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AgeCommit message (Expand)Author
2008-04-09gallium: remove unneeded st->haveFramebufferSurfaces field.Brian Paul
2008-04-09gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul
2008-04-08gallium: re-order, clean-up PIPE_MAX_* definitionsBrian
2008-04-08gallium: remove obsolete/unused PIPE_ATTRIB_MAXBrian
2008-04-08cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-08i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-08gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian
2008-04-08gallium: Fix overzealous assert.José Fonseca
2008-04-08gallium: Fix up scons build.Michel Dänzer
2008-04-07gallium: get rid of bufloop quad stageBrian
2008-04-07gallium: begin reworking quad stages for multiple color outputsBrian
2008-04-08gallium: Allow to debug memory leaks in nested scopes.José Fonseca
2008-04-07gallium: check ctx->DrawBuffer before flushing bitmap cache.Brian Paul
2008-04-07gallium: fix the texture case in default_deep_rgba_format()Brian Paul
2008-04-07gallium: slightly improved accum clear/mad operationsBrian Paul
2008-04-07gallium: accum buffer fixesBrian Paul
2008-04-07gallium: remove stray commentBrian Paul
2008-04-07gallium: clean-up in st_renderbuffer_alloc_storage()Brian Paul
2008-04-07mesa: call _mesa_remove_varying_reads() after compiling vertex shadersBrian
2008-04-07mesa: new _mesa_remove_varying_reads() functionBrian
2008-04-07mesa: added _mesa_insert_instructions()Brian
2008-04-07mesa: added _mesa_free_instructions()Brian
2008-04-07draw: strip edgeflags out of fetch-emit pathKeith Whitwell
2008-04-06draw: fix edgeflag handling on the pt pathsKeith Whitwell
2008-04-05draw: Use debug_printf().Michal Krol
2008-04-05gallium: Keep fenced buffers list ordered.José Fonseca
2008-04-05gallium: Fix typo.José Fonseca
2008-04-05gallium: Use the custom snprintf implementation everywhere (for Win32).José Fonseca
2008-04-04mesa: no longer combine vertex/fragment shader parameters/uniformsBrian
2008-04-04mesa: new functions for managing list/index of uniformsBrian
2008-04-04mesa: test code to exercise more GLSL functionsBrian
2008-04-04mesa: added more ext funcs (from Mesa/master)Brian
2008-04-04gallium: always pass size=4 to make_immediate()Brian
2008-04-04gallium: adjust the code in update_textures() to look more like update_sample...Brian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04mesa: add missing glPush/PopMatrix() callsBrian
2008-04-04gallium: state tracker fixes for compressed texturesRoland Scheidegger
2008-04-04gallium: add new call to st_flush_bitmap_cache() to fix recent regressionBrian Paul
2008-04-04gallium: new debug code, disabledBrian Paul
2008-04-04gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shadersBrian Paul
2008-04-04gallium: Handle client-supplied edgeflags.Keith Whitwell
2008-04-04gallium: Revert st_gl_flush() changes from when the **fence argument was added.Michel Dänzer
2008-04-04gallium: Call st_flush() instead of st_gl_flush() in st_finish().Michel Dänzer
2008-04-04draw: move code to run pipeline from pt to new fileKeith Whitwell
2008-04-04Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian
2008-04-04test glStencilFuncSeparateATI()Brian
2008-04-04Finish up ATI_separate_stencilBrian
2008-04-04add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger
2008-04-04gallium: fix two-side stencil handlingRoland Scheidegger
2008-04-04gallium: make msvc less unhappyKeith Whitwell