Age | Commit message (Expand) | Author |
2010-09-27 | d3d1x: properly support specifying MipLevels as 0 | Luca Barbieri |
2010-09-27 | d3d1x: support centroid interpolation | Luca Barbieri |
2010-09-27 | ureg: support centroid interpolation | Luca Barbieri |
2010-09-27 | d3d1x: link to libdrm for X11 platform too | Luca Barbieri |
2010-09-27 | d3d11: ignore StructureByteStride | Luca Barbieri |
2010-09-27 | d3d11: advertise IDXGIDevice1, not just IDXGIDevice | Luca Barbieri |
2010-09-27 | scons: Add MinGW-w64 prefixes for MinGW build. | Vinson Lee |
2010-09-27 | r600g: fix routing btw vertex & pixel shader | Jerome Glisse |
2010-09-27 | r600g: fix pointsprite & resource unbinding | Jerome Glisse |
2010-09-27 | r600g: build packet header once | Jerome Glisse |
2010-09-27 | r600g: fix index buffer drawing | Jerome Glisse |
2010-09-27 | d3d1x: link progs with CXXFLAGS | Luca Barbieri |
2010-09-27 | d3d1x: fix progs linking if not all EGL platforms are enabled | Luca Barbieri |
2010-09-27 | d3d1x: add private gitignore file | Luca Barbieri |
2010-09-27 | d3d1x: fix parallel build | Luca Barbieri |
2010-09-27 | gallium: add $(PROGS_DEPS) as dependencies for $(PROGS) | Luca Barbieri |
2010-09-27 | mesa: make makedepend an hard requirement | Luca Barbieri |
2010-09-27 | r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth(). | Tilman Sauerbeck |
2010-09-27 | r600g: add evergreen texture resource properly. | Dave Airlie |
2010-09-26 | r600g: Silence uninitialized variable warnings. | Vinson Lee |
2010-09-26 | r300g: fix macrotiling on R350 | Marek Olšák |
2010-09-26 | r600g: use depth decompression in new path | Jerome Glisse |
2010-09-26 | r600g: move around variables to share depth uncompression code | Jerome Glisse |
2010-09-26 | radeong: fix leaks | Joakim Sindholt |
2010-09-26 | util/u_blitter: fix leak | Joakim Sindholt |
2010-09-26 | r600g: set ENABLE_KILL on evergreen too | Bas Nieuwenhuizen |
2010-09-26 | r600g: set ENABLE_KILL in the shader state in the new design | Bas Nieuwenhuizen |
2010-09-26 | r600g: disable early cull optimization when occlusion query running | Jerome Glisse |
2010-09-26 | r600g: Include p_compiler.h instead of malloc.h. | Vinson Lee |
2010-09-26 | r600g: Remove unused variables. | Vinson Lee |
2010-09-26 | r600g: Don't return a value in function returning void. | Vinson Lee |
2010-09-26 | r300g: Remove unused variable. | Vinson Lee |
2010-09-26 | r300g: fix glsl-fs-pointcoord | Dave Airlie |
2010-09-25 | r600g: Remove unused variable. | Vinson Lee |
2010-09-25 | r300/compiler: Fix two mistakes in the presubtract optimization pass. | Tom Stellard |
2010-09-25 | softpipe: minor asst. clean-ups | Brian Paul |
2010-09-25 | softpipe: make clip state functions static | Brian Paul |
2010-09-25 | softpipe: make stream out state functions static | Brian Paul |
2010-09-25 | softpipe: make rasterizer state functions static | Brian Paul |
2010-09-25 | softpipe: make vertex state functions static | Brian Paul |
2010-09-25 | softpipe: make sampler state functions static | Brian Paul |
2010-09-25 | softpipe: make blend/stencil/depth functions static | Brian Paul |
2010-09-25 | softpipe: make shader-related functions static | Brian Paul |
2010-09-25 | softpipe: rename sp_state_fs.c -> sp_state_shader.c | Brian Paul |
2010-09-25 | st/dri: Remove unnecessary header. | Vinson Lee |
2010-09-25 | swrast: update comments for REMAINDER() macro | Brian Paul |
2010-09-25 | gallivm: fix repeat() function for NPOT textures | Brian Paul |
2010-09-25 | softpipe: fix repeat() function for NPOT textures | Brian Paul |
2010-09-25 | intel: Remove unnecessary header. | Vinson Lee |
2010-09-25 | r600g: Disable unused variables. | Vinson Lee |