Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-04 | glsl: Recject rect samplers when GL_ARB_texture_rectangle is disabled | Kristian Høgsberg | |
2010-06-04 | llvmpipe: Do unswizzling in parallel when flushing for transfers. | José Fonseca | |
2010-06-04 | progs: Remove forked/dead files. | José Fonseca | |
2010-06-04 | st/egl: Fix compiler warnings. | Chia-I Wu | |
Forgot to stage this chunk in last commit. | |||
2010-06-04 | st/egl: Move sw screen creation to native helper. | Chia-I Wu | |
The code is shared by ximage and gdi backend. | |||
2010-06-03 | scons: Add cygwin to list of accepted platforms. | Vinson Lee | |
2010-06-04 | r600g: implement clear_{render_target, depth_stencil}, resource_copy_region | Marek Olšák | |
resource_copy_region uses a software fallback because it relies on texture samplers which haven't been implemented yet. | |||
2010-06-04 | r600g: make blit functions static (private) | Marek Olšák | |
2010-06-04 | r600g: use cast wrappers | Marek Olšák | |
2010-06-03 | r600g: Move declaration before code. | Vinson Lee | |
Fixes SCons build. | |||
2010-06-03 | util: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | nv50: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | svga: Remove unnecessary header. | Vinson Lee | |
2010-06-03 | llvmpipe: Fix uninitialized variable on non-debug builds. | Vinson Lee | |
2010-06-03 | r600g: added code for depthtesting | Bas Nieuwenhuizen | |
- added code to configure the depth buffer and to set up depth testing. | |||
2010-06-03 | r600g: adapt to interface changes | Roland Scheidegger | |
r600g should be able to handle separate depth stencil clears as well. Also adapt surface_fill/copy stubs to new interface (not that it matters). | |||
2010-06-03 | Merge branch 'gallium-newclear' | Roland Scheidegger | |
Conflicts: src/gallium/state_trackers/python/p_context.i | |||
2010-06-03 | gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil | Roland Scheidegger | |
more consistent with rest of gallium naming conventions. Also rename driver-internal names for these the same. | |||
2010-06-01 | gallium: Don't depend directly on staging dir in Xorg template makefile | Jakob Bornecrantz | |
2010-06-03 | tgsi: we don't support indirect input/output registers in SSE codegen yet | Brian Paul | |
Extend the check for indirect addressing of temp regs to include input/output regs. Fixes failure with piglit glsl-texcoord-array.shader_test test when using SSE codegen. | |||
2010-06-03 | tgsi: whitespace cleanup | Brian Paul | |
2010-06-03 | gallium: add interpolation parameter to simple shader functions | Brian Paul | |
This lets us specify linear interpolation instead of perspective interpolation for blit operations. Might be a bit faster. | |||
2010-06-01 | gallium: Don't always copy the dri driver to the staging dir | Jakob Bornecrantz | |
So something in the build keept updating the timestamp on the staging directory causing us to always copy the library to it. | |||
2010-06-01 | gallium: Create a Xorg driver template Makefile | Jakob Bornecrantz | |
2010-06-03 | util/u_debug: use MAX2 macro | Brian Paul | |
2010-06-03 | llvmpipe: Number shaders/variants for more reproducible function names in ↵ | José Fonseca | |
the IR. | |||
2010-06-03 | gallivm: Register the JIT engine with oprofile on debug/profile builds. | José Fonseca | |
2010-06-03 | gallivm: Factor out the quad derivative code into a single place. Fix ddy. | José Fonseca | |
For ddy it should be (bottom - top). | |||
2010-06-03 | r300g: use util/u_debug | Joakim Sindholt | |
2010-06-03 | gallium: silence all debug_named_value related warnings | Joakim Sindholt | |
2010-06-03 | util/u_debug: add description field to debug_named_value | Joakim Sindholt | |
2010-06-03 | scons: Handle Python OSError exception when missing libdrm_radeon. | Vinson Lee | |
Instead of crashing when libdrm_radeon is unavailable, the SCons build just does not build r600g. | |||
2010-06-03 | r300/compiler: print opcode names instead of numbers | Marek Olšák | |
2010-06-03 | r300g: set the minimum texture stride to 64 bytes on RS600, RS690, and RS740 | Marek Olšák | |
I hope I've done it right. No way to test it here... | |||
2010-06-02 | dri/swrast: Remove unnecessary header. | Vinson Lee | |
2010-06-02 | st/mesa: fix indirect addressing of input/output regs | Brian Paul | |
This fixes an issue that was missed with commit 9f544394c1d059ce09c8bb2b5e11f5e871c7915f. Fixes piglit glsl-texcoord-array.shader_test | |||
2010-06-02 | gallivm: bump up LP_BUILD_FLOW_MAX_VARIABLES | Brian Paul | |
Fixes failed assertion with piglit fbo-drawbuffers-fragcolor.c See fd.o bug 28358. With 8 color buffers + Z we need to declare 33 vars, at least. | |||
2010-06-02 | intel: Remove a leftover DRI1/DRI2 conditional | Kristian Høgsberg | |
2010-06-02 | glx: fix indentation and remove extraneous break | Brian Paul | |
2010-06-02 | glx: reformat and silence unused expression warning | Brian Paul | |
2010-06-02 | glsl: handle indirectly indexed input registers in linker | Brian Paul | |
For example, if the fragment shader reads gl_TexCoord[i] with a dynamic index we need to set all the InputsRead bits for all texcoords. We were already doing this for shader outputs. Refactored the later code so inputs and outputs are handled with similar code. Fixes a swrast failure with piglit's glsl-texcoord-array.shader_test | |||
2010-06-02 | mesa: use BITFIELD64_BIT() macro | Brian Paul | |
2010-06-02 | glsl: fix bad sanity-check assertion | Brian Paul | |
2010-06-02 | mesa: whitespace and 80 column wrapping | Brian Paul | |
2010-06-02 | shaders: Don't lose the param binding swizzle for single params. | Eric Anholt | |
Multiple item params are OK because we don't allow swizzles for them (in case you do array access to hit their elements, for example). For singles, though, using the swizzle can cut down on storage, we do want to allow a swizzled use of another param. Fixes OGLC texRect.c. | |||
2010-06-02 | llvmpipe: Fix bad logic. | José Fonseca | |
Courtesy of Vinson and coverity. | |||
2010-06-02 | llvmpipe: Remove unnecessary header. | Vinson Lee | |
2010-06-02 | llvmpipe: Fix typo in assert. | José Fonseca | |
2010-06-02 | llvmpipe: Per quad interpolation. | José Fonseca | |
First interpolate the 4 quads upper left corners, then sub-interpolate each quad pixel. Do the perspective divide once per quad. Saves some muls and reciprocates. But doesn't seem to make a noticeable improvement. It make the code simpler and more compact, so commiting anyway. | |||
2010-06-02 | llvmpipe: Minor cleanup to the interpolator. | José Fonseca | |