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2010-08-14glsl: Include missing headers in slang_vartable.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_utility.h for slang_atom symbol.
2010-08-15gallium/docs: Add rbug to distributionJakob Bornecrantz
2010-08-15gallium/docs: Add a debugging sectionJakob Bornecrantz
2010-08-15gallium: Make printing info on debug builds default offJakob Bornecrantz
This commit silences the printing off most of the debug information when running debug builds. The big culprits are: the tgsi sanity checker that gets run on all shaders on debug; all the options; and finaly the cpu caps printer.
2010-08-14glsl: Include missing header in slang_log.h.Vinson Lee
Include glheader.h for GLboolean symbol.
2010-08-14glsl: Include missing headers in slang_compile_variable.h.Vinson Lee
Include glheader.h for GL symbols. Include slang_typeinfo.h for slang_fully_specified_type symbol. Include slang_utility.h for slang_atom symbol.
2010-08-14glsl: Clean up header file inclusion in slang_codegen.h.Vinson Lee
Remove mtypes.h. Include glheader.h for GL symbols. Include slang_compile_variable.h for slang_variable symbol. Include slang_typeinfo.h for slang_type_specifier symbol. Include slang_utility.h for slang_atom_pool symbol.
2010-08-14gallivm: Remove unnecessary header.Vinson Lee
2010-08-14scons: Fix r600g build.Vinson Lee
2010-08-14r600g: Remove unnecessary headers.Vinson Lee
2010-08-14r300g: Remove unnecessary header.Vinson Lee
2010-08-14u_cpu_detect: remove arch and little_endianLuca Barbieri
This logic duplicates the one in p_config.h, so remove it and adjust the only two places that were using it.
2010-08-14gallivm: Refactor the Newton-Rapshon steps, and disable once again.José Fonseca
It causes a very ugly corruption on the Earth's halo on Google Earth.
2010-08-14glsl: Clean up header file inclusion in slang_builtin.h.Vinson Lee
Remove prog_parameter.h and slang_utility.h. Include glheader.h for GL symbols. Include mtypes.h for gl_*_result symbols.
2010-08-14glsl: Clean up header file inclusion.Vinson Lee
2010-08-14glsl: Include missing header in slang_compile.c.Vinson Lee
Include sl_pp_purify.h for sl_pp_purify_options symbol.
2010-08-14glsl/cl: Add forward declaration.Vinson Lee
2010-08-13mesa: assorted clean-ups, var type changes, assertions in prog_optimize.cBrian Paul
2010-08-13mesa: more/better program optimizationsBenjamin Segovia
This is the patch from Benjamin's Aug 11, 2010 email with minor fixes (such as moving declarations before code) Signed-off-by: Brian Paul <brianp@vmware.com>
2010-08-13st/dri: make dri_drawable_validate_att staticGeorge Sapountzis
2010-08-13st/dri: move TFP code to dri_drawable.cGeorge Sapountzis
This is based on a patch by nobled <nobled@dreamwidth.org> and allows the TFP extension to be enabled for DRISW also. This patch does not enable TFP for DRISW though, because testing on xephyr segfaults here (for both classic and gallium): Program received signal SIGSEGV, Segmentation fault. 0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788 788 ASSERT_OUTSIDE_BEGIN_END(ctx); (gdb) (gdb) where \#0 0x00786a4a in _mesa_GenTextures (n=1, textures=0xbfffee4c) at main/texobj.c:788 \#1 0x0817a004 in __glXDisp_GenTextures () \#2 0x08168498 in __glXDispatch () \#3 0x0808b6ce in Dispatch () \#4 0x08084435 in main () The TFP code is generic except for the teximage call. We need to verify that DRISW correclty implements whatever hook teximage finally calls.
2010-08-13st/dri: Fix segmentation fault in sw driversnobled
2010-08-13st/dri: dri_drawable_get_format is shared between DRI2 and DRISWGeorge Sapountzis
2010-08-13mesa: Clean up header file inclusion in vf.h.Vinson Lee
Remove mtypes.h. Include glheader.h for GL symbols.
2010-08-13swrast: Clean up header file inclusion in ss_vb.h.Vinson Lee
Remove unnecessary header swrast_setup.h.
2010-08-12swrast: Clean up header file inclusion in ss_triangle.h.Vinson Lee
Remove ss_context.h. Include mtypes.h for GLcontext symbol.
2010-08-12swrast: Clean up header file inclusion in ss_context.h.Vinson Lee
Remove mtypes.h and swrast_setup.h. Include glheader.h for GL symbols.
2010-08-12mesa: Include missing header in programopt.h.Vinson Lee
Include mtypes.h for GLcontext and gl_register_file symbols.
2010-08-13r300g: do not support separate depth/stencil clear in the driverMarek Olšák
It doesn't work well with Hyper-Z, so put the burden on the state tracker.
2010-08-13r300g: fix fastfill when color and Z clear are invoked separatelyMarek Olšák
This always restores the previous depth clear value after CBZB clear.
2010-08-13r600g: update shader capsMarek Olšák
Sent on ML by Владимир. These values are what fglrx returns.
2010-08-13r300g: disable depth clamp for nowMarek Olšák
It breaks Regnum Online in that it renders random triangles all over the screen. https://bugs.freedesktop.org/show_bug.cgi?id=29518
2010-08-12mesa: fpclassify is available with MinGW.Vinson Lee
This patch fixes the MinGW build.
2010-08-13r600g: fix warning in the winsysDave Airlie
2010-08-13r600g: fix memory leaks running gears.Dave Airlie
I noticed gears memory usage was heading skywards, some r600 "states" aren't properly refcounted, and the ctx->state is never freed.
2010-08-12translate_test: Fix compilation with MSVC.Vinson Lee
2010-08-12scons: Add main/querymatrix.c to SCons build.Vinson Lee
Commit 87eb66775949af6e9512daf7e4665c1cfa6b8745 added querymatrix.c to make but not to SCons.
2010-08-12glsl: print to stderr like other program printing codeBrian Paul
2010-08-12mesa: Fix FreeBSD build with llvm enabled.Vinson Lee
On FreeBSD LC_CTYPE_MASK is not available but 'llvm-config --cppflags' adds the compiler flag -D_GNU_SOURCE to the build.
2010-08-12translate_test: fix compilation on non-POSIX platformsLuca Barbieri
Use a kludgy function based on rand() instead of drand48()
2010-08-12translate_test: improveLuca Barbieri
1. Generate random data specifically for float and doubles, so that they end up in [0, 1] range 2. Don't test useless conversions like SCALED <-> NORM 3. Poison the buffers before testing
2010-08-12Revert "u_blitter: unify clear_depth_stencil and flush_depth_stencil"Marek Olšák
This reverts commit de4784e36505316c2a5ab34cc5b371d17f38d3c5.
2010-08-12r600: add support for draw_elements_base_vertexAndre Maasikas
use VTX_BASE_VTX_LOC for offset, last time using INDEX_OFFSET was probably a wrong register for this
2010-08-12mesa: Clean up header file inclusion in prog_uniform.h.Vinson Lee
Remove mtypes.h. Remove prog_statevars.h. Include glheader.h for GL symbols.
2010-08-12mesa: Include missing headers in prog_print.h.Vinson Lee
Include stdio.h for FILE symbol. Include glheader.h for GL symbols. Include mtypes.h for GLcontext symbol. Add forward declarations.
2010-08-12mesa: Include missing header in prog_optimize.h.Vinson Lee
Include mtypes.h for GLcontext symbol.
2010-08-12r600g: fix typo in stencil translate.Dave Airlie
fixes piglit stencil-twoside and stencil-wrap
2010-08-12r600g: fix provoking-vertex piglit test.Dave Airlie
2010-08-12r600g: improve texture format checker.Dave Airlie
This takes the r300g texture format checker and fixes it up for r600g, it passes glean texSwizzle, pixelformats, and texture_srgb tests, however I think it L8S8_SRGB is broken as is L8_SRGB, need to investigate. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-12u_blitter: unify clear_depth_stencil and flush_depth_stencilMarek Olšák
No need to enable depth test for clear.