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2008-07-01mesa: make _slang_swizzle_swizzle() non-privateBrian Paul
cherry-picked from master
2008-07-01mesa: better function inlining in the presence of 'return' statementsBrian Paul
Before, the presence of a 'return' statement always prevented inlining a function. This was because we didn't want to accidentally return from the _calling_ function. We still need the semantic of 'return' when inlining but we can't always use unconditional branches/jumps (GPUs don't always support arbitrary branching). Now, we allow inlining functions w/ return if the return is the last statement in the function. This fixes the common case of a function that returns a value, such as: vec4 square(const in vec4 x) { return x * x; } which effectively compiles into: vec4 square(const in vec4 x) { __retVal = x * x; return; } The 'return' can be no-op'd now and we can inline the function. cherry-picked from master
2008-07-01mesa: add/fix some IrInfo entries for debugging purposesBrian Paul
cherry-picked from master
2008-07-01i915: Last reference to surface -> pitchJakob Bornecrantz
2008-07-01gallium: Use the inline keyword on C++.José Fonseca
2008-07-01scons: Output mapfile on windows ddk profile builds.José Fonseca
2008-06-30gles: Don't define GLAPIENTRY here.José Fonseca
2008-06-28mesa: added null ptr checksBrian Paul
2008-06-28s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul
2008-06-28mesa: check FEATURE_point_size_arrayBrian Paul
2008-06-28egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵Brian Paul
attributes
2008-06-28egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertionsBrian Paul
2008-06-28egl: WinCE doesn't have sys/types.hJosé Fonseca
2008-06-27egl: helps if the stride is rightZack Rusin
2008-06-27eh, we need a buildbot... fix the compilationZack Rusin
2008-06-27gallium: handle msaaRoland Scheidegger
2008-06-27egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵Robert Ellison
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.)
2008-06-27egl: Windows updates to the platform.h filesJonathan White
2008-06-27i915: Fix the last of the stride/pitch changesJakob Bornecrantz
2008-06-27mesa: Replace void * arithmetic.José Fonseca
2008-06-27gdi: Update for cpp removal.José Fonseca
2008-06-27cell: Update for cpp removal.José Fonseca
Not tested -- just mymic the softpipe changes.
2008-06-27gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block.
2008-06-27scons: Get x86-64<->x86 cross build of assembly files right.José Fonseca
2008-06-27scons: Fix i965/xlib build.José Fonseca
2008-06-27scons: Fix typo.José Fonseca
2008-06-27mesa: Use the appropriate relocation.José Fonseca
I don't fully understand this, but this matches the assembly code gcc generates glapi.c and fixes following error on x86-64 with assembly: relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object
2008-06-26gallium: Describe pixel block.José Fonseca
Chars-per-pixel paradigm is not enough to represent compressed and yuv pixel formats.
2008-06-25mesa: point size arraysBrian Paul
2008-06-24gallium: remove some old dispatch codeBrian Paul
2008-06-24gallium: remove bad assertionBrian Paul
2008-06-24gallium: Fix whole source being used in u_blitJakob Bornecrantz
2008-06-24Fix CRLF line endings.José Fonseca
2008-06-24Allow CRLF automatic conversion on MSVC project files.José Fonseca
MSVC doesn't really care, and it is frequently causing merge conflicts.
2008-06-24i915: Create a texture and surface for shared frontbufferJakob Bornecrantz
2008-06-24i915: Added texture_blanket functionJakob Bornecrantz
2008-06-24i915: Moved screen creation to intel_be_deviceJakob Bornecrantz
2008-06-24gallium: Fix warning in u_blit.hJakob Bornecrantz
2008-06-24egl: Stdint was missing from eglconfigutil.hJakob Bornecrantz
2008-06-24mesa: Fix Windows GDI winsys build.José Fonseca
2008-06-24gallium: Avoid double arithmetic.José Fonseca
2008-06-24mesa: Use standard integer types.José Fonseca
Especially get rid of the non-portable long long.
2008-06-24mesa: Replace deprecated __MSC__ macro.José Fonseca
2008-06-24dri/intel: Use standard integer types.José Fonseca
2008-06-24gallium: Drop deprecated __MSC__ macro.José Fonseca
2008-06-24egl: Use standard integer types.José Fonseca
2008-06-24mesa/dri: User standard integer types.José Fonseca
2008-06-24mesa: More signed/unsigned float/integer fixes.José Fonseca
2008-06-24mesa: WGL is not part of the WinCE API.José Fonseca
Although it would be interesting having the GDI winsys running on WinCE several Windows GDI API functions and data structures are missing from WinCE headers, making this far from a trivial endeavor.
2008-06-24gdi: Update for surface_alloc_storage changes.José Fonseca