Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-10 | docs: document GLSL preprocessor fixes | Brian Paul | |
2009-06-10 | util: Single precision constants. | José Fonseca | |
2009-06-10 | mesa: Single precision constants. | José Fonseca | |
2009-06-10 | mesa: Pure software accum buffer. | José Fonseca | |
The existing implementation was already implemented on software, but relied on the pipe driver to always support the R16G16B16A16_SNORM format. This patch eliminates that, without prejudice against a future hardware-only implementation. It also avoids some of the short <-> float conversions, and only does a read transfer of the color buffer on GL_RETURN if absolutely necessary. | |||
2009-06-10 | gallium: Shorthand functions for computing stride and sizes for a rect. | José Fonseca | |
2009-06-10 | gallium: updated PIPE_CAP_x comments | Brian Paul | |
2009-06-10 | r300: make sure indexed rendering doesn't try to use more than the num of ↵ | Jerome Glisse | |
vertices When with memory manager we need to make sure the GPU won't try to access beyond vertex buffer size, do so by enforcing that the maximun index is the last vertex of the buffer. | |||
2009-06-09 | st/mesa: enable EXT_provoking_vertex | Brian Paul | |
2009-06-09 | tests: prim.c demo, modified for GL_EXT_provoking_vertex | Brian Paul | |
2009-06-09 | tests: need tkmap.c for prim.c | Brian Paul | |
2009-06-09 | draw: implement flatshade_first for drawing pipeline | Brian Paul | |
2009-06-09 | softpipe: implement flatshade_first for triangles | Brian Paul | |
2009-06-09 | softpipe: implement flatshade_first for line setup | Brian Paul | |
2009-06-09 | mesa/st: fix tracking of mapped buffer ranges | Keith Whitwell | |
In st_bufferobj_map_range(), set obj->Offset consistently with its usage elsewhere. | |||
2009-06-09 | stw: ignore swapbuffer requests on singlebuffer | Keith Whitwell | |
Return TRUE in this case. Returning FALSE seems to result in mis-rendering -- possibly opengl32.dll is trying to compensate by doing a software blit?? | |||
2009-06-09 | glsl: Expand nested preprocessor macros. | Brian Paul | |
(cherry picked from master, commit ef8caec29ae73bb2bbeb48f0578d839ef29348cd) | |||
2009-06-09 | Merge branch 'mesa_7_5_branch' | Jakob Bornecrantz | |
Conflicts: Makefile src/mesa/main/version.h src/mesa/shader/slang/slang_preprocess.c src/mesa/state_tracker/st_cb_bufferobjects.c | |||
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Michal Krol | |
2009-06-10 | winsys/gdi: Link to ws2_32 library. | Michal Krol | |
2009-06-10 | trace: __func__ --> __FUNCTION__. | Michal Krol | |
2009-06-09 | i915: Add an option for testing the effect of early Z in classic mode. | Eric Anholt | |
The early Z stuff is supposed to be unsafe without some more work in the enable/disable path (in particular, how do we want to get it disabled on the way out to the X Server?), but at the moment is 6% in OA. | |||
2009-06-09 | intel: Remove an unneeded hunk that slipped in with texture tiling. | Eric Anholt | |
intel_miptree_pitch_align does this later on. | |||
2009-06-09 | intel: Base tri clearing depth on Y tiling, not IS_I965(). | Eric Anholt | |
Y tiling is why the 965 check was there, but I wanted to experiment with Y on pre-965 as well. | |||
2009-06-09 | intel: Fix intel_region_unmap to do unmap, not map. | Eric Anholt | |
Thanks to Shuang He for catching this. | |||
2009-06-09 | i965: added intelFlush() call in intel_get_tex_image() | Brian Paul | |
Fixes the render-to-texture test in progs/tests/getteximage.c | |||
2009-06-09 | tests: check for GL_EXT/ARB_framebuffer_object | Brian Paul | |
2009-06-09 | tests: also test glGetTexImage with render to texture | Brian Paul | |
Also, adjust texture dims for the original test. And use GLEW. | |||
2009-06-09 | tests: quick and dirty glGetTexImage() test program | Brian Paul | |
2009-06-09 | intel: use GLboolean, not int, for compressed parameter | Brian Paul | |
2009-06-09 | intel: make a bunch of glTexImage-related functions static | Brian Paul | |
2009-06-09 | intel: whitespace clean-ups | Brian Paul | |
2009-06-09 | vbo: more glDrawElements debug code (disabled) | Brian Paul | |
2009-06-09 | mesa: added a simple bounds checker to glMap/UnmapBuffer() (disabled) | Brian Paul | |
2009-06-09 | trace/rbug: Add support for draw block rule | Jakob Bornecrantz | |
2009-06-09 | rbug: Change block protocol around a bit | Jakob Bornecrantz | |
2009-06-09 | trace/rbug: Return textures currently bound to context | Jakob Bornecrantz | |
2009-06-09 | rbug: Extend context info and block ops | Jakob Bornecrantz | |
2009-06-09 | intel: remove extra \n from warning string | Brian Paul | |
2009-06-09 | mesa: reorder fields, update comments for gl_buffer_object | Brian Paul | |
2009-06-09 | glsl: Expand nested preprocessor macros. | Michal Krol | |
2009-06-09 | radeon: fix mipmap_limits crasher. | Dave Airlie | |
This gets the correct srclvl image map when uploading images to the new mipmap. | |||
2009-06-08 | r300-gallium: HW TCL glxgears. (Read the rest of the log.) | Corbin Simpson | |
Um. So, yeah. Two massive WTF moments here. The first one is that, somehow, I never actually hooked up vertex shader emission, so the only time that the VAP gets set up is during surface_copy/surface_fill. That's why acidgears was happening. The second one is that, somehow, once I actually hooked it up, glxgears just magically worked. Without any actual, real testing, I somehow accidentally made the shader compiler work. Go figure. | |||
2009-06-08 | r300-gallium: Make UCP and clip work again for SW TCL. | Corbin Simpson | |
SW TCL: tri-clip works, tri-userclip works HW TCL: tri-clip fails, tri-userclip works That is a 200% improvement over the previous situation. Woot. | |||
2009-06-08 | r300-gallium: Don't emit UCP planes for SW TCL. | Corbin Simpson | |
2009-06-08 | st/mesa: enable GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | docs: new feature: GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | mesa: implement GL_ARB_map_buffer_range | Brian Paul | |
Only enabled for software drivers at this point. Note that the gl_buffer_object::Access enum field has been replaced by a gl_buffer_object::AccessFlags bitfield. The new field is a mask of the GL_MAP_x_BIT flags which is a superset of the old GL_READ_ONLY, GL_WRITE_ONLY and GL_READ_WRITE modes. When we query GL_BUFFER_ACCESS_ARB we translate the bitfield into the conventional enum values. | |||
2009-06-08 | mesa: regenerated files for GL_ARB_map_buffer_range | Brian Paul | |
2009-06-08 | glapi: hook in ARB_map_buffer_range.xml | Brian Paul | |
2009-06-08 | glapi: spec/xml file for GL_ARB_map_buffer_range | Brian Paul | |