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2009-01-24scons: Don't build the DRI drivers in a seperate dir.José Fonseca
DRI drivers can be build side by side with other non-DRI drivers, therefore there is no need to build gallium twice.
2009-01-23docs: added GL_NV_texture_env_combine4Brian Paul
2009-01-23Merge branch 'tex_combine4'Brian Paul
2009-01-23i965: init array->Format fields (see bug 19708)Brian Paul
2009-01-23intel: enable GL_NV_texture_env_combine4 extensionBrian Paul
2009-01-23mesa: enable GL_NV_texture_env_combine4 for sw driversBrian Paul
2009-01-23mesa: updated fragment shader codegen for GL_NV_texture_env_combine4Brian Paul
Expand struct fields, increase loops and handle new 4-term ADD modes. Plus, some new assertions to catch switch/default cases that may be incorrect.
2009-01-23swrast: updates for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: update state setup/validation for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: update glTexEnv(), glGetTexEnv() for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: initial changes for GL_NV_texture_env_combine4Brian Paul
2009-01-23mesa: set the new array->Format field in VBO codeBrian Paul
Should help to solve failed assertion in i965 driver (see bug 19708)
2009-01-23intel: fix the mismerge of the vblank pipe enable sanity checkJesse Barnes
Fix the last merge fix, had the blocks ordered incorrectly.
2009-01-23mesa: consolidate glGetTexEnvi/f() code with new get_texenvi() helperBrian Paul
2009-01-23intel: move pipe enable sanity check to where it belongsJesse Barnes
Bah, applied the patches in the wrong order, not Owain's fault...
2009-01-23scons: Use a cache for built files.José Fonseca
Like ccache, but works on all OSes.
2009-01-23wgl: Adapt for st_get_framebuffer_surface call change.José Fonseca
2009-01-23intel: fix vblank crtc selection with DRI1 when only one pipe is enabled.Owain Ainsworth
On Mobile chipsets, we often enable PipeB instead of PipeA, but the test in here was insufficient, falling back to pipe A if the area intersection returned zero. Therefore, in the case where a window went off to the top of the left of the screen, it would freeze, waiting on the wrong vblank. Fix this mess by checking the sarea for a crtc being zero sized, and in that case always default to the other one.
2009-01-23intel: Prevent an "irq is not working" printf when only pipe B is enabled.Owain G. Ainsworth
intelMakeCurrent is called before intelWindowMoved (in fact, it calls it), so calculation of the correct vblank crtc has not happened yet. Fix this by making a function that fixes up a set of vblank flags and call if from both functions.
2009-01-23mesa: refactor _mesa_TexEnvfv() code with helper functionsBrian Paul
2009-01-23docs: document improved stencil support and GL_EXT_vertex_array_bgraBrian Paul
2009-01-23Merge branch 'vertex_array_bgra'Brian Paul
2009-01-23i965: enable GL_EXT_vertex_array_bgraBrian Paul
Simply a matter of choosing the right surface/vertex format for GLubyte/GL_BGRA arrays.
2009-01-23mesa: enable GL_EXT_vertex_array_bgra for sw driversBrian Paul
2009-01-23mesa: update tnl module for GL_EXT_vertex_array_bgraBrian Paul
Add special case for GLubyte/GL_BGRA color arrays in _tnl_import_array()
2009-01-23mesa: improve array initialization code, and set the new array->Format field.Brian Paul
2009-01-23mesa: update glColorPointer, etc for GL_EXT_vertex_array_bgraBrian Paul
Add new error checking, set array state appropriately.
2009-01-23mesa: initial bits for GL_EXT_vertex_array_bgraBrian Paul
2009-01-23r300: Enable GL_ATI_separate_stencil in R300Ian Romanick
At this point, GL_EXT_stencil_two_side should probably be disabled. It may be worth leaving it enabled because it has GLX protocol while GL_ATI_separate_stencil does not. I'll leave it to one of the r300 maintainers to make the call.
2009-01-23965: Enable GL_EXT_stencil_two_sideIan Romanick
2009-01-23swrast: Enable GL_EXT_stencil_two_sideIan Romanick
2009-01-23Track two sets of back-face stencil stateIan Romanick
Track separate back-face stencil state for OpenGL 2.0 / GL_ATI_separate_stencil and GL_EXT_stencil_two_side. This allows all three to be enabled in a driver. One set of state is set via the 2.0 or ATI functions and is used when STENCIL_TEST_TWO_SIDE_EXT is disabled. The other is set by StencilFunc and StencilOp when the active stencil face is set to BACK. The GL_EXT_stencil_two_side spec has more details. http://opengl.org/registry/specs/EXT/stencil_two_side.txt
2009-01-23scons: Allow to specify the MSVS version on command line.José Fonseca
2009-01-23progs: Port vp-tris to glew.José Fonseca
There was some wglGetProcAddress calls to setup extensions already, but including glext caused many compilation errors in MinGW.
2009-01-23gallium: change the st_get_framebuffer_surface/texture functionsAlan Hourihane
to return TRUE/FALSE if the st_framebuffer is valid, and if it is return the surface/texture in the passed pointer.
2009-01-23progs: Ignore more output executables.José Fonseca
2009-01-23progs/trivial: Use glew where needed.José Fonseca
Builds on windows now.
2009-01-23glew: Initial import.José Fonseca
From glew 1.5.1 release.
2009-01-23glut: Do not rely on GLAPIENTRY symbol.José Fonseca
GLEW does some defining/undefining of GLAPIENTRY making it unreliable. GLEW should also be fixed, but removing the dependency on this symbol. This also restores the ability for GLUT to be used with -fvisibility=hidden. The downside of this is that ld warns of: Warning: size of symbol `glutBitmapXXXXX' changed from 4 in glut_xxx.o to 16 in glut_xxxx.o Due to the fonts being declared void * (*4 bytes), but defined as 16byte static structure. I'll fix that in a later commit. See also commits: - f321f16e83cae427d6496c11955fd1c898d0395c - d084982240bafba0169c4a6cacf02d45d6cfd8c1
2009-01-22i965: whitespace changes and reformattingBrian Paul
2009-01-22docs: first 7.5 feature: GL_ARB_framebuffer_objectBrian Paul
2009-01-22i965: enable GL_ARB_framebuffer_objectBrian Paul
2009-01-22intel: add GL_EXT_framebuffer blit extensionBrian Paul
This functionality is required by GL_ARB_framebuffer_object. For now, implement it in terms of glCopyPixels(). This will need to be revisted though.
2009-01-22intel: remove/disable the "paired depth/stencil" codeBrian Paul
We only allow combined depth+stencil renderbuffers so the complicated code for splitting and combining separate depth and stencil buffers is no longer needed.
2009-01-22intel: asst clean-ups, simplifications in intel_draw_buffer()Brian Paul
2009-01-22intel: remove unneeded call to ctx->Driver.DepthRange()Brian Paul
The preceeding call to intel_draw_buffer() does that.
2009-01-22i965: disallow separate depth/stencil renderbuffersBrian Paul
Take advantage of the GL_FRAMEBUFFER_UNSUPPORTED feature to disallow separate depth and stencil renderbuffers; only allow combined depth/stencil buffers. Next up: remove/simplify a bunch of the depth/stencil renderbuffer code. Also: restore the previously disabled GL_DEPTH_COMPONENT16 case
2009-01-22i965: minor reformattingBrian Paul
2009-01-22intel: plug in stub intel_validate_framebuffer() functionBrian Paul
2009-01-22intel: inline some renderbuffer functionsBrian Paul