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|  | sest xres from real width, use new -1 ddx version | 
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|  | defined in glxproto.h.  Avoids reading semi-random memory (and probably
crashing) when calling __glXErrorString(). | 
|  | be _TNL_ATTRIB_MAX long so that's not a valid index (woo zero based
indexing).
This code still looks wrong though, the asymmetry between _tnl_copy_to_current
and _tnl_copy_from_current has me worried. | 
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|  | know this not have to set debug for it | 
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|  | Fixes drawing with more than one cliprect. (Keith Packard) | 
|  | like other drivers.  Failure to do so resulted in incorrect buffer sizes for
resized windows. | 
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|  | Fixes Quake on Windows bug.  (Karl Schultz) | 
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|  | Fixes software fallbacks. (Keith Packard) | 
|  | by Brian.  Now also creating two renderbuffers, so apps can now switch with glDrawBuffer. | 
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|  | rationale). | 
|  | Change pdx.fd.o to {anon,}cvs.fd.o as appropriate. | 
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|  | the viewport and the window both change to the same new size.  This lets the gloss demo work with the -f option. | 
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