Age | Commit message (Collapse) | Author |
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This fixes problems with incorrect material coefficients when glMaterial
is called per-vertex.
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The refcounting bug was causing a memleak (unfreed programs).
The old parameter list sharing is not needed since the change in how
uniforms are handled.
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Previously, the shader linker combined the uniforms used by the vertex and
fragment shaders into a combined set of uniforms. This made the implementation
of glUniform*() simple, but was rather inefficient otherwise. Now each shader
gets its own set of uniforms (no more modelview matrix showing up in the
fragment shader uniforms, for example).
cherry-picked by hand from gallium-0.1 branch
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cherry-picked from gallium-0.1
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cherry-picked from gallium-0.1
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New _mesa_num_inst_dst_regs(), _mesa_is_tex_instruction() functions
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cherry-picked from gallium-0.1
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Also, use new _mesa_free_instructions() in a few places.
cherry-picked from gallium-0.1
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cherry-picked from gallium-0.1
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and target pointers after do the first 2 pixels. fix bug #15850
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Since the linker will just pull in the libraries needed from libGL, we
don't need to link the demos directly to the X libraries. Fixes #15886.
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Adds an --enable-xcb switch to use XCB in GLX. This only has an effect
when the driver is DRI.
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Since the only valid consumer of the DRI drivers is the X.Org xserver,
this changes the default DRI driver directory to match xorg-server:
${libdir}/dri. The old default of /usr/X11R6/modules/dri was wrong for
nearly all current systems.
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This commit adds an autoconf macro, MESA_PIC_FLAGS, which sets the
PIC flags according to platform and static/shared setting. The platform
specifics are taken straight from libtool.m4 and stripped down to just
the flags and platforms we cover in Mesa. This should hopefully make it
possible to use autoconf on non-GCC platforms.
The macro is added external to configure.ac in acinclude.m4 since it's
pretty bloated.
Note to BSDers: Previously, x86 defaulted to non-PIC on FreeBSD. I
didn't carry that preference into this macro. Instead, you can just use
--disable-pic where desired.
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function."
This reverts commit c50ffc4cb89b67ae59208eb72cdb664c846ba987.
I'll fix this using the mipmap hooks I just picked from gallium-0.1
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(cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
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(cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031)
Conflicts:
src/mesa/drivers/common/driverfuncs.c
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This at least stops the compiz brain explosion we were seeing, I do wonder
though if we should somehow be calling intel_generate_mipmap somehow.
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depth buffer
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Mostly some pedantic changes such that `make clean' always ignores
errors. Also changed the top clean target to do the `touch
configs/current' dance instead of realclean.
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Currently, there is a single path in src/mesa/Makefile to install that
has a few conditionals in it. This commit changes install to act like
default where we loop over $(DRIVER_DIRS), deciding what to do.
A new target, install-headers, has been broken out to accomodate
installing a standalone OSMesa where neither libGL or gl.pc are wanted.
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There were a couple spots left where a recursive make could fail in a
chain of commands without stopping.
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Use _mesa_reference_vert/fragprog() wherever we assign program pointers.
Fixes a memory corruption bug found with glean/api2 test.
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The default target in src/mesa/Makefile calls a recursive $(MAKE). With
parallel jobs, this causes makedepend to run twice. Instead, block on
the first make until depend has been created.
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Consistently cleanup the depend.bak files created by makedepend. Also,
realclean has been changed to use a single find command, which speeds it
up considerably.
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When changing directories and running a sub-make, ensure that both the
cd and make commands propagate errors to the parent make.
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