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AgeCommit message (Expand)Author
2010-03-21rename dri_sw to drisw_util for consistencyGeorge Sapountzis
2010-03-21dri_inteface: add define for checking presence of drm.hGeorge Sapountzis
2010-03-21glx: minor cosmeticGeorge Sapountzis
2010-03-21glx: swapBuffers prototype has changedGeorge Sapountzis
2010-03-21dri/nouveau: Reemit the light model state when lighting goes on/off.Francisco Jerez
2010-03-21dri/nouveau: Random cleanups.Francisco Jerez
2010-03-21r300g: fix occlusion query hangs.Dave Airlie
2010-03-21r300g: add bufmgr cached for vertex/index buffers.Dave Airlie
2010-03-21gallium: cached bufmgr add map busy checkDave Airlie
2010-03-21Merge remote branch 'origin/gallium-st-api-dri'Chia-I Wu
2010-03-21r300g: align misaligned ushort vertex indicesMarek Olšák
2010-03-21r300g: fix misaligned generated offset for ubyte vertex indicesMarek Olšák
2010-03-21r300g: split the vertex buffer alignment validationMarek Olšák
2010-03-21r300g: skip null vertex buffersMarek Olšák
2010-03-21r300/compiler: fix assertion failure in the r500-fragprog emission pathMarek Olšák
2010-03-20r300g: Bump immediate limits.Corbin Simpson
2010-03-20r300g: Correctly hax max_index on pipe_vertex_buffers.Corbin Simpson
2010-03-20radeong: Use TRUE and FALSE.Corbin Simpson
2010-03-20radeong: Test the BO ptr for NULL instead of using a bool.Corbin Simpson
2010-03-21r300g: winsys fix tiling change flushes.Dave Airlie
2010-03-21r300g: add buffer/texture referenced checks.Dave Airlie
2010-03-20docs: note GL_EXT_packed_float, GL_EXT_shared_exponent extensionsBrian Paul
2010-03-20mesa: added GL3 query for GL_TEXTURE_SHARED_SIZEBrian Paul
2010-03-20mesa: added missing glGet query for GL_MAX_ARRAY_TEXTURE_LAYERS_EXTBrian Paul
2010-03-20mesa: added new GL3 buffer object queriesBrian Paul
2010-03-20mesa: added GL3 buffer attachment aliasesBrian Paul
2010-03-20mesa: added GL3 ContextFlags field and query codeBrian Paul
2010-03-20st/dri: fix bug in make_currentGeorge Sapountzis
2010-03-20st/dri: fix bug in allocate_texturesGeorge Sapountzis
2010-03-19gallivm: simplify and clean-up Z/stencil bit mask/shift codeBrian Paul
2010-03-19cso: remove cso_set/save/restore_sampler_texturesRoland Scheidegger
2010-03-19st/vega: fix up vega state tracker to use cso changesRoland Scheidegger
2010-03-19es: added -I$(TOP)/include pathBrian Paul
2010-03-19gallium/docs: Clarify sampler view descriptions.Michal Krol
2010-03-19gallium/docs: Fix a couple ReST errors.Corbin Simpson
2010-03-19r300g: lod min/max clamping should be relative to the base levelMarek Olšák
2010-03-19r300g: fix breakage after the gallium-sampler-view mergeMarek Olšák
2010-03-19r300g: add PIPE_FORMAT_B5G5R5X1_UNORM colorbuffer support, cleanupsMarek Olšák
2010-03-19r300g: mark SRGB colorbuffers as unsupportedMarek Olšák
2010-03-19r300g: add generating texture coordinates for point sprites (WIP)Marek Olšák
2010-03-18gallivm: support PIPE_FORMAT_Z24S8_UNORM in depth/stencil codeBrian Paul
2010-03-18progs/tests: also test stencil INCR_WRAP mode if supportedBrian Paul
2010-03-18gallivm: fix broken INCR/DECR stencil modesBrian Paul
2010-03-18progs/tests: comments and clean-upsBrian Paul
2010-03-18gallivm/llvmpipe: added lp_rast_shader_inputs::facing and pass throughBrian Paul
2010-03-18llvmpipe: defines for RAST_WHOLE, RAST_EDGE_TESTBrian Paul
2010-03-18Add format B5G5R5X1Alan Hourihane
2010-03-18gallivm/llvmpipe: simplify front/back stencil ref value handlingBrian Paul
2010-03-18gallivm: checkpoint WIP two-sided stencil testBrian Paul
2010-03-18llvmpipe: set opaque = FALSE if stencil enabledBrian Paul