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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-07-30
mesa: Add missing header to multisample.h.
Vinson Lee
2010-07-30
draw: actually a noop, rather than not implemented
Zack Rusin
2010-07-30
mesa: Remove unnecessary header from colormac.h.
Vinson Lee
2010-07-30
tgsi: remove incorrect assertion
Brian Paul
2010-07-30
mesa: Remove unnecessary headers.
Vinson Lee
2010-07-30
llvmpipe: Fix implicit declaration of lp_func_delete_body warnings.
Vinson Lee
2010-07-30
util: Fix the range of util_draw_elements_instanced.
Chia-I Wu
2010-07-30
llvmpipe: delete function bodies after generating machine code
Zack Rusin
2010-07-30
r600g: fix typo in tex instruction + shader semantic id fix
Jerome Glisse
2010-07-30
configure: fix wrong variable name GLESv1_LIB_DEPS
Li Peng
2010-07-30
util: more helpers for old draw code
Keith Whitwell
2010-07-30
mesa: Include macros.h in files that use symbols from macros.h.
Vinson Lee
2010-07-30
mesa: Include macros.h in attrib.c for COPY_4FV symbol.
Vinson Lee
2010-07-30
intel: Add missing header to intel_context.c.
Vinson Lee
2010-07-30
mesa: Reduce clip.h header file inclusion.
Vinson Lee
2010-07-29
mesa: Add missing header to framebuffer.h.
Vinson Lee
2010-07-29
mesa: Add missing header to fboject.h.
Vinson Lee
2010-07-29
mesa: Add missing header to texgetimage.h.
Vinson Lee
2010-07-29
mesa: Add missing header to texrender.h.
Vinson Lee
2010-07-29
mesa: Add missing header and forward declarations to uniforms.h.
Vinson Lee
2010-07-29
mesa: Add missing headers to viewport.h.
Vinson Lee
2010-07-29
mesa: Add missing header to depthstencil.h.
Vinson Lee
2010-07-29
mesa: Add missing headers to debug.h.
Vinson Lee
2010-07-29
intel: Add missing header.
Vinson Lee
2010-07-29
dri: Add missing header to dri_metaops.c.
Vinson Lee
2010-07-29
mesa: Reduce clear.h header file inclusion.
Vinson Lee
2010-07-29
mesa: Reduce bufferobj.h header file inclusion.
Vinson Lee
2010-07-29
mesa: Remove unnecessary headers.
Vinson Lee
2010-07-29
llvmpipe: fix on-debug build breakage
Brian Paul
2010-07-29
llvmpipe: added some jit debug code
Brian Paul
2010-07-29
draw: do bounds checking of array elements (debug only)
Brian Paul
2010-07-29
draw: assorted clean-ups in clipper code
Brian Paul
2010-07-29
gallium: implement bounds checking for constant buffers
Brian Paul
2010-07-29
draw: add vertex buffer offset in draw_print_arrays()
Brian Paul
2010-07-29
llvmpipe: silence warnings in lp_test_sincos.c
Brian Paul
2010-07-29
r600g: mipmap early support + EX2/ABS instruction + culling
Jerome Glisse
2010-07-29
glsl2: Do ir_if_return on the way out, not the way in.
Eric Anholt
2010-07-29
glx: Fix copy/paste bug in glXWaitX and glXWaitGL
Kristian Høgsberg
2010-07-29
glx: Compare old ctx against dummyCtx, not NULL
Kristian Høgsberg
2010-07-29
glsl2: Make sure functions end with a return before doing ir_if_return.
Eric Anholt
2010-07-29
glsl2: Make ir_if_return handle if () { return } else { not return }
Eric Anholt
2010-07-29
glsl2: Refactor a bit of ir_if_return for the next changes.
Eric Anholt
2010-07-29
ir_to_mesa: Don't emit a duplicate return at the end of a function.
Eric Anholt
2010-07-29
glsl2: Allow use of _mesa_print_ir without a parse state on hand.
Eric Anholt
2010-07-29
ir_constant_variable: Don't mark variable from outside our scope as constant.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, indent nested blocks.
Eric Anholt
2010-07-29
glsl2: When dumping IR for debug, skip all the empty builtin prototypes.
Eric Anholt
2010-07-29
glsl2: Fix spelling of "sentinel."
Eric Anholt
2010-07-29
glsl2: Fix spelling of "initializer."
Eric Anholt
2010-07-29
glsl2: Remove an inlined unvalued return statement.
Eric Anholt
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