Age | Commit message (Collapse) | Author |
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This change enabled gallium dri drivers by default under the
configure build system. Xorg drivers are built automaticaly
if a Xorg dev enviroment is installed and the Xorg version
is higher then 1.6.0.
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Using a hack in the configure script the gallium intel
drivers have 3 options. Off, nothing is built. On, the
driver and binaries are built. Auto, only the driver but
not the binaries and winsys is built.
Since the i915g driver builds everywhere its can enable
the driver per default, so we can get build coverage.
But building the binaries per default is a pain for
distributions and testers since they conflict on the
install target with the old mesa drivers. Which are more
stable/faster/better.
So this change gives us the best of both worlds.
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Fixes #21501
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Fixes #25355
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Conflicts:
src/mesa/main/version.h
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fixes fdo bug 25354
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
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(cherry picked from commit 2c307c775018e5b9680de8022ddf0ce3b6f560be)
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(cherry picked from commit b98db7bf697c3ed6e6df303e9dd66f7ac31eb3e2)
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(cherry picked from commit 4b3ec2acf2cc2830b0907e4fb4db8bd1ff4a18e3)
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(cherry picked from commit 0d31990b4742eccdf6ae6a3b3e16c81cc863085d)
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(cherry picked from commit 7dfea5c0722e9da101805c15b9dd26352816bca9)
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(cherry picked from commit d4dc2e30dada1be425e95ba270920db6eb210982)
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(cherry picked from commit 43080e40aa0d34423e10f1d50aad15289b2b9aec)
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(cherry picked from commit 04442841fb7e9138eb50ff692952ad7e8c3877d8)
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Fixes compilation errors on platforms with insufficient older installed
GL headers.
(cherry picked from commit d17af7d1e19e637e29db47bd8f6e3e579760c530)
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(cherry picked from commit 4df2f7af5e9b2c00ead92fe0ae49ed8491aef1d0)
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(cherry picked from commit a420056750908f7c2f9a7c18b3ab20f04e49711d)
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Borrow an idiom from the GNU build system which can handle `for'
loops over empty lists.
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i830 does not (and cannot!) support the any of the non-default
GL_POINT_SPRITE_R_MODE_NV settings. i915 and i965 could, but
currently do not. In both cases it would require mucking about with
the fragment shader.
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By using the hooks st/xorg provides us we can create a driver
specific implementation that uses the svga overlay engines.
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bcbfda71b03303d3f008a6f3cf8cb7d9667bf8d2 left out many blit paths.
This fixes up more of them to get Blender to work again.
Bug #25030.
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This will get single buffer, double buffer, and
joint single/double buffer (typical in CAD applications) done right,
at least as far as the frambuffer is concerned.
There are still problems with multiple contexts using the same
framebuffer because st_framebuffer_* calls assume the framebuffer
is bound to a single context.
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state in KMM mode"
This reverts commit 286bf89e5a1fc931dbf523ded861b809859485e2.
This doesn't appear to be correct, regression so revert it.
http://bugs.freedesktop.org/show_bug.cgi?id=25193
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This fixes invalid failed assertions when running multi-threaded apps.
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Conflicts:
progs/util/shaderutil.c
src/mesa/drivers/dri/r600/r600_context.c
src/mesa/main/version.h
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_mesa_TexParameterf calls set_tex_parameterf, which uses the params
argument as an array.
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Support still isn't completely correct, but it's better. piglit
point-sprite now passes. However, glean's pointSprite test fails. In
that test the texture on the sprite is somehow inverted as though
GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware
shouldn't be able to do that!
I believe there are also problems when not all texture units have
GL_COORD_REPLACE set. The hardware enable seems to be all or nothing.
Fixes bug #25313.
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_mesa_TexParameterf calls set_tex_parameteri, which uses the params
argument as an array.
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Simplify gl image level <-> miptree level mapping (are equal now).
Don't allocate miptree for images that won't fit in it (fixes #25230).
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miptrees
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_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument
as an array.
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_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument
as an array.
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_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument
as an array.
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