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2005-08-25also check for texture border in sample_linear_2d()Brian Paul
2005-08-24Added multi-window support. Press 'n' to create new window, 'k' to killBrian Paul
a window. Good for exercising multi-window rendering.
2005-08-24Fix Windows build problems.Alan Hourihane
GCC's visibility attribute is for ELF systems, so undef INTERNAL GCC's fastcall attribute interferes with __stdcall so undef FASTCALL
2005-08-23GLw demo doesn't belong hereBrian Paul
2005-08-23removed lines that caused some files to be included in tarballs multiple timesBrian Paul
2005-08-23simplify, clean-up texel addressing macrosBrian Paul
2005-08-23update version to 6.5.0Brian Paul
2005-08-22added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181)Brian Paul
2005-08-22bump version to 6.5Brian Paul
2005-08-22added .S DRI files to tarball (Donnie Berkholz), bumped version to 6.5Brian Paul
2005-08-21fix up libdrm for eglDave Airlie
2005-08-19fix typoBrian Paul
2005-08-19md5 sums for 6.3.2Brian Paul
2005-08-19update MESA_DEBUG with FP infoBrian Paul
2005-08-19Convert libGL and DRI drivers to require libdrm.Adam Jackson
libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/
2005-08-19Fix a realloc problem with indirect vertex arrays. The actual head pointerIan Romanick
wasn't tracked and used for the realloc, so it tended to explode.
2005-08-19updates for 6.3.2 release, plus other assorted clean-upsBrian Paul
2005-08-19Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane
2005-08-19Enable ARB_texture_compression. The code has been in place for a long time,Ian Romanick
but, for whatever reason, the extension wasn't enabled. Add some comments to i810ChooseTextureFormat. There's some strangeness with i810 texture formats.
2005-08-18Add support for NV_blend_square. This was tested withIan Romanick
progs/tests/blendsquare.
2005-08-18Make sure extension entry point offsets are properly initialized. This isIan Romanick
primarilly needed to support functions that are internally implemented using extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate).
2005-08-18Don't try to update hardware texture fields if there is no hardware texture.Ian Romanick
This can happen when all the texture enables for a texture unit are disabled. This fixes bugzilla #3195.
2005-08-18Add simple regression test for bugzilla #3195.Ian Romanick
2005-08-18Make the i810 driver use driGetRendererString like all the other drivers.Ian Romanick
The GL_RENDERER string now accurately contains the chip name. This was only tested on a "plain" i810 (PCI ID 8086:7121).
2005-08-18Replace mult/div operators with bitwise operators in texel fetch routinesBrian Paul
for better performance. (Roland Scheidegger)
2005-08-16Bump version to 6.3.2Brian Paul
2005-08-16updates for 6.3.2Brian Paul
2005-08-15include stdint.h if WIN32 and GNUC (Colin Harrison). Patch forwarded to SGI.Brian Paul
2005-08-15test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul
2005-08-15In _mesa_TexEnvfv, do not accept values for GL_OPERAND2_ALPHA and ↵Roland Scheidegger
GL_OPERAND2_RGB which are only valid with ARB_texture_env_combine but not with EXT_texture_env_combine, when only EXT_texture_env_combine is supported.
2005-08-15Put back '-I/usr/X11R6/include'.Ian Romanick
Make 'USING_EGL=0' the default for now. It's causing too much confusion for too many non-developers (which in turn wastes too much developer time). It is trivially overridden from the make command line. See comments in linux-dri.
2005-08-15Add Egberts fixes for 64bit architecturesAlan Hourihane
Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
2005-08-14Add a check which compares the passed in size of the DDX driver private DRIAlan Hourihane
structure to the 3D drivers view of it, and abort if they don't match. This traps the case with the drmAddress removal in the DDX driver.
2005-08-13Enable support for EXT_stencil_wrap. The code was already there, but theIan Romanick
extension wasn't enabled. I have verified its correct function with Mesa's stencil_wrap test. It is enabled on both Savage4 and Savage3D. Since Savage3D uses a software fallback for *all* stencil operations, this is safe.
2005-08-12added FREXPF() macro (bug 4060)Brian Paul
2005-08-11Remove the logic that determines at compile time whether or not HAVE_ALIASIan Romanick
should be defined. It was flawed on some platforms (e.g., Darwin & mingw). Instead, rely on the build system to define it on the compiler command line. This also reverts ajax's hand-edit to indirect_size.c. I'll fix that on the X.org side of things later today.
2005-08-11Remove support for the R200_NO_VTXFMT environment variable. Instead useIan Romanick
'tcl_mode=1'. This fixes bugzilla #3972.
2005-08-11Makefile cleanups suggested by George Fufutos (bugzilla #3899).Ian Romanick
2005-08-11Don't link with libGL, libEGL, or libEGLdri. On EGL setups libGL isn'tIan Romanick
available, and on libGL setups libEGL and libEGLdri aren't available.
2005-08-11Since Brian's recent commit, "-I/usr/X11R6/include/X11/extensions" is noIan Romanick
longer needed.
2005-08-11fix X #includes so they're relative to X11/ directory (bug 4047)Brian Paul
2005-08-11Make ffb driver build on x86-64. The fix is two fold. First, use theIan Romanick
proper DRM_CAS_RESULT to declare the variable used to store the result of DRM_CAS. Second, only use the "real" versions of LOCK_HARDWARE and UNLOCK_HARDWARE on SPARC. That's the only platform where the hardware can really exist.
2005-08-10Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick
the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
2005-08-10Mesa uses the glVertexAttrib*NV functions to implement fixed-functionIan Romanick
attributes in display lists. If a driver doesn't add entry points for GL_NV_vertex_program, it will explode. This patch adds GL_NV_vertex_program to the list of default extensions whose entry points are added by driInitExtensions. Thanks go to Roland Scheidegger for tracking the problem down and suggesting the fix.
2005-08-10the PIXEL_MAP_I_TO_I table should be GLfloat, not GLintBrian Paul
2005-08-10fix static assertion problem for gcc (bug 4022)Brian Paul
2005-08-10disable the pointer size assertions (bug 4021)Brian Paul
2005-08-10fix indentationBrian Paul
2005-08-10Check for prim/vertex store non-null before messing with refcounts.Keith Whitwell
2005-08-09Add rules and target to build src/mesa/x86-64/glapi_x86-64.S.Ian Romanick