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2006-10-11support for runtime renderbuffer depthsBrian Paul
2006-10-11In xmesa_DrawPixels_8R8G8B() check if drawing into a window system buffer,Brian Paul
not a user-created FBO.
2006-10-11added shaderobjects_3dlabs.cBrian Paul
2006-10-11remove 3dlabs.cBrian Paul
2006-10-11sources for X.org xserver buildBrian Paul
2006-10-11List of source (.c) files in each directory.Brian Paul
To be included by X.org Makefile.am files so that lists of files don't need to be hardcoded and frequently updated there.
2006-10-10a step toward moving run-time vertex program state out of GLcontextBrian Paul
2006-10-10fixed NV_position_invariantBrian Paul
2006-10-10Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul
debug) it's only used there.
2006-10-10s/GLuint/GLbitfield/Brian Paul
2006-10-10If program is position invariant, set VERT_BIT_POS in InputsRead field.Brian Paul
Fixes broken "OPTION NV_position_invariant".
2006-10-10Use the mesa-provided texenv program rather than rolling our own.Keith Whitwell
Turn on texture crossbar support.
2006-10-09Added dispatch.html.Ian Romanick
This new file documents Mesa's implementation of GL function dispatch. It's not quite complete, but I think there's enough there to make it useful.
2006-10-09return void instead of GLvoid for glClearDebugLogMESA(), glGetDebugLogMESA()Brian Paul
2006-10-09Updates for XCB. Bug 8560.Ian Romanick
2006-10-09added a SyncHandle() call, remove UnlockDisplay() call. (bug 8521)Brian Paul
2006-10-09Updates for XCB. Bug 8560.Brian Paul
2006-10-07Major clean up of MakeContextCurrentIan Romanick
Rearrange most of the internals of MakeContextCurrent. Put all of the code to bind the new context up front. If that is successful, unbind the old context. This saves a lot of code and removes some locking crazyiness. This patch has been tested for indirect rendering with glxinfo, glxgears, manywin, and wincopy.
2006-10-07do not import arrays for generic arb attribs if the array is not enabled ↵Roland Scheidegger
(same as for generic attribs for nv vp is already done). Since the requested stride is 16, otherwise the code would end up doing lots of unnecessary import work (in doom3, trans_4_GLfloat_4f_raw caused by that was by far the single most time-consuming function in the r200 driver, not importing the disabled arrays caused the cpu time spent in the driver to drop from 45% to 30%, though real-world gain was pretty minimal as it's not really cpu bound here in the first place).
2006-10-06rewrite clear_rgba_buffer_with_masking()Brian Paul
2006-10-06deal with union/aliasing in convert_color_type()Brian Paul
2006-10-06rewrite of read_fast_rgba_pixels()Brian Paul
2006-10-05missing fileKeith Whitwell
2006-10-05Accelerate glBitmap with a color expand blit. Nice speedup for demosKeith Whitwell
like 'fire' that display a help message or fps number this way.
2006-10-05Quieten debug message.Keith Whitwell
2006-10-05eliminate rhw divide under some circumstancesKeith Whitwell
2006-10-05Quieten debug message.Keith Whitwell
2006-10-04Changes to generated code caused by the previous commits.Ian Romanick
2006-10-04Fix the ordering of extensions.Ian Romanick
2006-10-04Keep indentation consistent with indent.Ian Romanick
Remove code in the Python scripts that keeps the indentation of the generated code consistent for all cases. Instead, pass the generated code through the indent command. Unix tools for the win!
2006-10-04Divide categories into four groups as they are processed from the XML. AddIan Romanick
an iterator to iterate over the categories in order, starting with "core" versions, then ARB extensions, then numbered non-ARB extensions, and finally unnumbered extensions. Use the new iterator in a couple places to ensure that output that is grouped by catgory is generated in a consistent order. More changes to the scripts are coming. The generated files will be committed one time after all the changes are in. Too bad we're not using GIT, or this would be easy. :(
2006-10-04Add utility method client_supported_for_indirect.Ian Romanick
The new method client_supported_for_indirect is used to determine whether or not the client-side library supports the function for indirect rendering. The may or may not have associated protocol that needs to be generated (e.g., glVertexPointer does not, but glVertex3fv does).
2006-10-04in MakeContextCurrent() use old display pointer for __glXSetupForCommand(), ↵Brian Paul
bug 8443
2006-10-04use _swrast_span_default_color() in the disabled code tooBrian Paul
2006-10-04call _swrast_span_default_color() to simplify _swrast_Bitmap(), improved ↵Brian Paul
comments
2006-10-04minor formatting fixBrian Paul
2006-10-02Bugzilla 6242: [mach64] Use private DMA buffers (only)Felix Kuehling
https://bugs.freedesktop.org/show_bug.cgi?id=6242 Patch by George Sapountzis: https://bugs.freedesktop.org/attachment.cgi?id=6271 Update to new mach64 DRM 2.0.0 with private DMA buffers. Handle EAGAIN in mach64FireBlitLocked: call drmCommandWrite up to MACH64_TIMEOUT times when EAGAIN is returned. Also handle EAGAIN in mach64FlushVerticesLocked.
2006-10-02return null if no contextBrian Paul
2006-10-01New SWspan and SWspanarrays typedefs.Brian Paul
2006-09-29i915: Fix wait for scheduled swap on secondary display.Michel Dänzer
2006-09-29updated protos for blend funcsBrian Paul
2006-09-29more changes for runtime renderbuffer depthsBrian Paul
2006-09-29include mipmap.hBrian Paul
2006-09-29Move mipmap generation functions, texture scaling functions into newBrian Paul
mipmap.c file.
2006-09-29updated info about name manglingBrian Paul
2006-09-28Synchronize drawable to the pipe where the bigger part can be visible.Michel Dänzer
This requires the DDX driver to set the corresponding fields in the SAREA, so check its minor version.
2006-09-28Add new I830 SAREA fields.Michel Dänzer
2006-09-28Add helper function that returns the current vblank sequence of a drawable.Michel Dänzer
2006-09-28Add helper function to calculate the area of the intersection of two rectangles.Michel Dänzer
2006-09-28i915: Handle DRM_VBLANK_SECONDARY when scheduling buffer swaps.Michel Dänzer