Age | Commit message (Collapse) | Author |
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Silence some warnings.
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to need 1.6 drm where this first appeared.. this fixes r300 on PCIE
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- add support for varyings;
GLSL fixes:
- pow was wrongly computed in x86 back-end;
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(GDI driver). Bug would cause the wrong pixel to be read if more than one pixel requested and could cause memory access violations.
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sest xres from real width, use new -1 ddx version
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defined in glxproto.h. Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString().
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be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried.
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know this not have to set debug for it
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Fixes drawing with more than one cliprect. (Keith Packard)
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like other drivers. Failure to do so resulted in incorrect buffer sizes for
resized windows.
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Fixes Quake on Windows bug. (Karl Schultz)
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