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2010-08-10r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard
Single loops work, but nested loops do not.
2010-08-10r300/compiler: Correctly transform nested loops.Tom Stellard
2010-08-10r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-10util: Add util_format_srgb().José Fonseca
To convert RGB -> SRGB format.
2010-08-10gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul
Since there's no SSE instruction for this case, fall through to the generic shuffle code. Fixes bug fd.o 29468.
2010-08-10mesa: additional program limit assertionsBrian Paul
2010-08-10mesa: fix comment typoBrian Paul
2010-08-10gallivm: Fix bitwise operations for floats, division for integersnobled
http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-10gallivm: Even more type checkingnobled
http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-10llvmpipe: Always use floating-point operators for floating-point typesnobled
See: http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-09glsl2: Make ir_algebraic reassociate add/mul operands for constant folding.Eric Anholt
It's rather easy to produce two constant multiplies separated by other multiplies while writing a BRDF shader, and non-obvious enough in the resulting codegen that I didn't catch it in my demo code until just recently. Cuts 3 965 instructions from my demo (<1%), and 20 from glsl-fs-raytrace (1.3%).
2010-08-09glsl2: Add a pass to transform ir_binop_sub to add(op0, neg(op1))Eric Anholt
All the current HW backends transform subtract to adding the negation, so I haven't bothered peepholing it back out in Mesa IR. This allows some subtract of subtract to get removed in ir_algebraic.
2010-08-09glsl2: Add constant propagation.Eric Anholt
Whereas constant folding evaluates constant expressions at rvalue nodes, constant propagation tracks constant components of vectors across execution to replace (possibly swizzled) variable dereferences with constant values, triggering possible constant folding or reduced variable liveness.
2010-08-09i965: More s/stderr/stdout/ for program debug.Eric Anholt
2010-08-09glsl2: Teach copy propagation about "if" and "loop" instructions.Eric Anholt
This lets us track copies across basic block boundaries. The loop doesn't get a filled out list of available copies into it yet, though. glsl-fs-raytrace drops from 585 to 535 Mesa IR instructions out of the compiler, and it appears that Yo Frankie's largest shaders decrease in Mesa IR count by about 10% as well.
2010-08-09glsl2: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke
2010-08-09texture_builtins.py: Fix cut and paste errors in function names.Kenneth Graunke
Some signatures were being generated with the wrong function name.
2010-08-09radeon: Use MESA_FORMAT_SARGB8 for sRGB formatsHenri Verbeet
This can be supported on r600 without using the endian swapper, and is a better fit for (typical) uploads using GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV anyway.
2010-08-09r600c: Disable alpha test during blitsHenri Verbeet
2010-08-09glsl2: Use gl_DepthRange's proper name.Kenneth Graunke
It was being incorrectly added as gl_DepthRangeParameters, which is the type name, not the variable name.
2010-08-09ir_algebraic: Support other comparisons in ir_unop_logic_notIan Romanick
2010-08-09ir_algebraic: Convert ir_unop_logic_not handler to use a switch statementIan Romanick
Currently only ir_binop_equal and ir_binop_nequal are supported, but soon all of the relational operators will be added. Making this change now will simplify those commits.
2010-08-09gallivm: More type checks.José Fonseca
2010-08-09gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca
It didn't exist yet.
2010-08-09gallivm: Always use floating-point operators for floating-point typesnobled
This fixes the assert added in LLVM 2.8: assert(getType()->isIntOrIntVectorTy() && "Tried to create an integer operation on a non-integer type!") But it also fixes some subtle bugs, since we should've been doing this since LLVM 2.6 anyway. Includes a modified patch from steckdenis@yahoo.fr for the FNeg instructions in emit_fetch(); thanks for pointing those out. http://bugs.freedesktop.org/29404 http://bugs.freedesktop.org/29407 Signed-off-by: José Fonseca <jfonseca@vmware.com>
2010-08-09util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca
It's bound to be useful elsewhere.
2010-08-09glsl2: do not use __retval name; two underscores is reserved word according ↵Aras Pranckevicius
to GLSL spec (and Win7 ATI drivers do complain about that)
2010-08-09glsl: fix missing return in ir_structure_splittingAras Pranckevicius
2010-08-09r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-08-09r300g: do not print shader compiler errors by defaultMarek Olšák
2010-08-09r600g: fix some warningsMarek Olšák
2010-08-09r600g: fill out some missing caps and sort themMarek Olšák
The shader caps need additional corrections. (based on a patch from netkas at Phoronix)
2010-08-09radeon: fix npot mipmap alignment on r600Andre Maasikas
seems it got lost in commit 0d383547 have no earlier radeons to test, but npot mipmaps were not supported there?
2010-08-09r600: bump glsl versionAndre Maasikas
from the tests i couldn't find any new driver faults
2010-08-09r300g: fix hiz/zmask offset emissions.Dave Airlie
ofs is in dwords, so need to shift it for registers. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-08glsl2: Handle plain variable copies in struct splitting.Eric Anholt
glsl-fs-raytrace goes from 620 Mesa IR instructions out of the compiler to 585.
2010-08-09nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri
In this case, we were incorrectly prioritizing PIPE_TRANSFER_DONTBLOCK over PIPE_TRANSFER_UNSYNCHRONIZED. This can lead to failure in the Mesa VBO draw paths that end up specifying both, but don't expect map to fail (in particular, the problem manifested as a leak of buffer objects in teapot with other changes).
2010-08-08r300g: remove a flushMarek Olšák
Ooops, it wasn't supposed to be there.
2010-08-08gallivm: Fix more integer operations.José Fonseca
2010-08-08gallivm: Use the correct context for integersnobled
See: http://bugs.freedesktop.org/29407
2010-08-08r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák
It sometimes works, sometimes not. I guess we have the zmask offsets wrong.
2010-08-08r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák
2010-08-08r300g: generalize the way we ask for hyperzMarek Olšák
This makes it compatible with the modified DRM interface in drm-radeon-testing. Also, now you need to set RADEON_HYPERZ=1 to be able to use hyperz. It's not bug-free yet.
2010-08-08gallivm: Add type checks for the basic operations.José Fonseca
2010-08-08draw: Remove unused variable.José Fonseca
2010-08-08draw: Use the correct type for integersnobled
Two integers were being operated on as a vector of floats in draw_llvm_generate(). This bug got uncovered by fixing this bug: http://bugs.freedesktop.org/29407
2010-08-08r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie
Need to add a test for multi-hiz/zmask db in a single context. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-08-07i810: Add missing header m_xform.h.Vinson Lee
This is another follow-up to commit f4511c4835879090ce7e6afe3ac26b98fb91899a.
2010-08-07dri: Add missing header m_xform.h.Vinson Lee
This is a follow-up patch to commit f4511c4835879090ce7e6afe3ac26b98fb91899a. Files that include tnl_dd/t_dd_dmatmp.h now need to also include m_xform.h as t_context.h no longer includes it.
2010-08-07tnl: Reduce header file inclusion in t_context.h.Vinson Lee
t_context.h Remove m_matrix.h and m_xform.h. t_vb_program.c Include m_xform.h. t_vb_render.c Include m_xform.h.