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2002-08-21re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul
2002-08-21replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul
2002-08-21update colormaterial state on swtcl wakeupKeith Whitwell
2002-08-21s/DrawDestMask/_DrawDestMask/Brian Paul
2002-08-21s/ProjectedClipPtr/NdcPtr/Brian Paul
2002-08-21fix problems in FXgetImage()Brian Paul
2002-08-21fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul
2002-08-17added multitexture and line stippleBrian Paul
2002-08-17minor tweaksBrian Paul
2002-08-17added error checking for glCallLists() type parameterBrian Paul
2002-08-17added new GLUT featuresBrian Paul
2002-08-17bump lib version to 3.7.1, more make clean commandsBrian Paul
2002-08-17added glutGetProcAddress()Brian Paul
2002-08-17added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul
2002-08-15Add note about needing to run VCVARS32.BAT when compiling.Karl Schultz
Add book and samples to the list of dirs that are built. Reword some notes about the build process.
2002-08-08added (char *) castsBrian Paul
2002-08-08fix up resulting FOGC and PSIZ when neededBrian Paul
2002-08-08init tmp->Normal.size = 3Brian Paul
2002-08-08commentsBrian Paul
2002-08-08change GLvector3f to GLvector4f for normal transformationBrian Paul
2002-08-08change dest stride to 16 bytes instead of 12Brian Paul
2002-08-08initialize SWvertex array to zerosBrian Paul
2002-08-07changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] ↵Brian Paul
(for vertex program)
2002-08-07re-check-in - something didn't work on the previous check-inBrian Paul
2002-08-07latest bug fixesBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
2002-08-03Coerce vsnprintf to _vsnprintf for windowsKarl Schultz
2002-08-01misc updatesBrian Paul
2002-08-01define MAXSTRING and use vsnprintf to preven overflowsBrian Paul
2002-07-29Catch up windows driver with recent context modsKarl Schultz
2002-07-28export new symbols for osmesa libKarl Schultz
2002-07-22fix warnings (bug 580528)Brian Paul
2002-07-12fix patching offsets (Sven Panne) (patch 544637)Brian Paul
2002-07-12silence warningsBrian Paul
2002-07-12Pedantic compiler fixes (Sven Panne)Brian Paul
2002-07-11applied Eric Anholt's patch for Athlon SSEBrian Paul
2002-07-10re-enable X86 codeBrian Paul
2002-07-09added Read/DrawBuffer porting infoBrian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-07-01 Committing in .Jouk Jansen
Adding a missing ',' in a parameter list of a routine called Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
2002-06-30Added divide by zero check (Jon Perry). Remove dead vars. Fix indentation.Brian Paul
2002-06-30added Gerk Huisma's GLchan=GLfloat fixesBrian Paul
2002-06-30CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul
2002-06-30blending fixes for CHAN_TYPE==GL_FLOAT (Gerk Huisma)Brian Paul
2002-06-30added GL_EXT_multi_draw_arraysBrian Paul
2002-06-30added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-06-29indentation fixBrian Paul
2002-06-29prep for OpenGL 1.4 feature setBrian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.