| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2010-05-31 | st/vega: Use SConscript for Windows build. | Chia-I Wu | |
| Fix several portability issues and add SConscript for Windows build. | |||
| 2010-05-31 | gallium/util: Define isfinite and isnan for MSVC. | Chia-I Wu | |
| Define isfinite and isnan to _finite and _isnan respectively for MSVC. Those macros are needed by st/vega. | |||
| 2010-05-31 | mapi/vgapi: Add SConscript for Windows build. | Chia-I Wu | |
| 2010-05-31 | st/egl: Use OS-specific module suffices. | Chia-I Wu | |
| At least, .dll is used on Windows. | |||
| 2010-05-31 | targets/egl: Add SConscript for egl_gdi_swrast. | Chia-I Wu | |
| egl_gdi_swrast uses st/egl/gdi and winsys/sw/gdi to provide an EGL driver for Windows. | |||
| 2010-05-31 | st/egl: Add GDI backend. | Chia-I Wu | |
| The backend uses Windows GDI driver to provide a software EGL implementation on Windows. | |||
| 2010-05-31 | egl: Use SConscript for Windows build. | Chia-I Wu | |
| Fix several portability issues and add SConscript for Windows build. | |||
| 2010-05-31 | egl: Use khronos types for EGL_MESA_screen_surface. | Chia-I Wu | |
| That is, use khronos_uint32_t instead of uint32_t. | |||
| 2010-05-31 | Define PUBLIC to dllexport on MSVC. | Chia-I Wu | |
| Define PUBLIC to __declspec(dllexport) when _MVC_VER is defined. | |||
| 2010-05-31 | Update KHRONOS_APICALL for _WIN32 platform. | Chia-I Wu | |
| Use __declspec(dllexport) when KHRONOS_DLL_EXPORTS is defined. | |||
| 2010-05-31 | Always define int32_t in compiler headers. | Chia-I Wu | |
| eglplatform.h no longer defines int32_t. | |||
| 2010-05-31 | glapi: Update SConscript for Windows. | Chia-I Wu | |
| Define macros to enable dllexport and thread support. Adjust the output path of mapi sources. | |||
| 2010-05-31 | Update OpenGL ES headers. | Chia-I Wu | |
| 2010-05-31 | autoconf: Remove unused APIS. | Chia-I Wu | |
| It was used by glapi, which has been moved to mapi. | |||
| 2010-05-31 | mesa: Fix/add feature test to shader.c. | Chia-I Wu | |
| Those macros used by _mesa_init_shader_dispatch are not available when FEATURE_GL is not defined. | |||
| 2010-05-31 | r300g: set correct pitch in libdrm | Marek Olšák | |
| to match what DDX sets. This prevents some flushes from occuring. | |||
| 2010-05-31 | r300g: remove texture usage transfer flag | Marek Olšák | |
| 2010-05-31 | r600g: remove unused struct r600_state | Marek Olšák | |
| What was the purpose of it? | |||
| 2010-05-30 | vbo: Remove unnecessary header. | Vinson Lee | |
| 2010-05-30 | r600g: Remove unnecessary headers. | Vinson Lee | |
| 2010-05-30 | r600g: RS880 is r6xx-based | Alex Deucher | |
| Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
| 2010-05-30 | llvmpipe: Remove unused framebuffer stuff from the rasterizer. | José Fonseca | |
| 2010-05-30 | llvmpipe: Don't force a linear to tiled conversion after rasterization on ↵ | José Fonseca | |
| debug builds. Only do this if runtime debugging flags to show subtiles/tiles are set. | |||
| 2010-05-30 | llvmpipe: Call llvmpipe_set_texture_tile_layout only when necessary. | José Fonseca | |
| Like the other places. | |||
| 2010-05-30 | util: Add inline function for approximate floating point comparison. | José Fonseca | |
| 2010-05-30 | llvmpipe: Use pointer_to_func() instead of custom wrappers. | José Fonseca | |
| 2010-05-30 | draw: Use pointer_to_func() instead of custom wrappers. | José Fonseca | |
| 2010-05-30 | util: Generic pointer to func conversion helper. | José Fonseca | |
| That observes strict-aliasing rules. | |||
| 2010-05-30 | llvmpipe: Pass the fs variant to the rasterizer. | José Fonseca | |
| 2010-05-30 | python/retrace: Interpret resource_copy_region. | José Fonseca | |
| 2010-05-30 | st/python: Expose region_copy/fill_region instead of deprecated ↵ | José Fonseca | |
| surface_copy/fill | |||
| 2010-05-30 | st/vega: Use FREE. | Chia-I Wu | |
| Match MALLOC with FREE. Otherwise, it causes weird segfaults when built with memory debugging. | |||
| 2010-05-30 | st/egl: Hook eglCreatePbufferFromClientBuffer. | Chia-I Wu | |
| This is some refactoring works. Creating a pbuffer from an EGL_OPENVG_IMAGE is still not supported. | |||
| 2010-05-30 | st/egl: Fix eglCopyBuffers. | Chia-I Wu | |
| It was broken since surface_copy -> resource_copy_region transition. | |||
| 2010-05-30 | st/egl: Initialize KMS backend from an fd. | Chia-I Wu | |
| Check if the native native is EGL_DEFAULT_DISPLAY. If not, treat it as an fd. | |||
| 2010-05-29 | r300: fix blits for textures of width/height greater than 2048 on r5xx | Marek Olšák | |
| Yes I am fixing r300c ... who knew? | |||
| 2010-05-29 | r600g: remove unused variable | Marek Olšák | |
| 2010-05-29 | r600g: fix gallium function parameters | Marek Olšák | |
| 2010-05-29 | r600g: make a local copy of viewport state | Marek Olšák | |
| 2010-05-29 | i915g: Rename winsys c file | Jakob Bornecrantz | |
| 2010-05-29 | i915g: Move pci id to winsys struct | Jakob Bornecrantz | |
| 2010-05-29 | targets/egl: Give egl targets a good build enviroment | Jakob Bornecrantz | |
| 2010-05-28 | egl_dri2: Split driver loading out into its own function | Kristian Høgsberg | |
| 2010-05-28 | egl_dri2: Check for xcb_connect() failure the right way | Kristian Høgsberg | |
| It always returns a valid xcb_connection_t, but if connection failed, it's in the error state. | |||
| 2010-05-29 | r600g: fix build | Marek Olšák | |
| 2010-05-29 | llvmpipe: adapt to clear interface changes | Roland Scheidegger | |
| with some newfangled code, should support separate depth/stencil clears. Needs some testing. | |||
| 2010-05-29 | i965g: adapt to clear interface changes | Roland Scheidegger | |
| just like i915g, should in theory support separate depth/stencil clears (untested), with the same 2d blitter hacks. | |||
| 2010-05-29 | i915g: adapt to clear interface changes | Roland Scheidegger | |
| should in theory support separate depth/stencil clears (untested). Also fix some format omissions? | |||
| 2010-05-29 | r300g: adapt to clear interface changes | Roland Scheidegger | |
| should support separate depth/stencil clears just fine with changed u_blitter. | |||
| 2010-05-29 | nv50: adapt to clear interface changes | Roland Scheidegger | |
| should support separate depth/stencil clears just fine. | |||
