Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-26 | mesa: add some braces | Brian Paul | |
2008-09-25 | mesa: fix/simplify initialization of vertex/fragment program limits | Brian Paul | |
Defaults for program length, num ALU instructions, num indirections, etc. basically indicate no limit for software rendering. Driver should override as needed. | |||
2008-09-25 | mesa: increase MAX_INSTRUCTIONS | Brian Paul | |
2008-09-25 | mesa: fix swizzle failure, fix typo | Brian Paul | |
2008-09-25 | mesa: fix default buffer object access value | Brian Paul | |
2008-09-19 | mesa: Fix compiler error. | Michal Krol | |
2008-09-19 | mesa: Fix arb parse constants | Brian Paul | |
2008-09-19 | mesa: Update ignores a bit | Jakob Bornecrantz | |
2008-09-18 | destroy window on exit | Brian Paul | |
2008-09-18 | gallium: if we run out of memory in st_TexImage, flush and try again. | Brian Paul | |
If the driver buffers a scene flushing should release old textures and make space for new ones. Fixes problem with texdown.c test. | |||
2008-09-18 | tgsi: Build tgsi_text with make | Jakob Bornecrantz | |
2008-09-18 | util: A few more memory debugging checks. | José Fonseca | |
2008-09-18 | util: Add missing p_debug.h include. | José Fonseca | |
2008-09-18 | gallium: fix surface object memory leak in cso module | Brian Paul | |
2008-09-18 | tgsi: Make tgsi dumps look more like mesa shader dumps. | Jakob Bornecrantz | |
2008-09-18 | progs/fp: Add a bit of local variable testing to fp-tri | Jakob Bornecrantz | |
2008-09-18 | pipebuffer: New callback to flush all temporary-held buffers. | José Fonseca | |
Used mostly to aid debugging memory issues or to clean up resources when the drivers are long lived. | |||
2008-09-17 | gallium: fix wide point / point coord semantic info (generic, not fog) | Brian Paul | |
2008-09-17 | gallium: fix fog vs. pointcoord attribute handling in mesa->TGSI conversion | Brian Paul | |
2008-09-17 | mesa: new gl_fragment_program fields indicating use of fog, front-facing, ↵ | Brian Paul | |
point coord | |||
2008-09-17 | egl: print multisample info | Brian Paul | |
2008-09-17 | gallium: clean-up/fix msaa override in state tracker | Brian Paul | |
2008-09-17 | gallium: fix tgsi sanity checker with respect to END. | Brian Paul | |
Subroutine code may be found after the END instruction so it's not always the last instruction. At least check for presence of exactly one END instruction though. | |||
2008-09-17 | mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs() | Brian Paul | |
2008-09-17 | gallium: include prog_print.h to silence warning | Brian Paul | |
2008-09-17 | gallium: need to finish, not flush, in st_copy_texsubimage() | Brian Paul | |
2008-09-17 | gallium: new assertion on surface->texture | Brian Paul | |
2008-09-17 | tgsi: Add a ugly fix for CONSTANT problems | Jakob Bornecrantz | |
2008-09-17 | tgsi: More debug printing on sanity check error | Jakob Bornecrantz | |
2008-09-17 | gallium: fix lack of surface reference counting in ↵ | Brian Paul | |
cso_set/save/restore_framebuffer() Fixes asst problems with FBO / render to texture. | |||
2008-09-17 | mesa: fix bug in previous changes to _slang_resolve_attributes() | Brian Paul | |
2008-09-16 | mesa: rework GLSL vertex attribute binding | Brian Paul | |
Calls to glBindAttribLocation() should not take effect until the next time that glLinkProgram() is called. gl_shader_program::Attributes now just contains user-defined bindings. gl_shader_program::VertexProgram->Attributes contains the actual/final bindings. | |||
2008-09-16 | gallium: fix glTexImage(width=height=depth=0) case | Brian Paul | |
Free old teximage/level data, then stop. | |||
2008-09-16 | mesa: fix display list regression (check if save->prim_count > 0 in ↵ | Brian Paul | |
vbo_save_EndList()) | |||
2008-09-16 | gallium: fix info entries for KIL, KILP | Brian Paul | |
KIL takes 1 src register. KILP uses no registers (uses cond codes). | |||
2008-09-16 | mesa: fix bug in get_uniform_rows_cols(): sometimes returned too many rows | Brian Paul | |
2008-09-16 | gallium: move _vbo_DestroyContext() call | Brian Paul | |
Call it before freeing core Mesa state to avoid references to freed buffer objects. | |||
2008-09-16 | mesa: protect against double-free in _vbo_DestroyContext() | Brian Paul | |
2008-09-16 | mesa: State tracker now checks for faulty shaders on debug | Jakob Bornecrantz | |
2008-09-16 | tgsi: Make tgsi_sanity.c compile with make | Jakob Bornecrantz | |
2008-09-16 | trace: Fix typo in build instructions. | José Fonseca | |
2008-09-15 | mesa: fix MSAA enable state in update_multisample() | Brian Paul | |
2008-09-15 | mesa: remove some assertions that are invalid during context tear-down | Brian Paul | |
2008-09-15 | mesa: get another class of degenerate dlists working | Keith Whitwell | |
Primitive begin in one dlist, end in another. | |||
2008-09-13 | gallium: add another value check to util_fast_pow() | Brian Paul | |
Fixes glitches seen in morph3d demo. | |||
2008-09-12 | cell: fix twiddled tile display for XSHM. Fixed blank window problem. | Brian Paul | |
2008-09-12 | cell: disable calls to old gen code | Brian Paul | |
2008-09-11 | cell: initial support for fragment shader code generation. | Brian Paul | |
TGSI shaders are translated into SPE instructions which are then sent to the SPEs for execution. Only a few opcodes work, no swizzling yet, no support for constants/immediates, etc. | |||
2008-09-11 | use APP_CC | Brian Paul | |
2008-09-11 | cell: fix tile twidding bug seen in the event of multiple expose events | Brian Paul | |