Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-01 | Cell: store current tile status in cur_tile_status_c/z, add TILE_STATUS_GETTING | Brian | |
2008-01-31 | Fix using "ccache ppu-gcc" for CC and fix parallel builds | Ian Romanick | |
CC wasn't quoted in a couple places in src/mesa/Makefile. Also, the OSMesa link was missing a dependency. | |||
2008-01-31 | fix typo | Brian | |
2008-01-31 | gallium: fix problem in which texcoords and varying vars got mapped to the ↵ | Brian | |
same slot This fixes the glsl/bump.c and glsl/texdemo1.c programs | |||
2008-01-31 | Fix problem in mapping vertex program outputs (found with "spring" game engine) | Brian | |
If the vertex program writes to an output that's not consumed by the fragment program, map the vp output to an unused slot. | |||
2008-01-31 | gallium: comments about fragment Z computation | Brian | |
2008-01-31 | gallium: Fix z clear bug when TILE_CLEAR_OPTIMIZATION==0 | Brian | |
2008-01-31 | gallium: fix get/put typo regression | Brian | |
This came from commit f3aa4de034b0d791ce2e38e8aeb3b3abdb4e3b50 on 1/22/08. Fixes strange Z buffer glitches seen in progs/glsl/texdemo1.c | |||
2008-01-31 | Cell: SIMD-ize const_coeff() | Brian | |
2008-01-31 | Cell: set GALLIUM_CELL_VS env var to enable SPU-based vertex transformation | Brian | |
2008-01-31 | tgsi: Use ESI instead of EBX as temp reg on non-win32 | Keith Whitwell | |
2008-01-31 | gallium: Portability fixes. | José Fonseca | |
2008-01-31 | gallium: Make the build output dir depend on the configuration. | José Fonseca | |
The build output dirs mimics the old config names: build/linux build/linux-dri build/linux-dri-x86 build/linux-dri-x86-debug ... | |||
2008-01-31 | gallium: Add SCons as alternative build system for Gallium. | José Fonseca | |
2008-01-30 | I don't know why using uint64_t for "base" doesn't work. Ugh. | Ian Romanick | |
2008-01-30 | Use SPUs for vertex shader processing | Ian Romanick | |
2008-01-30 | Add driver_private field for drivers that hook shader_queue_flush. | Ian Romanick | |
2008-01-30 | Numerous small fixed to PPU-SPU vertex shader protocol | Ian Romanick | |
2008-01-30 | cell_array_info should not be 16-byte aligned | Ian Romanick | |
Forcing cell_array_info to be 16-byte aligned makes it more difficult to stuff that state in batch commands. | |||
2008-01-30 | Correctly read / write vertex header from / to main memory | Ian Romanick | |
2008-01-30 | Handle CELL_CMD_VS_EXECUTE *only* outside batch commands. | Ian Romanick | |
2008-01-30 | Set machine->Processor | Ian Romanick | |
The default value is 0, which is TGSI_PROCESSOR_FRAGMENT...not correct for a vertex shader! | |||
2008-01-30 | Elts are always ints, pass vOut pointers in-line in command | Ian Romanick | |
2008-01-30 | Implement micro_pow and micro_sqrt | Ian Romanick | |
Unimplemented micro ops get assertions for now. | |||
2008-01-30 | Fix size calculation in attribute fetch. | Ian Romanick | |
2008-01-30 | Fetch uniforms from main memory. | Ian Romanick | |
2008-01-30 | Missing amperstand in previous commit. Oops. | Ian Romanick | |
2008-01-30 | Pass ptr to local memory copy instead of main memory to exec_instruction | Ian Romanick | |
This was essentially a cut-and-paste bug when the instruction fetcher was added. Also, the test for TGSI_PROCESSOR_FRAGMENT was moved outside the loop for exec_declaration. | |||
2008-01-30 | Provide mechanism to hook in custom vertex shader cache flush function | Ian Romanick | |
2008-01-30 | Implement vertex fetch / vertex shader output write-back | Ian Romanick | |
2008-01-30 | Initial pass at instruction / declaration fetch | Ian Romanick | |
2008-01-30 | Initial pass at vertex shader on SPU using TGSI VM | Ian Romanick | |
All of the code is wired in on the SPU side, but it is not called from the PPU yet. Instruction / declaration fetch still needs to be implemented in spu_exec.c. | |||
2008-01-30 | Cell: prototype SIMD code for z testing | Brian | |
2008-01-30 | Cell: start to SIMD-ize triangle attribute interpolation | Brian | |
Using the spu_add(), etc intrinsics. About a 15% speed-up with some tests. | |||
2008-01-30 | Cell: fold setup_tri() into tri_draw() | Brian | |
2008-01-30 | Cell: make 'setup' a regular var instead of passing around a pointer everywhere | Brian | |
We'll never have more than one of these objects. Avoiding pointer deref improves performance a bit. | |||
2008-01-30 | Cell: minor code refactoring, movement | Brian | |
2008-01-30 | Cell: check tile status before wait_on_mask() | Brian | |
2008-01-30 | Cell: make wait_on_mask() static/inlined | Brian | |
2008-01-30 | Cell: move CELL_MAX_SPUS | Brian | |
2008-01-30 | gallium: Teach draw_vf about draw vertices. | José Fonseca | |
This reduces the emit overhead, which is significant since we're emiting one vertex at a time. | |||
2008-01-30 | gallium: Remove draw_vertex_fetch::lookup. | José Fonseca | |
It is not being used, and would be dangerous to use given the possibility of constants. | |||
2008-01-30 | gallium: Fix build on WinXP. | Michal Krol | |
2008-01-29 | Cell: use _pack_rgba8() from pack_rgba8.h to do float[4]->uint color conversion | Brian | |
texcyl.c is twice as fast now in non-texture mode | |||
2008-01-29 | gallium: weaken assert slightly | Keith Whitwell | |
2008-01-29 | gallium: streamline various unfilled & stippled paths | Keith Whitwell | |
2008-01-29 | gallium: don't rely on assert(0) for error handling - may be disabled | Keith Whitwell | |
2008-01-29 | gallium: Emit point size as a constant. | José Fonseca | |
2008-01-29 | gallium: Emit constants. | José Fonseca | |
2008-01-29 | gallium: Allow draw_vf usage to be controlled at runtime. | José Fonseca | |