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2010-10-27r300/compiler: Use rc_get_readers_normal() for presubtract optimizationsTom Stellard
2010-10-27i965: Add bit operation support to the fragment shader backend.Kenneth Graunke
2010-10-27i965: Make FS uniforms be the actual type of the uniform at upload time.Eric Anholt
This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen.
2010-10-27docs: add GL_EXT_separate_shader_objects to release notesIan Romanick
2010-10-27intel: Enable GL_EXT_separate_shader_objects in Intel driversIan Romanick
2010-10-27swrast: Enable GL_EXT_separate_shader_objects in software pathsIan Romanick
2010-10-27Track separate programs for each stageIan Romanick
The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings.
2010-10-27mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick
ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this.
2010-10-27mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick
2010-10-27mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick
Really just filling in the entry points. None of them do anything other than validate their inputs.
2010-10-27mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick
2010-10-27glapi: Commit files changed by previous commitIan Romanick
2010-10-27glapi: Add GL_EXT_separate_shader_objectsIan Romanick
2010-10-27Fix build on systems where "python" is python 3.Kenneth Graunke
First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <chantry.xavier@gmail.com> Signed-off-by: Matthew William Cox <matt@mattcox.ca> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2010-10-27r300g: add a default channel ordering of texture border for unhandled formatsMarek Olšák
It should fix the texture border for compressed textures. Broken since 8449a4772a73f613d9425b691cffba6a261df813.
2010-10-27r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher
2010-10-27r100: revalidate after radeon_update_renderbuffersAlex Deucher
This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2010-10-27swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee
2010-10-27egl: Remove unnecessary headers.Vinson Lee
2010-10-27mesa: Remove unnecessary header.Vinson Lee
2010-10-27st/mesa: Remove unnecessary header.Vinson Lee
2010-10-27r600g: Silence uninitialized variable warnings.Vinson Lee
2010-10-27mesa: Remove unnecessary headers.Vinson Lee
2010-10-27r300g: Silence uninitialized variable warning.Vinson Lee
Fixes this GCC warning. r300_state_derived.c: In function 'r300_update_derived_state': r300_state_derived.c:593: warning: 'r' may be used uninitialized in this function r300_state_derived.c:593: note: 'r' was declared here
2010-10-27r600g: Destroy the blitter.Tilman Sauerbeck
This fix got lost in the state rework merge. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-27r600g: In radeon_bo(), call LIST_INITHEAD early.Tilman Sauerbeck
radeon_bo_destroy() will want to read the list field. Without this patch, we'd end up evaluating the list pointers before they have been properly set up when we destroyed the newly created bo if it cannot be mapped. Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de>
2010-10-26mesa: rename function to _mesa_is_format_integer_color()Brian Paul
Be a bit more clear about its operation.
2010-10-26mesa: fix bug in _mesa_is_format_integer()Brian Paul
We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
2010-10-26mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul
This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609.
2010-10-26mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul
This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer.
2010-10-26mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul
2010-10-26i965: Disable register spilling on gen6 until it's fixed.Eric Anholt
Avoids GPU hang on glsl-fs-convolution-1.
2010-10-26i965: Fix VS URB entry sizing.Eric Anholt
I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing
2010-10-26i965: Drop the eot argument to read messages, which can never be set.Eric Anholt
2010-10-26i965: Add support for constant buffer loads on gen6.Eric Anholt
Fixes glsl-fs-uniform-array-5.
2010-10-26i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt
This was slightly confused because gen6_wm_constants does the push constant buffer, while brw_wm_constants does pull constants.
2010-10-26i965: Fix typo in comment about state flags.Eric Anholt
2010-10-26i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt
2010-10-26i965: Add support for discard instructions on gen6.Eric Anholt
It's a little more painful than before because we don't have the handy mask register any more, and have to make do with cooking up a value out of the flag register.
2010-10-26i965: Add disasm for the flag register.Eric Anholt
2010-10-26i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt
This doesn't appear to help any testcases I'm looking at, but it looks like it's required.
2010-10-26i965: Use SENDC on the first render target write on gen6.Eric Anholt
This is apparently required, as the thread will be initiated while it still has dependencies, and this is what waits for those to be resolved before writing color.
2010-10-26i965: Clarify an XXX comment in FB writes with real info.Eric Anholt
2010-10-26i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt
2010-10-26egl_dri2: Fix a typo that make glFlush be called at wrong time.Chia-I Wu
We want to call glFlush when there is a current context. That is, old_ctx. This is a regression introduced by d19afc57fe49816f3f3290410e0124d326577be2.
2010-10-26r600g: add assembler support for all the kcache fields.Dave Airlie
2010-10-25mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional switch cases for GL_EXT_texture_integerBrian Paul
2010-10-25mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul
2010-10-26r600g: fix magic 0x1 ->flat shade enaDave Airlie