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2007-07-15r300: Gracefully exit after GART memory is exhausted.Oliver McFadden
2007-07-14r300: Disable vertex program point size; it's almost certainly wrong.Oliver McFadden
See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
2007-07-14r300: Clean up the vertex program output assignment.Oliver McFadden
2007-07-14nouveau: nv10 and nv11,15 are differentPatrice Mandin
2007-07-13fix shader/info string length queries (bug 11588)Jan Dvorak
2007-07-13Play "nuke the typedef"Ben Skeggs
2007-07-13Revert "r300: Corrected off-by-one error in r300_vertprog.c."Oliver McFadden
This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc.
2007-07-13r300: Corrected off-by-one error in r300_vertprog.c.Oliver McFadden
2007-07-13r300: Moved some hardware initialization into appropriate functions.Oliver McFadden
2007-07-13r300: Use a switch statement in r300UpdateCulling.Oliver McFadden
2007-07-13r300: Setup the back facing color bits correctly.Oliver McFadden
Apparently for back facing color to work you must set all 3 color bits; I guess the hardware cannot handle them separately.
2007-07-12fix width/depth mix-up (bug 11577)Brian
2007-07-12fix swizzle-related bug 11534Brian
2007-07-12nv20 also don't support viewport_origin, like nv10Patrice Mandin
2007-07-12nouveau: match drm 0.0.9 interfaceBen Skeggs
2007-07-11clean-up of stencil codeBrian
2007-07-11Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian
2007-07-11Improve this demo in a few ways.Brian
1. Use more reasonable hither/yon clip planes to make better use of shallow (16-bit) z buffers. 2. Use different colors on cube faces to help detect Z fighting if it occurs. 3. Report GL_DEPTH_BITS on start-up.
2007-07-11r300: Added support for Back Facing Color.Tommy Schultz Lassen
2007-07-11r300: Corrected r300UpdateCulling; would only set font face if culling was set.Tommy Schultz Lassen
2007-07-11nouveau: nv20 does not support hw scissorsPatrice Mandin
2007-07-11bumped nouveau DRM interface version numberArthur Huillet
2007-07-10i915tex: Better procedure for dropping batchbuffer on virtual resolution change.Michel Dänzer
The previous procedure would often result in a GPU lockup.
2007-07-10i915tex: Only wait for vblank when really necessary.Michel Dänzer
This avoids superfluous waits for vblank timing out under some circumstances.
2007-07-10Clear pointers to freed cliprects.Michel Dänzer
Not doing this could lead to double frees under rare circumstances.
2007-07-08Fix size test bug in _mesa_test_proxy_teximage().Brian
width/height/depth == 0 is a legal texture size (no error generated). Later, the texture will be considered incomplete, however, and texturing will effectively be disabled. See bug 11309.
2007-07-08Check if 'indices' parameter is NULL (bug 11314)Brian
2007-07-08Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian
2007-07-08check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian
2007-07-06In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].Brian
Also, check if we're in RGB vs. CI mode. This fixes a problem with incorrect rendering color seen with the redbook/polys demo.
2007-07-06Add case for GL_QUADS in i915_reduced_primitive_state().Brian
The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch that case to determine if polygon stipple should be enabled. Fixes bug reported by Carlos Diógenes on 4 July 2007.
2007-07-07Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesaPatrice Mandin
2007-07-06NV_17 is different from NV_10Patrice Mandin
2007-07-06NV1X don't support VIEWPORT_ORIGIN in hardwarePatrice Mandin
2007-07-06call glutInit(), bug 11486Xavier Bachelot
2007-07-05stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-07-04support more modes, added -f cmd line optionBrian
2007-07-04assorted clean-upsBrian
2007-07-04fix LogicOp/bitmap problem, bug 11133Eric Anholt
2007-07-04add fbdev/ to DEMO_FILESBrian
2007-07-04r300: only init swtcl on tcl-less cardsDave Airlie
2007-07-03added vec2(vec4) constructor, bug 11404Brian
2007-07-03add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian
2007-07-03fix StepX/StepY typoBrian
2007-07-03use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian
2007-07-03fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug ↵Roland Scheidegger
#11030)
2007-07-02add const to wglSetPixelFormat() to match .h declarationBrian
2007-07-02avoid unnecessary clamping of depth values (bug 11448)Brian
2007-07-02r300: fix compiz crash on swtcl - doesn't fix compiz though.Dave Airlie
Compiz for some reason looks like ass, everything with textures looks like it has a 2x width/height multiplier on the texture coords...