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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2007-09-20
remove old/used code
Brian
2007-09-20
remove lots of dead code related to program input/output mapping
Brian
2007-09-20
obsolete
Brian
2007-09-20
remove #includes of tgsi_attribs.h
Brian
2007-09-20
checkpoint: TGSI_ATTRIB_x tokens no longer used
Brian
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Always update st->state.vs, not just when the program is dirty.
Brian
2007-09-20
remove unused lookup[]
Brian
2007-09-20
fix input/output typos
Brian
2007-09-20
Cache the i915 sampler state.
Zack Rusin
2007-09-20
Make the rasterizer state in i915 use the cso semantics.
Zack Rusin
2007-09-20
Allow drivers to cache the template in case they want to
Zack Rusin
2007-09-20
Rewrite the depth_stencil state handling in i915.
Zack Rusin
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
Update linux-profile config.
José Fonseca
2007-09-19
Fix a really stupid mistake that Michel hit. Return proper hash.
Zack Rusin
2007-09-19
Fix window resizes.
Michel Dänzer
2007-09-19
Pad surface dimensions to multiples of 2.
Michel Dänzer
2007-09-19
Adding proper includes often helps with the warnings,
Zack Rusin
2007-09-19
Avoid redundant reallocation of the template.
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Convert the i915 driver blend state to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
grab vertex program pointer after state validation
Brian
2007-09-19
Only generate vertex shader code when necessary.
Michel Dänzer
2007-09-19
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-18
Checkpoint: rework shader input/output register mapping.
Brian
2007-09-18
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian
2007-09-18
intel_winsys: Disable scheduled buffer swaps for now.
Michel Dänzer
2007-09-18
Fix linux-dri-x86 target.
Michel Dänzer
2007-09-18
use perspective projection, press r/R to rotate the quad
Brian
2007-09-18
Fix some issues with perspective-corrected interpolation.
Brian
2007-09-18
additional comments for tri_persp_coeff()
Brian
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
Add emacs dirvars file with Mesa indention definition.
Zack Rusin
2007-09-18
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
move cso cache to the pipe directory
Zack Rusin
2007-09-18
Fix a silly bug on setting samplers.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Fix the warning.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
Implementing a better hash, removing state_tracker dependency from the cache.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Replace GL_TEXTURE_* tokens with PIPE_TEXTURE_*
Brian
2007-09-17
Plug in selection/feedback code.
Brian
2007-09-17
selection/feedback support
Brian
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