Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-11 | Add external pixman CFLAGS after all internal include paths | Dan Nicholson | |
With the pixman CFLAGS at the beginning of the command line, my build was picking up the glcore.h from glproto, which doesn't have any of the TFP fields in __GLcontextmodes. Signed-off-by: Dan Nicholson <dbn.lists@gmail.com> | |||
2009-02-11 | nouveau: 1xN, Nx1 levels of a swizzled mip tree shouldn't be aligned. | Younes Manton | |
2009-02-11 | draw: Cap max vertices instead of failing assert. | José Fonseca | |
2009-02-11 | demos: minor updates for shader_api.c test | Brian Paul | |
Mesa's glGetUniformLocation() does support array indexes. Minor code reformatting. It would be great if this program were converted into a glean test... | |||
2009-02-11 | glsl: allow setting arrays of samplers in set_program_uniform() | Brian Paul | |
Arrays of sampler vars haven't been tested much and might actually be broken. Will need to be revisited someday. Another fix for bug 20056. | |||
2009-02-11 | glsl: raise GL_INVALID_OPERATION for glUniform(location < -1) | Brian Paul | |
location = -1 is silently ignored, but other negative values should raise an error. Another fix for bug 20056. | |||
2009-02-11 | glsl: rework _mesa_get_uniform[fi]v() to avoid using a fixed size ↵ | Brian Paul | |
intermediate array | |||
2009-02-11 | glsl: fix glUniform() array bounds error checking | Brian Paul | |
If too many array elements are specified, they're to be silently ignored (don't raise a GL error). Fixes another issue in bug 20056. | |||
2009-02-11 | glsl: fix incorrect size returned by glGetActiveUniform() for array elements. | Brian Paul | |
Fixes one of the issues in bug 20056. | |||
2009-02-11 | r300: disable assert that fires | Dave Airlie | |
2009-02-11 | radeon: unmap in case of two dma regions being used for one cmdbuf | Dave Airlie | |
2009-02-11 | radeon: cleanup cmdbuffer | Dave Airlie | |
2009-02-11 | r300: fix front buffer rendering properly fixes tests in glean | Dave Airlie | |
2009-02-11 | r200: fix build | Dave Airlie | |
2009-02-11 | Add install target for egl | Johannes Engel | |
Signed-off-by: Johannes Engel <jcnengel@googlemail.com> Acked-by: Jakob Bornecrantz <jakob@vmware.com> | |||
2009-02-11 | demos: better error message for overlay.c, see bug 20055 | Brian Paul | |
2009-02-11 | mesa: Use the stdio wrappers. | José Fonseca | |
snprint symbol does not exist in Windows. | |||
2009-02-11 | wgl: Add a few more stubs. | José Fonseca | |
I wonder why we need this... It is only necessary for the MSVC build. MinGW does not require them. | |||
2009-02-11 | mesa: Move statements after declarations. | José Fonseca | |
2009-02-10 | intel: Add x8r8g8b8 visuals to DRI1 fbconfigs alongside a8r8gb8. | Eric Anholt | |
This involved fixing driConcatConfigs to not return const (which had made a mess of a previous patch too). | |||
2009-02-10 | sis: fix signedness warnings | Eric Anholt | |
2009-02-10 | trident: Fix signedness warning. | Eric Anholt | |
2009-02-10 | tdfx: Fix begin/endquery for current API. | Eric Anholt | |
2009-02-10 | intel: Don't do the extra MI_FLUSH in flushing except when doing glFlush(). | Eric Anholt | |
Everything other than "make sure the last rendering ends up visible on the screen" doesn't need that behavior. | |||
2009-02-10 | intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format. | Eric Anholt | |
2009-02-10 | intel: Fix some state leakage of {Client,}ActiveTexture in metaops. | Eric Anholt | |
Found while debugging cairo-gl. | |||
2009-02-10 | intel: don't crash when dri2 tells us about buffers we don't care about. | Eric Anholt | |
2009-02-10 | dri2: Don't crash if the server returns more buffers than expected. | Eric Anholt | |
2009-02-10 | dri2: Initialize variables for the getbuffers round-trip reduction. | Eric Anholt | |
Missed setting the initial values which usually didn't hurt at runtime. | |||
2009-02-10 | docs: some Cell driver docs updates | Brian Paul | |
2009-02-10 | cell: asst build fixes in linux-cell config | Brian Paul | |
Add -D_SVID_SOURCE to silence warnings when building glx files. Don't build the non-gallium drivers. | |||
2009-02-11 | gallium: Update autoconf to latest gallium build | Jakob Bornecrantz | |
2009-02-11 | gallium: Disable nouveau by default | Jakob Bornecrantz | |
Most piep drivers should be able to build by default, but since the nouveau ones depend drm they can't be enabled by default. | |||
2009-02-10 | cell: update Cell driver info (code is on master now) | Brian Paul | |
2009-02-10 | Merge commit 'origin/gallium-master-merge' | Brian Paul | |
This is the big merge of the gallium-0.2 branch into master. gallium-master-merge was just the staging area for it. Both gallium-0.2 and gallium-master-merge are considered closed now. Conflicts: progs/demos/Makefile src/mesa/main/state.c src/mesa/main/texenvprogram.c | |||
2009-02-10 | Merge commit 'origin/gallium-0.2' into gallium-master-merge | Brian Paul | |
2009-02-10 | mesa: remove the unused _mesa_UpdateTexEnvProgram() function | Brian Paul | |
2009-02-10 | mesa: another fix for program/texture state validation | Brian Paul | |
This fixes a regression introduced in 46ae1abbac6837d051c10b2e8b57eab3d4958ff4 Break program validation into two steps, do part before texture state validation and do the rest after: 1. Determine Vertex/Fragment _Enabled state. 2. Update texture state. 3. Determine pointers to current Vertex/Fragment programs (which may involve generating new "fixed-function" programs). See comments in the code for more details of the dependencies. | |||
2009-02-10 | intel: minor reformatting, comments | Brian Paul | |
2009-02-10 | mesa: s/_IMAGE_NEW_TRANSFER_STATE/_MESA_NEW_TRANSFER_STATE/ to be more ↵ | Brian Paul | |
consistant with other flags | |||
2009-02-10 | mesa: fix/change state validation order for program/texture state | Brian Paul | |
Program state needs to be updated before texture state since the later depends on the former. Fixes piglit texgen failure. The second time through the modes (press 't' three times) we disable the fragment program and return to conventional texture mode. State validation failed here because update_texture() saw stale fragment program state. | |||
2009-02-10 | nouveau: nv40 swizzled mipmap fixes. | Younes Manton | |
2009-02-10 | nouveau: nv30: fix miptree organization to have swizzled texture+mipmap at ↵ | Patrice Mandin | |
the right places | |||
2009-02-10 | nouveau: revert all my changes here, not the right way | Patrice Mandin | |
2009-02-10 | nouveau: stop with 0 dimension | Patrice Mandin | |
2009-02-11 | radeon: fix span init needs more work | Dave Airlie | |
2009-02-10 | nouveau: we already have the right src offset | Patrice Mandin | |
2009-02-10 | progs: Build samples dir with scons and glew. | José Fonseca | |
2009-02-10 | nouveau: do not forget to half dimension. | Patrice Mandin | |
2009-02-10 | nouveau: revert most parts of recent mipmap+swizzle stuff. We only need to ↵ | Patrice Mandin | |
find right src and dst offset for given mipmap level. |