Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-20 | svga: Minor clean up of winsys | Jakob Bornecrantz | |
2010-04-20 | radeong: Minor clean up of winsys | Jakob Bornecrantz | |
Also try to wrap trace around driver on non-debug builds, its free. | |||
2010-04-20 | nouveau: Minor clean up of winsys | Jakob Bornecrantz | |
2010-04-20 | i965g: Minor clean up of winsys | Jakob Bornecrantz | |
2010-04-20 | i915g: Minor clean up of winsys | Jakob Bornecrantz | |
2010-04-20 | st/egl: No need to use drm_api argument struct | Jakob Bornecrantz | |
2010-04-20 | st/egl: Use correct driver_name field to get kernel driver name | Jakob Bornecrantz | |
2010-04-20 | st/egl: Check for null destroy callback on api struct | Jakob Bornecrantz | |
2010-04-20 | mesa: better, smaller error handling code for glGet*() | Brian Paul | |
get.o is about 17% smaller. | |||
2010-04-20 | mesa: better, smaller error handling code for glEnable/Disable/IsEnabled() | Brian Paul | |
Use a goto instead of replicating the _mesa_error() call many times. enable.o is about 15% smaller. | |||
2010-04-20 | mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX) | Brian Paul | |
We no longer support CI-mode color buffers so this is always an error. | |||
2010-04-20 | svga: Init surface functions | Jakob Bornecrantz | |
2010-04-30 | util: Add missing break statement in u_caps.c | Jakob Bornecrantz | |
Thanks Vinson. | |||
2010-04-29 | st/mesa: remove unused/disabled code | Brian Paul | |
2010-04-29 | mesa: added _mesa_print_framebuffer() for debugging | Brian Paul | |
2010-04-29 | i965: Reject shaders with uninlined function calls instead of hanging. | Eric Anholt | |
Most of the failure from using uninlined function calls ends up being just bad rendering, but nested function calls in the VS currently hang the GPU, so reject them and explain why. | |||
2010-04-29 | mesa: Don't overwrite a driver's shader infolog with generic failure message. | Eric Anholt | |
2010-04-29 | util: Update caps after helpfull input | Jakob Bornecrantz | |
In no particular order: * Make list const * Add function comments * Clearly state that demo lists are not complete * Fix whitespace * Use __FUNCTION__ instead of __func__ * Add unimplemented check which always fail Thanks Brian and Keith. | |||
2010-04-29 | util: Add small caps checker helper | Jakob Bornecrantz | |
2010-04-29 | util: Format error format string as the rest of the pipe formats | Jakob Bornecrantz | |
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | |
2010-04-29 | draw llvm: stay in bounds even if fetch_count % 4 != 0 | Zack Rusin | |
if fetch_count % 4 != 0 then on the last iteration we fetch garbage. this patch makes sure we stay within bounds | |||
2010-04-29 | cso: remove commented-out code, update function docs | Brian Paul | |
2010-04-29 | gallivm: add some assertions in special-case sampler code | Brian Paul | |
2010-04-29 | i965: Fix cube map layouts on Ironlake. | Eric Anholt | |
We were doubling up the offsets for the mipmap levels for CPU access. Instead of reimplementing i945_miptree_layout_2d with 6 cube images separated by qpitch, share that function and provide the level offsets later. Fixes piglit cubemap and fbo-cubemap. | |||
2010-04-29 | i965: Implement VS MAX in a more obvious way. | Eric Anholt | |
This should be functionally equivalent, with the possible exception of NaN handling. | |||
2010-04-29 | i965: Use immediate float operands for some VS instructions. | Eric Anholt | |
We could use this to reduce constant register pressure, but for now it makes the resulting program assembly much more readable. | |||
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul | |
2010-04-29 | gallium/draw: Fix PPC compiler warning. | Michel Dänzer | |
2010-04-29 | gallium/draw: Fix PPC build failure. | Michel Dänzer | |
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-20 | targets: Use a valid winsys include path in Makefile.dri | Jakob Bornecrantz | |
2010-04-20 | r300g: Spill a bit more info about implementation errors in surface_copy. | Corbin Simpson | |
compiz appears to hit this. Weird. | |||
2010-04-20 | nv50: make a working check for user memory vertex/index buffers | Christoph Bumiller | |
2010-04-20 | nv50: fix FP result counting for depth output | Christoph Bumiller | |
2010-04-20 | nv50: support vertex index bias | Christoph Bumiller | |
2010-04-20 | llvmpipe: fix depth+stencil logic error | Brian Paul | |
If both Z-test and stencil-test were enabled, we were mis-computing the vector of updated Z buffer values. Fixes Z testing bug in progs/demos/fbotexture.c | |||
2010-04-20 | llvmpipe: fix comment/typo | Brian Paul | |
2010-04-20 | i915: Map sampler indices to texture units correctly for fragment shaders. | Eric Anholt | |
Fixes hang with "gst-launch-0.10 videotestsrc ! video/x-raw-rgb ! glupload ! gleffects effect=heat ! glimagesink" which uses 2 samplers pointing at GL_TEXTURE1 and GL_TEXTURE2, and piglit glsl-fs-sampler-numbering. | |||
2010-04-20 | i915: Add missing break; after handling the stub NOISE instructions. | Eric Anholt | |
Bug #27348 | |||
2010-04-20 | llvmpipe: fix incorrect front-facing value for fragment shader | Brian Paul | |
The TGSI convention is +1 for front-facing, -1 for back-facing Fixes glean glsl1 gl_FrontFacing tests. | |||
2010-04-20 | llvmpipe: rename mode -> interp | Brian Paul | |
2010-04-20 | llvmpipe: remove dead code/comment | Brian Paul | |