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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2009-05-21
mesa: VertexAttribPointer comments
Brian Paul
2009-05-21
mesa: call _mesa_update_array_object_max_element() before printing array info
Brian Paul
2009-05-21
mesa: added gl_array_object::Weight array field
Brian Paul
2009-05-21
mesa: check FEATURE_point_size_array for PointSize array
Brian Paul
2009-05-21
mesa: fix some potential state-restore issues in pop_texture_group()
Brian Paul
2009-05-21
mesa: new _mesa_update_array_object_max_element() function
Brian Paul
2009-05-21
vbo: return VP_NONE from get_program_mode() if running fixed-func vertex program
Brian Paul
2009-05-21
vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuint
Brian Paul
2009-05-21
i965: fix whitespace in brw_tex_layout.c
Eric Anholt
2009-05-21
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-05-21
intel: Fall back on any rendering to texture with no miptree.
Eric Anholt
2009-05-21
intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.
Eric Anholt
2009-05-21
intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined.
Eric Anholt
2009-05-21
intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...
Eric Anholt
2009-05-21
mesa: added debug functions for dumping color/depth/stencil buffers
Brian Paul
2009-05-21
i965: rename var: s/tmp/vs_inputs/
Brian Paul
2009-05-21
mesa: remove pointless null ptr check, improved some error messages
Brian Paul
2009-05-21
mesa: added _mesa_print_arrays() for debugging
Brian Paul
2009-05-21
mesa: updated comment for _MaxElement field
Brian Paul
2009-05-21
mesa: move gl_array_attrib::_MaxElement to gl_array_object::_MaxElement
Brian Paul
2009-05-21
vbo: s/8/MAX_TEXTURE_COORD_UNITS/
Brian Paul
2009-05-21
cell: perform triangle cull a little earlier
Jonathan Adamczewski
2009-05-21
cell: unroll inner loop of spu_render.c:cmd_render()
Jonathan Adamczewski
2009-05-21
st: add support for GL_EXT_vertex_array_bgra
Brian Paul
2009-05-20
r300-gallium: r500-fs: POW.
Corbin Simpson
2009-05-20
r300-gallium: r500-fs: LRP.
Corbin Simpson
2009-05-20
r300-gallium: r500-fs: Combine function.
Corbin Simpson
2009-05-20
r300-gallium: Prevent assert when fogcoords are present.
Corbin Simpson
2009-05-20
r300-gallium: Another constantbuf shader recompile test.
Corbin Simpson
2009-05-20
r300-gallium: Raise constantbuf limits.
Corbin Simpson
2009-05-20
r300-gallium: fs: Remove cruft from way back when.
Corbin Simpson
2009-05-20
radeon-gallium: Add surface_buffer_create callback.
Corbin Simpson
2009-05-20
r300-gallium: Make surface_copy actually load the texture in shader.
Corbin Simpson
2009-05-20
r300-gallium: Add missing R481 PCI ID.
Corbin Simpson
2009-05-20
r300-gallium: Make surface_copy work, and refactor buffer validation.
Corbin Simpson
2009-05-20
radeon-gallium: Don't permit reading and writing a BO in one CS.
Corbin Simpson
2009-05-19
st: reformatting, comments, var renaming
Brian Paul
2009-05-19
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-19
mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT
Mathias Fröhlich
2009-05-19
mesa: assign trb->Base.StencilBits in update_wrapper().
Brian Paul
2009-05-19
mesa: print more info when valid_texture_object() fails
Brian Paul
2009-05-18
trace: Improve shader wrapping
Jakob Bornecrantz
2009-05-18
st/dri: Only create new textures if drawable has changed
Jakob Bornecrantz
2009-05-18
r300-gallium: Fix (another) wrong value in MSPOS.
Corbin Simpson
2009-05-18
radeon-gallium: Remove BO validation debug.
Corbin Simpson
2009-05-18
r300-gallium: Cleanup viewport state setup.
Corbin Simpson
2009-05-18
r300-gallium: Always do VTE, never software viewport.
Corbin Simpson
2009-05-18
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-05-18
st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()
Brian Paul
2009-05-18
mesa: comments for _mesa_generate_mipmap_level()
Brian Paul
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