Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-17 | remove trailing slash from TOP definition | Daniel Borca | |
2005-01-17 | silence warning | Brian Paul | |
2005-01-17 | clean up gl2 structs | Brian Paul | |
2005-01-17 | silence a bunch of warnings | Brian Paul | |
2005-01-17 | fix a few warnings | Brian Paul | |
2005-01-16 | added getstring.c | Brian Paul | |
2005-01-16 | added a few OpenGL 2.0 tokens (temporary) | Brian Paul | |
2005-01-16 | _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the new | Brian Paul | |
get_gen.py Python script. Moved GetString(), GetPointer(), GetError() into new getstring.c file. | |||
2005-01-16 | make tnl_clipspace_attr->insert field const, to silence warning | Brian Paul | |
2005-01-16 | This fixes it but why mipmaps still work? | Aapo Tahkola | |
It doesnt look like filter constants in r300_reg.h would define number of levels. | |||
2005-01-16 | I was wrong... | Aapo Tahkola | |
2005-01-16 | Looks like masking masking t->filter isnt needed anymore. | Aapo Tahkola | |
texwrap still shows some problems with clamp mode with nearest filtering. | |||
2005-01-16 | Added a fast path for emitting unclipped primitives directly to a | Felix Kuehling | |
vertex buffer. ELTS are not supported yet (missing functionality in the DRM). You need at least Savage DRM version 2.1.3, which fixes a bug that screwed up triangle fans and strips. Moved the texture normalization stage to savagerender.c. | |||
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev | |
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | |||
2005-01-15 | Converted to use spantmp2.h. | Felix Kuehling | |
2005-01-15 | Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read | Felix Kuehling | |
functions. | |||
2005-01-15 | Use symbolic constants to describe pixel shader ALU instructions. | Vladimir Dergachev | |
2005-01-14 | Added fixes for filter modes and support for anisotropy filters. | Aapo Tahkola | |
Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :) | |||
2005-01-14 | Enable line stippling. | Alan Hourihane | |
2005-01-14 | Fix previously un-noticed issue with flat-shaded points. | Keith Whitwell | |
2005-01-14 | silence a warning | Alan Hourihane | |
2005-01-14 | Get PolygonStipple working.. (or seemingly too). It seems to do the right | Alan Hourihane | |
things now given the demos I've used and passes glean's paths test. | |||
2005-01-14 | 16bpp doesn't support masked clears, so fallback when they're enabled. | Alan Hourihane | |
2005-01-14 | Populate WriteMonoDepthSpan in 24/8 modes. | Keith Whitwell | |
2005-01-14 | changed coding style. made `glutTimerFunc' less accurate, but far more ↵ | Daniel Borca | |
reliable. | |||
2005-01-14 | changed coding style. added possibility to use default timer instead of ↵ | Daniel Borca | |
PC/HW timer. | |||
2005-01-14 | changed coding style. added a NULL pointer check. | Daniel Borca | |
2005-01-14 | changed coding style | Daniel Borca | |
2005-01-14 | doc update | Daniel Borca | |
2005-01-14 | Remove redundant register. | Vladimir Dergachev | |
Hook up some functions in r300Enable(). | |||
2005-01-14 | Reduce amount of stderr output. | Vladimir Dergachev | |
Switch to using R300_EASY_TX_FORMAT() macro everywhere. | |||
2005-01-14 | Incorporate latest data from Wladimir van der Laan. | Vladimir Dergachev | |
2005-01-13 | Sync with master copy. | Vladimir Dergachev | |
2005-01-13 | add -DUSE_EXTERNAL_DXTN_LIB=1 so compressed textures are enabled for solo | Dave Airlie | |
2005-01-13 | remove some dead texture code | Alan Hourihane | |
2005-01-13 | Make sure DMA buffers are released in savageDestroyContext. Usually | Felix Kuehling | |
the DRM would reclaim DMA buffers, but if one process creates and destroys many contexts it can still run out of DMA buffers. | |||
2005-01-13 | Fix loop for quads-as-triangles. | Keith Whitwell | |
2005-01-13 | Rename via_fastrender_* to avoid confusion with similar functions in | Keith Whitwell | |
via_render.c. | |||
2005-01-13 | Simplify viaChooseVertexState slightly. | Keith Whitwell | |
2005-01-13 | Remove misleading comment. | Keith Whitwell | |
2005-01-13 | Typo | Keith Whitwell | |
2005-01-13 | Emit constant colors for texunit 1 blending. | Keith Whitwell | |
Change comments and some code to match naming used in the docs. | |||
2005-01-13 | add s_atifragshader.c, s_atifragshader.h | Michal Krol | |
2005-01-13 | 3dlabs glslang frontend | Michal Krol | |
2005-01-13 | 3dlabs glslang frontend, not complete | Michal Krol | |
2005-01-13 | cosmetic changes | Michal Krol | |
2005-01-13 | implement ARB_shader_objects, not complete | Michal Krol | |
2005-01-13 | add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h, | Michal Krol | |
shaderobjects.h, shaderobjects_3dlabs.h | |||
2005-01-13 | add shaderobjects_3dlabs.c | Michal Krol | |