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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-08-05
r600: add new relocs for tiling support
Alex Deucher
2010-08-05
r600: add span support for 2D tiling
Alex Deucher
2010-08-05
ir_structure_splitting: Massive fixing to this.
Eric Anholt
2010-08-05
glsl2: Make the HV actually call ir_texture's visit_leave.
Eric Anholt
2010-08-05
ir_structure_splitting: New pass to chop structures into their components.
Eric Anholt
2010-08-05
glsl2: Fix the dereferences_variable check in ir_tree_grafting.
Eric Anholt
2010-08-05
glsl2: Don't tree-grafting out assignment to an out variable.
Eric Anholt
2010-08-05
glsl2: Don't dead-code eliminate a call where the return value is unused.
Eric Anholt
2010-08-05
glsl2: Add some easy-to-enable debug printfs to ir_dead_code.cpp.
Eric Anholt
2010-08-05
r600g: don't use dynamic state allocation for states
Jerome Glisse
2010-08-05
targets/egl: fix build
Joakim Sindholt
2010-08-05
ir_to_mesa: Don't do function inlining until linking.
Eric Anholt
2010-08-05
glsl2: Add a pass for removing unused functions.
Eric Anholt
2010-08-05
r300g: fix fb_state atom size
Marek Olšák
2010-08-05
r300g: debug_print on startup whether we can use hyper-z
Marek Olšák
2010-08-05
glsl2: Catch pointless copies in copy propagation.
Eric Anholt
2010-08-05
glsl2: Don't try to dump GLSL IR for a shader that didn't compile.
Eric Anholt
2010-08-05
ir_to_mesa: Remove debug force-enablement of EmitNoIfs.
Eric Anholt
2010-08-05
r300g: always emit hyperz state atom.
Dave Airlie
2010-08-05
r300g: disable hiz on rv530 for now.
Dave Airlie
2010-08-05
r300g: implement hyper-z support. (v4)
Dave Airlie
2010-08-05
docs: clarify point sprite discussion
Keith Whitwell
2010-08-05
st/mesa: Remove unnecessary header from st_gl_api.h.
Vinson Lee
2010-08-05
mesa: Include missing header in st_get_mipmap.h.
Vinson Lee
2010-08-05
st/mesa: Include missing headers in st_format.h.
Vinson Lee
2010-08-05
st/mesa: Add forward delcaration in st_extensions.h.
Vinson Lee
2010-08-05
st/mesa: Add missing headers to st_draw.h.
Vinson Lee
2010-08-05
intel: Check for a NULL src buffer prior to blt
Chris Wilson
2010-08-05
intel: Check for region allocation failure.
Chris Wilson
2010-08-04
glcpp: Ignore #if and #elif expressions when skipping.
Kenneth Graunke
2010-08-04
glcpp/tests: Add a corollary to testcase 073 for testing #elif.
Kenneth Graunke
2010-08-04
glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not #if.
Kenneth Graunke
2010-08-04
glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.
Kenneth Graunke
2010-08-04
st/mesa: Add missing header in st_context.c.
Vinson Lee
2010-08-04
st/mesa: Add missing header in st_atom_pixeltransfer.c.
Vinson Lee
2010-08-04
st/mesa: Clean up header file inclusion in st_context.h.
Vinson Lee
2010-08-04
st/mesa: Add missing header in st_cb_xformfb.h.
Vinson Lee
2010-08-04
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
glsl2: Remove a dead cut and paste member from ir_variable_refcount_visitor.
Eric Anholt
2010-08-04
i965: Settle on printing our program debug to stdout.
Eric Anholt
2010-08-04
ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump.
Eric Anholt
2010-08-04
glsl2: Use linked ir_constant_variable after linking, instead of unlinked.
Eric Anholt
2010-08-04
glsl2: Return progress from ir_vec_index_to_swizzle.
Eric Anholt
2010-08-04
st/mesa: Clean up st_cb_viewport.h.
Vinson Lee
2010-08-04
st/mesa: Add missing headers in st_cb_texture.h.
Vinson Lee
2010-08-05
dri/nouveau: Don't try to validate uninitialized teximages.
Francisco Jerez
2010-08-05
dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.
Francisco Jerez
2010-08-05
dri/nouveau: Fix up software mipmap generation.
Francisco Jerez
2010-08-04
glsl2: Generate masked assignments in some expanded matrix operations
Ian Romanick
2010-08-04
glsl2: Generate masked assignments in vector and matrix constructors
Ian Romanick
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