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AgeCommit message (Collapse)Author
2003-08-06prep for OpenGL 1.5Brian Paul
2003-08-06fix a bunch of warningsBrian Paul
2003-08-06remove temporary prototypesBrian Paul
2003-08-06placeholder filesBrian Paul
2003-08-06added info about Mesa-newtreeBrian Paul
2003-08-06updated item 1.4Brian Paul
2003-08-06Shared dri driver resourcesKeith Whitwell
2003-08-06Not-quite-functional swrast-only dri driverKeith Whitwell
2003-08-06Shared radeon/r200 init codeKeith Whitwell
2003-08-06Added TOP to point to top of tree to find includes and libsBrian Paul
2003-08-06mga driver, brought over by Jon SmirlKeith Whitwell
2003-08-06r200 driver, brought over by Jon SmirlKeith Whitwell
2003-08-06miniglx test programsKeith Whitwell
2003-08-06Newer version of this fileKeith Whitwell
2003-08-05Store material attributes in an Attrib[] style array. This is aKeith Whitwell
first step to reviving/rescuing the 'vtx' rework from the old mesa tree.
2003-08-05Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell
2003-08-05Updates from Daniel Borca.Brian Paul
2003-08-01Fix typo (& instead of &&) to fix olympic.c bugKeith Whitwell
2003-07-30replace assertion with conditionalBrian Paul
2003-07-26Moved.Karl Schultz
2003-07-26Add the C++ and response files to the project so that they show up in the ↵Karl Schultz
project file list.
2003-07-26Reorganized projects so there is one project for each Mesa source subdir, ↵Karl Schultz
and put the actual project files in each subdir.
2003-07-26VC 6 Project FileKarl Schultz
2003-07-25minor option tweakKarl Schultz
2003-07-25Compiler/Linker "response" file containing compiler options and list of ↵Karl Schultz
files to compile/link for the C++ files in the glu library. It is easier to edit and maintain this infomation in flat files instead of trying to enter it into the VC project menus. The C++ files are compiled as a "pre-link" step.
2003-07-25Add documentation.Karl Schultz
2003-07-25Project now builds the C++ sources (with great difficulty). Add module ↵Karl Schultz
definition file (glu.def) to project.
2003-07-25add a dependency so that osmesa buildsKarl Schultz
2003-07-25cleanup - add comments and sort names.Karl Schultz
2003-07-24don't include malloc.h (bug 776574)Brian Paul
2003-07-24add osdemo projectKarl Schultz
2003-07-24project file for osdemoKarl Schultz
2003-07-24Add osmesa projectKarl Schultz
2003-07-24add symbols needed by osmesa.Karl Schultz
2003-07-24Project file for osmesaKarl Schultz
2003-07-24moved to top of tree.Karl Schultz
2003-07-24Microsoft Visual Studio 6 Workspace file for building Mesa and related ↵Karl Schultz
libraries. (Moved from src/mesa/drivers/windows to make it easier to find.) The project files belonging to the workspace are located elsewhere in the tree, closer to the modules they each build.
2003-07-24if texture color table is enabled, use the color table's format to evaluate ↵Brian Paul
the texture env function
2003-07-24fix location of mesa.defKarl Schultz
2003-07-24linker exports defsKarl Schultz
2003-07-24Project to build the gears demo program.Karl Schultz
2003-07-24Workspace to build Mesa demos and sample programs.Karl Schultz
2003-07-24Project file to build GLUT32.DLLKarl Schultz
2003-07-24Project file to build GLU32.DLLKarl Schultz
2003-07-24Source code for GDI driver.Karl Schultz
2003-07-24Project file to build gdi driver and OPENGL32.DLL.Karl Schultz
2003-07-24Project file to build tnl - creates static LIB that is later linked to make ↵Karl Schultz
a DLL.
2003-07-24Project file to build swrast - creates static LIB that is later linked to ↵Karl Schultz
make a DLL.
2003-07-24Project file to build core mesa - creates static LIB that is later linked to ↵Karl Schultz
make a DLL.
2003-07-24Visual Studio Workspace file for building Mesa. This workspace contains ↵Karl Schultz
projects for building core mesa, backend drivers (e.g., gdi, dx7, ...), GLU, and GLUT. The project files are placed in the appropriate places in the Mesa tree.