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AgeCommit message (Collapse)Author
2006-03-30The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.Eric Anholt
Fixes software fallbacks. (Keith Packard)
2006-03-30Clean up data structures, finishing off some of the cleanup work suggested ↵Karl Schultz
by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
2006-03-30Clarify which version of Mesa we're talking aboutAdam Jackson
2006-03-30Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson
rationale).
2006-03-30Update the install docs to make explicit note of libdrm version dependency.Adam Jackson
Change pdx.fd.o to {anon,}cvs.fd.o as appropriate.
2006-03-30Style fix, drop the explicit -ldrm from the link line.Adam Jackson
2006-03-30Fix logic error in viewport function so that we still resize the buffers if ↵Karl Schultz
the viewport and the window both change to the same new size. This lets the gloss demo work with the -f option.
2006-03-30When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fieldsBrian Paul
2006-03-30Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()Brian Paul
2006-03-30comments regarding assertionsBrian Paul
2006-03-30Use [][3] for write_rgb_span_16Karl Schultz
2006-03-30some comments for DarwinBrian Paul
2006-03-30added glfbdev.h to MAIN_FILESBrian Paul
2006-03-30fix bad call to FindLine()Brian Paul
2006-03-30added -f option for full-screeenBrian Paul
2006-03-30press '0' for glDrawBuffer(GL_NONE)Brian Paul
2006-03-30XMesaDrawLine macro, not currently usedBrian Paul
2006-03-30Fixes from Brian to help migrate to render buffer DD interfaces. Also fix ↵Karl Schultz
bug in the viewport function that was using the viewport size to resize the buffer, when it should have been using the window size. Fix bug in write_rgb_span_32 where the incoming pixel data parameter was coded as a [][4] instead of [][3]. Now all the demos work correctly except singlebuffer.
2006-03-30Fixes from BrianKarl Schultz
2006-03-30Fix up some incorrect pointers and clear screenDave Airlie
2006-03-30add initial miniglx files for i915, not integrated yetDave Airlie
2006-03-29Updated for Mesa 6.5Karl Schultz
2006-03-29Add -ansi -pedantic flags to OPT_FLAGS. This got lost at some point. Good ↵Brian Paul
for catching sloppy coding.
2006-03-29Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().Brian Paul
This is a temporary fix for the DRI drivers. Should really only have to update the matrix via _mesa_update_state().
2006-03-29put braces around RENDER_SPAN macro when called, not when defined. Fixes ↵Brian Paul
-pedantic warnings in x11 driver
2006-03-29fix GETPROCADDRESS usage, remove carriage return chars (bug 6430)Brian Paul
2006-03-29s/glslnose.c/glslnoise/ (bug 6430)Brian Paul
2006-03-29Fixes to silence warnings in code generated by glapi scripts.Kristian Høgsberg
2006-03-29Add newest source code files to project.Karl Schultz
2006-03-29added some no-op virtual destructors to silence g++ 4.0.0 warningsBrian Paul
2006-03-29fixes from John Shell (bug 6339)Brian Paul
2006-03-29minor clean-upBrian Paul
2006-03-29FP textures and fixes (Ewald Snel)Brian Paul
2006-03-29fix components initialization in two places (Ewald Snel)Brian Paul
2006-03-29move NumNativeAlu/TexInstruction assignments (Ewald Snel)Brian Paul
2006-03-29 Committing in .Jouk Jansen
Removing <CR> Modified Files: Mesa/src/mesa/main/fog.c Mesa/src/mesa/main/hint.c Mesa/src/mesa/main/mtypes.h ----------------------------------------------------------------------
2006-03-29prep for 6.5 releaseBrian Paul
2006-03-29New code for rendering to depth/stencil textures.Brian Paul
Re-org of the renderbuffer wrapper code.
2006-03-29new tests for GL_DEPTH_STENCIL_EXTBrian Paul
2006-03-29a few new assertionsBrian Paul
2006-03-29Windows makefile to easily build all demo programs.Karl Schultz
2006-03-29Repair corrupted file and remove rogue 'test' project.Karl Schultz
2006-03-29fix a GLuint vs GLushort test, new assertionsBrian Paul
2006-03-29Move the computation of the viewport matrix into a new update_viewport_matrix()Brian Paul
function since the matrix depends on the viewport params and the framebuffer's depth buffer resolution. Fixes some renderbuffer / depth range issues. This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
2006-03-29Undef a conflicting symbol in Windows.Karl Schultz
2006-03-29add showbuffer.[ch] which could be in this dir after the targets are built.Karl Schultz
2006-03-29Update for new Mesa entry points. I need to change the python script that ↵Karl Schultz
generates this file to the new XML scheme, but for now, a manual update is OK.
2006-03-29Remove unneeded includes of time.hKarl Schultz
2006-03-28Match pixel addresses with `compute_row_addresses' in RGB mode (also obey ↵Daniel Borca
RGB/UNSIGNED_BYTE rule).
2006-03-28fix missing *_STATECHANGE in *UpdateViewportOffset for radeon, r200 and r300 ↵Roland Scheidegger
(reported by Jim Duchek). Fix some potential problems with strict-aliasing with r200 and radeon drivers in *UpdateViewportOffset, *PolygonOffset and *UpdateWindow functions (some compiler warnings about strict-aliasing remain in the codegen vertex code, and there may be more problems unnoticed by the compiler).