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AgeCommit message (Expand)Author
2010-08-05r600: add new relocs for tiling supportAlex Deucher
2010-08-05r600: add span support for 2D tilingAlex Deucher
2010-08-05ir_structure_splitting: Massive fixing to this.Eric Anholt
2010-08-05glsl2: Make the HV actually call ir_texture's visit_leave.Eric Anholt
2010-08-05ir_structure_splitting: New pass to chop structures into their components.Eric Anholt
2010-08-05glsl2: Fix the dereferences_variable check in ir_tree_grafting.Eric Anholt
2010-08-05glsl2: Don't tree-grafting out assignment to an out variable.Eric Anholt
2010-08-05glsl2: Don't dead-code eliminate a call where the return value is unused.Eric Anholt
2010-08-05glsl2: Add some easy-to-enable debug printfs to ir_dead_code.cpp.Eric Anholt
2010-08-05r600g: don't use dynamic state allocation for statesJerome Glisse
2010-08-05targets/egl: fix buildJoakim Sindholt
2010-08-05ir_to_mesa: Don't do function inlining until linking.Eric Anholt
2010-08-05glsl2: Add a pass for removing unused functions.Eric Anholt
2010-08-05r300g: fix fb_state atom sizeMarek Olšák
2010-08-05r300g: debug_print on startup whether we can use hyper-zMarek Olšák
2010-08-05glsl2: Catch pointless copies in copy propagation.Eric Anholt
2010-08-05glsl2: Don't try to dump GLSL IR for a shader that didn't compile.Eric Anholt
2010-08-05ir_to_mesa: Remove debug force-enablement of EmitNoIfs.Eric Anholt
2010-08-05r300g: always emit hyperz state atom.Dave Airlie
2010-08-05r300g: disable hiz on rv530 for now.Dave Airlie
2010-08-05r300g: implement hyper-z support. (v4)Dave Airlie
2010-08-05docs: clarify point sprite discussionKeith Whitwell
2010-08-05st/mesa: Remove unnecessary header from st_gl_api.h.Vinson Lee
2010-08-05mesa: Include missing header in st_get_mipmap.h.Vinson Lee
2010-08-05st/mesa: Include missing headers in st_format.h.Vinson Lee
2010-08-05st/mesa: Add forward delcaration in st_extensions.h.Vinson Lee
2010-08-05st/mesa: Add missing headers to st_draw.h.Vinson Lee
2010-08-05intel: Check for a NULL src buffer prior to bltChris Wilson
2010-08-05intel: Check for region allocation failure.Chris Wilson
2010-08-04glcpp: Ignore #if and #elif expressions when skipping.Kenneth Graunke
2010-08-04glcpp/tests: Add a corollary to testcase 073 for testing #elif.Kenneth Graunke
2010-08-04glcpp/tests: Fix 073-if-in-ifdef.c to use #ifdef, not #if.Kenneth Graunke
2010-08-04glcpp: Refactor HASH_IF and HASH_ELIF expansion to reuse code.Kenneth Graunke
2010-08-04st/mesa: Add missing header in st_context.c.Vinson Lee
2010-08-04st/mesa: Add missing header in st_atom_pixeltransfer.c.Vinson Lee
2010-08-04st/mesa: Clean up header file inclusion in st_context.h.Vinson Lee
2010-08-04st/mesa: Add missing header in st_cb_xformfb.h.Vinson Lee
2010-08-04glsl2: Remove the shader_in/shader_out tracking separate from var->mode.Eric Anholt
2010-08-04glsl2: Remove a dead cut and paste member from ir_variable_refcount_visitor.Eric Anholt
2010-08-04i965: Settle on printing our program debug to stdout.Eric Anholt
2010-08-04ir_to_mesa: Print shader source and compiled IR under MESA_GLSL=dump.Eric Anholt
2010-08-04glsl2: Use linked ir_constant_variable after linking, instead of unlinked.Eric Anholt
2010-08-04glsl2: Return progress from ir_vec_index_to_swizzle.Eric Anholt
2010-08-04st/mesa: Clean up st_cb_viewport.h.Vinson Lee
2010-08-04st/mesa: Add missing headers in st_cb_texture.h.Vinson Lee
2010-08-05dri/nouveau: Don't try to validate uninitialized teximages.Francisco Jerez
2010-08-05dri/nv20: Fix some PGRAPH_ERRORs seen with DATA_CHECK enabled.Francisco Jerez
2010-08-05dri/nouveau: Fix up software mipmap generation.Francisco Jerez
2010-08-04glsl2: Generate masked assignments in some expanded matrix operationsIan Romanick
2010-08-04glsl2: Generate masked assignments in vector and matrix constructorsIan Romanick