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2010-07-20glsl2: Add a constructor for _mesa_glsl_parse_stateIan Romanick
Coming changes to the handling of built-in functions necessitate this.
2010-07-20glsl2: Add and use new variable mode ir_var_temporaryIan Romanick
This is quite a large patch because breaking it into smaller pieces would result in the tree being intermitently broken. The big changes are: * Add the ir_var_temporary variable mode * Change the ir_variable constructor to take the mode as a parameter and correctly specify the mode for all ir_varables. * Change the linker to not cross validate ir_var_temporary variables. * Change the linker to pull all ir_var_temporary variables from global scope into 'main'.
2010-07-20ir_to_mesa: Validate the linked shaders as well.Eric Anholt
This caught the failure in cloning of ir_dereference_record.
2010-07-20glsl2: Check that nodes in a valid tree aren't error-type.Eric Anholt
We're good at propagating error types around, but finding when the first one was triggered can be painful if we aren't paying attention.
2010-07-20glsl2: strdup the field names used in dereference_record.Eric Anholt
Otherwise, after linking and freeing the old data, the pointer would dangle. Partial fix for glsl1-struct*.
2010-07-20glsl2: talloc the glsl_struct_field[] we use to look up structure types.Eric Anholt
Since the types are singletons across the lifetime of the compiler, repeatedly compiling a program with the same structure type defined would drop a copy of the array on the floor per compile. This is a bit tricky because the static GLSL types are not called with the talloc-based new, so we have to use the global type context, which may not be initialized yet.
2010-07-20glsl2: Don't claim a match on structure types with different field names.Eric Anholt
We regularly do lookups on the field names of the structure to find the types within the struct, so returning a structure type with bad names will lead to lots of error types being found.
2010-07-20glsl2: Add support for the .length() method on arrays.Kenneth Graunke
Fixes piglit test glsl-array-length, and provides proper error messages for negative piglit tests array-length-110.frag, array-length-unsized.frag, and array-length-args.frag.
2010-07-20glsl2: Remove incorrect assertion in the parser.Kenneth Graunke
This assertion is triggered by method calls (i.e. array.length()), where subexpressions[1] is an ast_function_call expression. Since the assertion itself had a comment saying it could be removed eventually, simply do so. Causes negative glslparser tests array-length-110.frag, array-length-args.frag, and array-length-unsized.frag to pass, but only because the length() method is not supported yet.
2010-07-20glsl2: Disallow non-constant array indexing for unsized arrays.Kenneth Graunke
Fixes piglit test unsized-array-non-const-index.vert.
2010-07-20ir_constant_expression: Remove pointless use of variable_referenced.Kenneth Graunke
ir_dereference_variable always references an ir_variable, so there's no point in calling a function and NULL-checking the result.
2010-07-20ir_constant_expression: Use "this" pointer directly.Kenneth Graunke
In ir_expression's signature, I replaced ir->operands[i] with op[i] as it is more concise; an assertion already ensures these are equal.
2010-07-20ir_constant_expression: Convert from a visitor to a virtual function.Kenneth Graunke
The constant_expression_wrapper was already the only external API, and much of the internal code used it anyway. Also, it wouldn't ever visit non-rvalue ir_instructions, so using a visitor seemed a bit unnecessary. This uses "ir_foo *ir = this;" lines to avoid code churn. These should be removed.
2010-07-20glsl2: Move constant_expression_value method to ir_rvalue.Kenneth Graunke
This prevents top-level callers from asking for the value of something that is guaranteed not to have one.
2010-07-20glcpp: Avoid accidental token pasting in preprocessed result.Carl Worth
Consider this test case: #define EMPTY int foo = 1+EMPTY+4; The expression should compile as the sequence of tokens 1, PLUS, UNARY_POSITIVE, 4. But glcpp has been failing for this case since it results in the string "1++4" which a compiler correctly sees as a syntax error, (1, POST_INCREMENT, 4). We fix this by changing any macro with an empty definition to result in a single SPACE token rather than nothing. This then gives "1+ +4" which compiles correctly. This commit does touch up the two existing test cases which already have empty macros, (to add the space to the expected result). It also adds a new test case to exercise the above scenario.
2010-07-20glcpp: Add missing include in xtalloc.cCarl Worth
Without this, the compiler was legitimately complaining about missing declarations for all of the functions being defined here.
2010-07-20glcpp: Add static keyword to several functions in the parser.Carl Worth
This quiets warnings about missing declarations otherwise.
2010-07-20glcpp: Avoid warnings in generated flex code.Carl Worth
We define the YY_NO_INPUT macro to avoid one needless function being generated. for the other needless functions, (yyunput and yy_top_state), we add a new UNREACHABLE start condition and call these functions from an action there. This doesn't change functionality at all, (since we never enter the UNREACHABLE start condition), but makes the compiler stop complaining about these two functions being defined but not used.
2010-07-20glcpp-lex: Declare some generated functions to eliminate compiler warnings.Carl Worth
It's really a bug in flex that these functions are generated with neither a declaration nor the 'static' keyword, but we can at least avoid the warnings this way.
2010-07-20glcpp: Fix support for nested #ifdef and nested #ifndefCarl Worth
Previously, if the outer #ifdef/#ifndef evaluated to false, the inner directive would not be parsed correctly, (the identifier as the subject of the #ifdef/#ifndef would inadvertently be skipped along with the other content correctly being skipped). We fix this by setting the lexing_if state in each case here. We also add a new test to the test suite to ensure that this case is tested.
2010-07-20glcpp: Support #if(expression) with no intervening space.Carl Worth
And add a test case to ensure that this works.
2010-07-20glcpp: Fix use-after-free error from #undef directive.Carl Worth
By taking advantage of the recently-added hash_table_remove function. With this change, all existing tests are now valgrind-clean.
2010-07-20hash_table: Add new hash_table_remove function.Carl Worth
To allow for the removal of a single element from a hash table.
2010-07-20glcpp: Make test suite test for valgrind cleanliness.Carl Worth
As it turns out, 4 of our current tests are not valgrind clean, (use after free errors or so), so this will be helpful for investigating and fixing those.
2010-07-20glcpp: Make test suite report final count of passed/total tests.Carl Worth
And report PASS or FAIL for each test along the way as well.
2010-07-20Build a standalone glcpp binary.Carl Worth
This is convenient for testing the preprocessor independent of the rest of mesa, (just run glcpp-test in the src/glsl/glcpp/tests).
2010-07-20glcpp: Delete copies of hash_table.c, hash_table.h, and other headers.Carl Worth
These were only ever intended to exist in the original, standalone implementation of glcpp, (with the idea of dropping them as soon as the code moved into mesa). The current build system wasn't compiling this C file, but the presence of the header files could cause problems if the two copies diverge in the future. We head those problems off by deleting al of these redundant files.
2010-07-20glsl2: Fix handling of out values in function inlining.Eric Anholt
The parameters[i] is our inlined variables representing the parameters, so they are always ir_var_auto. Walk the signature params in handling "out" values like we do for "in" values to find the mode. Fixes (with the previous 2 commits): glsl1-function call with in, out params glsl1-function call with inout params
2010-07-20glsl2: Don't mark a variable as constant if it was used as an out param.Eric Anholt
2010-07-20glsl2: Always insert function calls into the instruction stream.Eric Anholt
If they have a return value, this means putting it into a temporary and making a deref of the temp be the rvalue, since we don't know if the rvalue will be used or not.
2010-07-20radeon: Remove unnecessary header.Vinson Lee
2010-07-20glsl2: Add definitions of the builtin constants present in GLSL 1.10.Eric Anholt
Fixes: glsl1-built-in constants
2010-07-20glsl2: Fix asin() implementation.Eric Anholt
I'd flipped around the order of two operations in paren-balancing adventures, and left out the multiply by sign(x) required for negative x. Fixes: glsl1-acos(vec4) function glsl1-asin(vec4) function glsl1-atan(vec4) function
2010-07-20r600g: split trans unit computationJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-20glsl2: notEqual() produces a boolean value, not the base type of the args.Eric Anholt
Fixes: glsl1-vector relational (bvec2 ==,!=) glsl1-vector relational (vec4 !=)
2010-07-20glsl2: Constant-fold assignment conditions.Eric Anholt
2010-07-20glsl2: Don't validate IR if there were compilation errorsIan Romanick
2010-07-20ir_to_mesa: Fix swizzled writemasks with swapped component ordering.Eric Anholt
I hadn't noticed you could do this, but glsl1 tests caught it. Fixes: glsl1-Swizzled writemask glsl1-Swizzled writemask (2) glsl1-Swizzled writemask (rgba) glsl1-Swizzled writemask (stpq)
2010-07-20st/mesa: implement and advertise GL_ARB_draw_elements_base_vertexMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-07-20draw: correctly handle max_index=0xffffffff case in vcache codeBrian Paul
If max_index=0xffffffff and elt_bias > 0 the test for elt_bias + max_index >= DRAW_PIPE_MAX_VERTICES was wrong. Check earlier if max_index=0xffffffff and do the "fail" case. This fixes the piglit draw-elements-base-vertex test (and probably some other things).
2010-07-20st/mesa: implement depth texture modesMarek Olšák
2010-07-20mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul
When defining mipmap level 'L' and level L-1 exists and the new level's internalFormat matches level L-1's internalFormat, then use the same hw format. Otherwise, do the regular ctx->Driver.ChooseTextureFormat() call. This avoids a problem where we end up choosing different hw formats for different mipmap levels depending on how the levels are defined (glTexImage vs. glCopyTexImage vs. glGenerateMipmap, etc). The root problem is the ChooseTextureFormat() implementation in some drivers uses the user's glTexImage format/type parameters in the choosing heuristic. Later mipmap levels might be generated with different calls (ex: glCopyTexImage()) so we don't always have format/type info and the driver may choose a different format. For more background info see the July 2010 mesa-dev thread "Bug in _mesa_meta_GenerateMipmap"
2010-07-20graw/tests: pass -e option to test draw_elements_instanced()Brian Paul
2010-07-20softpipe: Support non-depth-stencil formats in sp_tile_cache_flush_clear().Michal Krol
2010-07-20glx: #ifdef DRI specific prototypeKristian Høgsberg
https://bugs.freedesktop.org/show_bug.cgi?id=29162
2010-07-20glx/dri2: Fix dri2CopySubBuffer() again.Michel Dänzer
Only refresh the fake front buffer if there is one, and only destroy the region once. Fixes X11 protocol errors reported by 'mcgreg' on IRC.
2010-07-20util: mempool: initialize last block's magic number in a pageMarek Olšák
2010-07-20st/egl: Fixes for recent GLX cleanup.Chia-I Wu
Mainly, the type of __GLXdisplayPrivateRec::screenConfigs has changed from "__GLXscreenConfigs *" to "__GLXscreenConfigs **".
2010-07-20st/dri: Remove driFrameTrackingExtension.Chia-I Wu
The extension has been removed in 22266c391fbe17603b15a83d4ccf5fa9455ccf8d.
2010-07-19glx: Move DRI CopySubBuffer extension to DRI1 codeKristian Høgsberg
We do this in the X server for DRI2.