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2008-06-24mesa: Replace deprecated __MSC__ macro.José Fonseca
2008-06-24dri/intel: Use standard integer types.José Fonseca
2008-06-24gallium: Drop deprecated __MSC__ macro.José Fonseca
2008-06-24egl: Use standard integer types.José Fonseca
2008-06-24mesa/dri: User standard integer types.José Fonseca
2008-06-24mesa: More signed/unsigned float/integer fixes.José Fonseca
2008-06-24mesa: WGL is not part of the WinCE API.José Fonseca
Although it would be interesting having the GDI winsys running on WinCE several Windows GDI API functions and data structures are missing from WinCE headers, making this far from a trivial endeavor.
2008-06-24gdi: Update for surface_alloc_storage changes.José Fonseca
2008-06-24mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca
2008-06-24mesa: Use _mesa_bsearch.José Fonseca
2008-06-24mesa: bsearch implementation for WinCE.José Fonseca
2008-06-24mesa: Replace abort by asserts.José Fonseca
2008-06-24mesa: Move variable declarations to the scope top.José Fonseca
2008-06-24mesa: Don't include sys/types.h on WinCE.José Fonseca
We probably shouldn't be including sys/types.h at all, but let's leave that for another time.
2008-06-23gallium: added support for fixed-point formats, drawingBrian Paul
2008-06-23gallium: code for PIPE_SUBSYSTEM_WINDOWS_USERJonathan White
2008-06-24mesa: ASSERT macro is already defined by WinCE headers.José Fonseca
Even when just the standard headers are used....
2008-06-24mesa: No getenv on WinCE.José Fonseca
2008-06-24gallium: Use the more portable PIPE_ARCH_* PIPE_CC_* macros instead of ↵José Fonseca
ad-hoc ones.
2008-06-24gallium: WinCE does not have cosf, sinf, etc.José Fonseca
2008-06-23gallium: in softpipe_get_tex_surface() use the pitch specified in the ↵Brian Paul
softpipe_texture object. Fixes a pitch/width mix-up.
2008-06-23i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz
This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
2008-06-23gallium: fix-up inverted do_copy_texsubimage()Brian Paul
The logic/arithmetic for inverting the src image is a bit simpler now.
2008-06-23gallium: fix Y-inverted copiesBrian Paul
Don't require the caller to pass a non-intuitive negative src_y coord anymore when doing a src-inverted copy.
2008-06-23gallium: remove dead/prototype codeBrian Paul
2008-06-23gallium: change surface_copy()'s do_flip to booleanBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23gallium: fix bad srcy coord if do_flipBrian Paul
2008-06-23gallium: added some assertionsBrian Paul
2008-06-23Don't make libmesa.a or libglapi.a depend on asm_subdirsBrian Paul
Since the asm_subdirs target does not actually create a file, make will always consider that it needs to be rebuilt. If libmesa.a and libglapi.a have asm_subdirs as a prerequisite, then they will always need to be rebuilt, too. The correct order will be preserved by the default target, though. This should fix #16358. Conflicts: src/mesa/Makefile cherry-picked from master
2008-06-23Create $(TOP)/$(LIB_DIR) for install, tooDan Nicholson
If `make install' is run without running `make' first, the $(LIB_DIR) will not be created. This also changes the mkdir a little bit so that it isn't run if necessary and added `-p' so that it is immune to races.
2008-06-23Ensure all objects are built when installing DRIDan Nicholson
2008-06-23util: Blit can now copy from texture to surfaceJakob Bornecrantz
2008-06-23gallium: Add accessor functions to get textures from a st_framebufferJakob Bornecrantz
2008-06-23scons: Update to target WinCE 6.0.José Fonseca
2008-06-23gallium: Fix warning in u_draw_quad.hJakob Bornecrantz
2008-06-23i915: Removed level_offset from i915_textureJakob Bornecrantz
All offsets are now on image_offset.
2008-06-22draw: fix non-i386 buildsKeith Whitwell
2008-06-20gallium: s/feadback/feedback/, duhBrian
2008-06-20gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul
We were indexing sp_constants[i] outside the loop so i was 2. Replace i with PIPE_SHADER_VERTEX. Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
2008-06-20gallium: fix some surface usage bugsBrian Paul
When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().
2008-06-20egl: added cpp assertions/sanity checksBrian Paul
2008-06-20mesa: init ctx->RenderModeBrian Paul
2008-06-20egl: added null ptr checkBrian Paul
2008-06-20mesa: GL_BYTE vertex/texcoord arraysBrian Paul
2008-06-20mesa: initial support for fixed-pt vertex arraysBrian Paul
2008-06-20mesa: refactor: move initialization of DefaultPacking state.Brian Paul
2008-06-20gallium: always need st_init-blit()Brian Paul
2008-06-20gallium: remove unneeded #includeBrian Paul
2008-06-20mesa: fix errors in prev commitBrian Paul