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AgeCommit message (Expand)Author
2009-06-17intel: Use FRONT_AND_BACK for StencilOp as well.Eric Anholt
2009-06-17intel: Use GL_FRONT_AND_BACK for stencil clearing.Eric Anholt
2009-06-17intel: Skip the DRI2 renderbuffer update when doing Viewport on an FBO.Eric Anholt
2009-06-17intel: Map write-only buffer objects through the GTT when possible.Eric Anholt
2009-06-17mesa: rework viewport/scissor initialization codeBrian Paul
2009-06-17mesa: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17st/glx: added null ptr check in Fake_glXCreatePixmap()Brian Paul
2009-06-17Revert "scons: Debug build by default."José Fonseca
2009-06-17progs/wgl: Fix shreadtex_mt too.José Fonseca
2009-06-17progs/wgl: Tweak the initialization wait in wglthreads.José Fonseca
2009-06-17progs/wgl: Get wglShareLists working in wglthreads.José Fonseca
2009-06-17scons: Debug build by default.José Fonseca
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Brian Paul
2009-06-17docs: Document building with SCons.José Fonseca
2009-06-17wgl: Factor out some repetitive code into inline functions.José Fonseca
2009-06-17progs/wgl: Allow resizing wglthreads' windows.José Fonseca
2009-06-17gallium dri st: Probe the driver for supported surface formats.Thomas Hellstrom
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
2009-06-18progs/rbug: Add small program to add block rulesJakob Bornecrantz
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
2009-06-17glsl: call _mesa_postprocess_program(), disabledBrian Paul
2009-06-17mesa: silence warningBrian Paul
2009-06-17mesa: added _mesa_postprocess_program() to aid shader debuggingBrian Paul
2009-06-17radeon: Flush command buffer on viewport changeJerome Glisse
2009-06-17r300: don't emit vap index offset on r5xx hw when using csJerome Glisse
2009-06-17GLX: attempt to fix glean makeCurrent test cases.Dave Airlie
2009-06-17radeon: fix warnings in wrapper with libdrmDave Airlie
2009-06-16Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-16i965: fix bugs in projective texture coordinatesBrian Paul
2009-06-16softpipe: fix out of bounds quad rasterization bugBrian Paul
2009-06-16i965: handle OPCODE_SWZ in the glsl pathRoland Scheidegger
2009-06-16mesa: fix incorrect viewport clamping in _mesa_set_viewport()Brian Paul
2009-06-16mesa: fix REMAINDER() macroBrian Paul
2009-06-16gallium: Avoid atomic ops / locking when src is dst.José Fonseca
2009-06-16progs/wgl: Quit after displaying usage for -h option.José Fonseca
2009-06-16progs/wgl: Use appropriate types to silence msvc warnings.José Fonseca
2009-06-16progs/wgl: Fix assertion failure in wglthreads' texture creation.José Fonseca
2009-06-15docs: minor relnotes clean-upBrian Paul
2009-06-15Merge branch 'arb_map_buffer_range'Brian Paul
2009-06-15intel: Release fb backing regions in intelDestroyBuffer()Shuang He
2009-06-15python/tests: Add is_depth_stencil_format utility function.José Fonseca
2009-06-15python/tests: Cleanup texture_sample.José Fonseca
2009-06-15mesa: Always return a value.José Fonseca
2009-06-15mesa: Use appropriate float/integer types.José Fonseca
2009-06-15mesa: Use type modifier for float constants.José Fonseca