summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2010-10-28mesa: consolidate glVertex/Color/etcPointer() codeBrian Paul
2010-10-28mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul
2010-10-28mesa: implement integer-valued vertex attribute functionsBrian Paul
2010-10-28mesa: add new GLvertexformat entries for integer-valued attributesBrian Paul
2010-10-28mesa: plug in more GL_EXT_gpu_shader4 functionsBrian Paul
2010-10-28mesa: add glGetUniformuiv(), plug in uint glUniform funcsBrian Paul
2010-10-28mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation()Brian Paul
2010-10-28glapi: regenerated API filesBrian Paul
2010-10-28glapi: include EXT_gpu_shader4.xmlBrian Paul
2010-10-28glapi: xml spec file for GL_EXT_gpu_shader4Brian Paul
2010-10-28vbo: re-indent fileBrian Paul
2010-10-28mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer()Brian Paul
2010-10-28i965: Update the gen6 stencil ref state when stencil state changes.Eric Anholt
2010-10-28i965: Upload required gen6 VS push constants even when using pull constants.Eric Anholt
2010-10-28i965: Update gen6 SF state when point state (sprite or attenuation) changes.Eric Anholt
2010-10-28i965: Add user clip planes support to gen6.Eric Anholt
2010-10-28gallivm: Remove the EMMS opcodes.José Fonseca
2010-10-28gallivm: always enable LLVMAddInstructionCombiningPass()José Fonseca
2010-10-28gallium: Avoid using __doc__ in python scripts.José Fonseca
2010-10-28st/mesa: Silence uninitialized variable warning.Vinson Lee
2010-10-27r300/compiler: Use rc_get_readers_normal() for presubtract optimizationsTom Stellard
2010-10-27i965: Add bit operation support to the fragment shader backend.Kenneth Graunke
2010-10-27i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt
2010-10-27docs: add GL_EXT_separate_shader_objects to release notesIan Romanick
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-27swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
2010-10-27mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27Fix build on systems where "python" is python 3.Kenneth Graunke
2010-10-27r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák
2010-10-27r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher
2010-10-27r100: revalidate after radeon_update_renderbuffersAlex Deucher
2010-10-27swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee
2010-10-27egl: Remove unnecessary headers.Vinson Lee
2010-10-27mesa: Remove unnecessary header.Vinson Lee
2010-10-27st/mesa: Remove unnecessary header.Vinson Lee
2010-10-27r600g: Silence uninitialized variable warnings.Vinson Lee
2010-10-27mesa: Remove unnecessary headers.Vinson Lee
2010-10-27r300g: Silence uninitialized variable warning.Vinson Lee
2010-10-27r600g: Destroy the blitter.Tilman Sauerbeck
2010-10-27r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck
2010-10-27mesa: Remove unnecessary glapitable.h includes.Chia-I Wu
2010-10-27vbo: Use CALL_* macros.Chia-I Wu
2010-10-27glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu
2010-10-27glapi: Do not use glapioffsets.h.Chia-I Wu