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2008-12-15gallium: Fix PIPE_FORMAT_X8B8G8R8_SNORM definition.Michal Krol
2008-12-15Merge commit 'origin/gallium-0.1' into gallium-0.2Alan Hourihane
Conflicts: src/gallium/winsys/gdi/SConscript
2008-12-15Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-12-14intel: Don't steal renderbuffer from caller in intel_miptree_create_for_regionPierre Willenbrock
Fixes double-frees of some regions, once from the renderbuffer code and once from the miptree itself. Bug #19062
2008-12-14i965: Add decode of index/vertex buffer and primitive emit.Eric Anholt
2008-12-14intel: Add batchbuffer assertions to hopefully catch future mistakes.Eric Anholt
2008-12-14Perform range checking on app supplied texture base levelIan Romanick
It is possible for applications to specify any texture base level, including trivially invalid values (i.e., 47000000). When an app specifies an invalide base level, we should gracefully disable the texture instead of accessing memory outside the gl_texture_object. This fixes an occasional segfault in one of our conformance tests.
2008-12-14GLX: Include glapi.h before glapitable.hIan Romanick
A previous commit (2dbc515a669be123a019aeb4aa5aae6b1679f6a9) change some of the interdependencies between these two header files. Now glapi.h must be included before glapitable.h.
2008-12-14GLX: Change resulting from previous commitIan Romanick
Commit db61cbfa2aa241da49589331d8b6875d9a77d826 made modifications to the protocol generator data and scripts. This commit represents the changes to the generated files resulting from the previous changes. This is the client-side part of the fix for bugzilla #11003.
2008-12-14Return 0 as the request size when the pixels parameter is NULLNeil Roberts
img_null_flag was being ignored when calculating the size of a request so a BadLength error gets thrown for glTexImage3D when the pixels parameter is NULL. See bug #11003
2008-12-14GLX: Fix protocol for glTexSubImage#DIan Romanick
The TexSubImage commands do not have the "NULL image" flag that was introduced with glTexImage3D. However, there is a CARD32 pad element where that flag would be. Removing the img_null_flag causes the flag to be removed from the protocol. This changes the protocol and breaks everything. In order to prevent needing to hand-code all of the TexSubImage functions, a new attribute was added to the param element. This new attribute, called "padding," is a boolean flag that selects whether or not the parameter is a real parameter (default / false) or is protocol padding (true) that does not appear in the function's parameter list. This change resulted in a number of changes to other Python scripts. In almost all cases parameters with the is_padding flag set should not be emitted. This patch only changes the the XML, the DTD, and the generator scripts. It does NOT include the resulting changes to the generated code. Generated code in the X server is also changed by the script / XML changes in this patch. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2008-12-14Add OSMesa pkg-config fileDan Nicholson
This makes the GLU .pc file a little simpler, too.
2008-12-14Add more package metadata to the pkg-config filesDan Nicholson
The pkg-config files have been filled in more thoroughly to allow users to use mesa more effectively. By adding metadata to Requires.private, Libs.private and Cflags, we can ensure that all the libraries and headers will be found in all situations. However, the full substitutions are only done when using the configure script. This also fixes the glu pkg-config file to account for using GL or OSMesa. Fixes bug 18161.
2008-12-13Fix silly type mismatch error in multinoise demo.Gary Wong
2008-12-13i965: Finish OPCODE_NOISEn instructions.Gary Wong
Added missing OPCODE_NOISE4, and use BRW_REGISTER_TYPE_D (instead of _UD) in the initial RNDD instructions (which avoids saturating negative inputs to 0).
2008-12-13Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong
2008-12-13Ensure p.w is initialised in noise demo.Gary Wong
2008-12-13Nouveau: move the definition of log2i() to headerPekka Paalanen
Also make the type unsigned instead of signed, since negative values do not make sense. Signed-off-by: Pekka Paalanen <pq@iki.fi>
2008-12-12mesa: use IFLOOR(x) instead of (int) FLOORF(x)Brian Paul
2008-12-12mesa: place glsl constant arrays in constant memoryBrian Paul
For example, a declaration like const float[3] xxx = float[3](1.1, 2.2, 3.3); will place the array in the constant buffer whereas a regular, non-const array would be placed in the temporary register file. Next up: do the same thing for uniform arrays.
2008-12-12mesa: remove old size=4 limitBrian Paul
2008-12-12mesa: code clean-up in glsl compilerBrian Paul
2008-12-12mesa: remove unneeded swizzle init code in glsl compilerBrian Paul
2008-12-12Merge commit 'origin/master' into gallium-0.2Alan Hourihane
2008-12-12mesa: disable glsl debug outputBrian Paul
2008-12-12mesa: remove unused varpool code in glsl compilerBrian Paul
2008-12-12mesa: basic array constructors work nowBrian Paul
For example: float[3] xxx = float[3](1.1, 2.2, 3.3); Optimizations for const-qualified arrays next.
2008-12-12mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul
2008-12-12mesa: remove incorrect array_len assignmentBrian Paul
2008-12-12mesa: move declarationAlan Hourihane
2008-12-12mesa: when we have interleaved arrays, check bounds for bothAlan Hourihane
VBO's and user space objects
2008-12-12mesa: array size fix in _slang_typeof_operation()Brian Paul
2008-12-12mesa: fix some more GLSL 1.20 array things.Brian Paul
Function that return arrays should work now.
2008-12-12gallium: fix refcount bug introduced in eb20e2984Keith Whitwell
2008-12-12Merge branch 'no-validate' into gallium-0.1Keith Whitwell
2008-12-12mesa: more glsl function renamingBrian Paul
2008-12-12mesa: use _slang_alloc()Brian Paul
2008-12-12mesa: glsl compiler function renamingBrian Paul
2008-12-12mesa: more glsl type/function movementBrian Paul
2008-12-12mesa: move some glsl compiler functions to different files to be more consistantBrian Paul
2008-12-12mesa: move _slang_locate_function() to different fileBrian Paul
2008-12-12mesa: remove unused fixup table code in glsl compilerBrian Paul
2008-12-12gallium: avoid mapping same vertex buffer in subsequent framesKeith Whitwell
Quite a few util modules were maintaining a single vertex buffer over multiple frames, and potentially reusing it in subsequent frames. Unfortunately that would force us into syncrhonous rendering as the buffer manager would be forced to wait for the previous rendering to complete prior to allowing the map. This resolves that issue, but requires the state tracker to issue a few new flush() calls at the end of each frame.
2008-12-12st: reduce unnecessary calls to pipe->set_vertex_buffers()Keith Whitwell
2008-12-12st: move feedback draw function to new fileKeith Whitwell
2008-12-12st: don't unilaterally ABS the argument to RSQKeith Whitwell
2008-12-12mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul
2008-12-12nouveau: remove useless NOUVEAU_BO_SWIZZLED flag, copy/paste nv40 work to ↵Patrice Mandin
swizzle textures
2008-12-12Revert "pipebuffer: Implement proper buffer validation."Keith Whitwell
This reverts commit a6d866f72c88d48d2bcfb3e3c882fdb639b5a8ce.
2008-12-12Revert "pipebuffer: Ondemand buffer manager."Keith Whitwell
This reverts commit 17849eafaacfbb2124d86f561a91b707317d3b31.