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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-10-04
r600g: break out of search for reloc bo after finding it.
Dave Airlie
2010-10-03
i965: Fix glean/texSwizzle regression in previous commit.
Eric Anholt
2010-10-02
i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.
Eric Anholt
2010-10-02
i965: Add support for EXT_texture_swizzle to the new FS backend.
Eric Anholt
2010-10-02
r300g: add support for L8A8 colorbuffers
Marek Olšák
2010-10-02
r300g: add support for R8G8 colorbuffers
Marek Olšák
2010-10-02
mesa/st: initial attempt at RG support for gallium drivers
Dave Airlie
2010-10-01
i965: Fix incorrect batchbuffer size in gen6 clip state command.
Kenneth Graunke
2010-10-01
i965: Don't try to emit code if we failed register allocation.
Eric Anholt
2010-10-01
i965: Fix off-by-ones in handling the last members of register classes.
Eric Anholt
2010-10-01
i965: Add a sanity check for register allocation sizes.
Eric Anholt
2010-10-01
i965: When producing a single channel swizzle, don't make a temporary.
Eric Anholt
2010-10-01
i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.
Eric Anholt
2010-10-01
r600c: fix segfault in evergreen stencil code
Alex Deucher
2010-10-01
r600g: Remove unnecessary headers.
Vinson Lee
2010-10-01
r600g: Remove unused variable.
Vinson Lee
2010-10-01
rgtc: Detect RGTC formats as color formats and as compressed formats
Ian Romanick
2010-10-01
mesa: Trivial correction to comment
Ian Romanick
2010-10-01
mesa: Fix misplaced #endif
Ian Romanick
2010-10-01
ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_format
Ian Romanick
2010-10-01
mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...
Ian Romanick
2010-10-01
savage: Remove unnecessary header.
Vinson Lee
2010-10-01
glsl: Remove unnecessary header.
Vinson Lee
2010-10-01
i965: Enable GL_ARB_texture_rg
Ian Romanick
2010-10-01
mesa: Enable GL_ARB_texture_rg in software paths
Ian Romanick
2010-10-01
ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachments
Ian Romanick
2010-10-01
ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formats
Ian Romanick
2010-10-01
ARB_texture_rg: Handle RED and RG the same as RGB for tex env
Ian Romanick
2010-10-01
ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODE
Ian Romanick
2010-10-01
ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query support
Ian Romanick
2010-10-01
ARB_texture_rg: Correct some errors in RED / RG internal format handling
Ian Romanick
2010-10-01
ARB_texture_rg: Add GLX protocol support
Ian Romanick
2010-10-01
i965g: use Elements macro instead of manual sizeofs
Nicolas Kaiser
2010-10-01
i965: Fix up copy'n'pasteo from moving coordinate setup around for gen4.
Eric Anholt
2010-10-01
i965: Add real support for pre-gen5 texture sampling to the new FS.
Eric Anholt
2010-10-01
evergreen : fix z format setting, enable stencil.
richard
2010-10-01
i965: Pre-gen6, map VS outputs (not FS inputs) to URB setup in the new FS.
Eric Anholt
2010-10-01
i965: Also increment attribute location when skipping unused slots.
Eric Anholt
2010-10-01
i965: Fix the gen6 jump size for BREAK/CONT in new FS.
Eric Anholt
2010-10-01
i965: Add gen6 attribute interpolation to new FS backend.
Eric Anholt
2010-10-01
r600g: indentation fixes
Jerome Glisse
2010-10-01
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
r600g: only set the Z export if shader exports it.
Dave Airlie
2010-10-01
r600c: pull over 6xx/7xx vertex fixes for evergreen
Alex Deucher
2010-10-01
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
r600g: fixup vertex format picking.
Dave Airlie
2010-10-01
r600g: add assembler support for other vtx fetch fields.
Dave Airlie
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