, fix bug in replace_registers(): didn't search/replace DstReg. | |||
2008-03-25 | draw: vertex fetch can be validated too early leading to an assertion... disable | Keith Whitwell | |
2008-03-25 | draw: don't use fetch_and_store for bypass_vs mode, it's not quite right | Keith Whitwell | |
2008-03-25 | mesa: append fog instructions after parsing if a fog option is set | Brian Paul | |
Drivers don't have to worry about it then. | |||
2008-03-25 | mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_X | Brian Paul | |
This makes things easier on the back-end when generating GPU code. | |||
2008-03-25 | Fix typo | José Fonseca | |
2008-03-25 | draw: take primitive into account when deciding if the pipeline is active | Keith Whitwell | |
2008-03-25 | gallium: Use debug_get_option for GETENV | José Fonseca | |
2008-03-25 | gallium: Fix default option on Windows. | José Fonseca | |
2008-03-24 | gallium: don't enable stencil test if no stencil buffer. | Brian Paul | |
Also, if not doing two-sided stencil, set back-face state = front-face state. | |||
2008-03-25 | nv40: respect do_flip in surface_copy() | Ben Skeggs | |
2008-03-24 | gallium: be smarter about picking the sampler unit for pstipple, aaalines | Brian | |
Also, if the app really uses all available sampler/texture units, don't just die. Just use the last sampler for the pstipple or aaline texture. | |||
2008-03-25 | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs | |
2008-03-25 | nouveau: refcount buffers on validate list. | Ben Skeggs | |
2008-03-24 | gallium: fix a few bugs, warnings in the p_debug code | Brian | |
added missing _ to a _debug_printf() call. | |||
2008-03-24 | gallium: move sampler_unit field to pstip_fragment_shader since it's per-shader | Brian | |
Also, fix another texture refcounting bug. | |||
2008-03-24 | gallium: save/restore samplers in draw_textured_quad() | Brian | |
2008-03-24 | mesa: call glutDestroyWindow (help find mem leaks) | Brian Paul | |
2008-03-24 | gallium: fix a few texture border/mipmap glitches found w/ conform | Brian Paul | |
2008-03-24 | gallium: check SamplersUsed to determine if texture needed, as in ↵ | Brian Paul | |
st_atom_sampler.c Otherwise, we were sometimes setting texture state but not the corresponding sampler state. | |||
2008-03-24 | gallium: make a copy of the vertex shader's token array. | Brian | |
This solves problems when the state tracker frees the token array when the draw module still needs it. | |||
2008-03-24 | gallium: use pipe_texture_reference() in a few places (fixes refcounting bugs) | Brian | |
2008-03-24 | gallium: added tgsi_num_tokens() function to return number of tokens in ↵ | Brian | |
token array. Maybe move to a different file someday. | |||
2008-03-24 | gallium: Simple cross platform get-opt system. | José Fonseca | |
Uses getenv on Linux, and a memory mapped text file on Windows. It supports boolean options, flags, and plain strings. | |||
2008-03-24 | gallium: cleanup p_debug | José Fonseca | |
Now debug_printf is disabled on release builds. Use debug_error or _debug_printf to output messages on release versions. | |||
2008-03-24 | gallium: move filter assignment out of loop | Brian | |
2008-03-24 | gallium: fix REALLOC() to copy smaller of old/new sizes | Brian | |
2008-03-24 | gallium: Protect operator precedence in macro. | José Fonseca | |
2008-03-24 | gallium: free bitmap fragment shaders, misc clean-up | Brian Paul | |
2008-03-24 | gallium: add missing cso_save_samplers() call | Brian Paul | |
2008-03-24 | gallium: Remove util_gen_mipmap_filter(). | Michal Krol | |
2008-03-24 | gallium: pass the filter mode to util_gen_mipmap(). | Brian | |
Remove util_gen_mipmap_filter() when no longer used. | |||
2008-03-24 | gallium: tweak coords in u_gen_mipmap code | Michal Krol | |
2008-03-24 | draw: pre-declare referenced structs | Keith Whitwell | |
2008-03-24 | Revert "draw: Fix #include order to fix Linux build." | Keith Whitwell | |
This reverts commit a6d17bf671d6bfbb187a62ba14b9ad08fb5dafe1. | |||
2008-03-24 | draw: Fix #include order to fix Linux build. | Michel Dänzer | |
2008-03-24 | nv40: maintain pipe_surface status field | Ben Skeggs | |
2008-03-24 | nv40: respect rasterizer cso bypass_clipping flag | Ben Skeggs | |
2008-03-24 | nouveau: fix infinite wait on space for userbuf. | Ben Skeggs | |
A recent commit removed a bug which essentially caused a sync after each use of a user buffer. In fixing it, the scratch area can now become fragmented under some circumstances leading to nouveau_bo_tmp() waiting forever for a large enough block of free space. This fixes ppracer, gl-117 and probably a heap of other apps. | |||
2008-03-23 | draw: check need_pipeline() in passthrough | Keith Whitwell | |
2008-03-23 | draw: tweak the definition of draw_need_pipeline, fix minor bug | Keith Whitwell | |
2008-03-23 | draw: fix crlf | Keith Whitwell | |
2008-03-23 | draw: rename emit functions to match pipe_format names | Keith Whitwell | |
2008-03-23 | draw: restructure fetch/emit as a pair of function calls | Keith Whitwell | |
2008-03-23 | gallium: Add util_gen_mipmap_filter(). | Michal Krol | |
We need a way to specify the type of minification filter used to downsample mipmap levels. The old util_gen_mipmap() retains its behaviour and uses LINEAR filter. | |||
2008-03-23 | gallium: Fix memory leak. | José Fonseca | |
pipe cso's were being destroyed, but the hash elements themselves not. proper fix is IMHO add a destructor callback to cso_hash. | |||
2008-03-23 | gallium: Remove the debug_mask_* stuff. | José Fonseca | |
Overcomplex and not much different from using a global variable... | |||
2008-03-23 | gallium: Fix typo. | José Fonseca | |
2008-03-23 | gallium: Memory debugging utilities. | José Fonseca | |
There are no known tools for windows kernel memory debugging, so this is a simple set of malloc etc wrappers. Enabled by default on win32 debug builds |