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AgeCommit message (Expand)Author
2009-07-02mesa: Assume depth textures have a single level unless told otherwise.José Fonseca
2009-07-02mesa: s/TRUE/GL_TRUEKeith Whitwell
2009-07-02r300g: Readd trace driver supportJakob Bornecrantz
2009-07-02i915g: Readd trace driver supportJakob Bornecrantz
2009-07-02trace: Add drm api integrationJakob Bornecrantz
2009-07-02glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell
2009-07-02Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell
2009-07-02radeon/r200/r300: drop radeon renderbuffer private width/heightDave Airlie
2009-07-02radeon/r300: use base width/height.Dave Airlie
2009-07-02mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell
2009-07-02i965: fixes for JMPIXiang, Haihao
2009-07-01r300g: Fix recursive Draw flush.Corbin Simpson
2009-07-01r300g: Use floats for surface_copy texcoords, use correct src and dest.Corbin Simpson
2009-07-01radeon-gallium: Adapt to drm_api changes.Corbin Simpson
2009-06-30intel: Avoid pointer arithmetic on void *.Eric Anholt
2009-06-30i965: Increase G4X default VS URB allocation to actually allow 32 threads.Eric Anholt
2009-06-30demos: Set the depth mask correctly to get the desired blendingIan Romanick
2009-07-01nouveau: return some supported zeta formatsBen Skeggs
2009-07-01nouveau: deal with PIPE_CAP_TGSI_CONT_SUPPORTEDBen Skeggs
2009-07-01nouveau: fix build...Ben Skeggs
2009-07-01drm/st: Remove drm_api struct from driversJakob Bornecrantz
2009-06-30i965: first attempt at handling URB overflow when there's too many vs outputsBrian Paul
2009-06-30i965: use BRW_MAX_MRFBrian Paul
2009-06-30i965: use BRW_MAX_GRF, BRW_MAX_MRFBrian Paul
2009-06-30i965: move BRW_MAX_GRF, define BRW_MAX_MRFBrian Paul
2009-06-30i965: defined BRW_MAX_MRFBrian Paul
2009-06-30i965: comments and a new assertionBrian Paul
2009-06-30mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell
2009-06-30i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt
2009-06-30mesa/dlist: fixes and improvements for material cachingKeith Whitwell
2009-06-30progs/trivial: add dlist-mat-tri.cKeith Whitwell
2009-06-30progs/trivial: add test case for short-circuiting material changesKeith Whitwell
2009-06-30mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell
2009-06-30progs/trivial: add dlist-flat-tri.cKeith Whitwell
2009-06-30mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell
2009-06-30progs/trivial: add dlist-recursive-callKeith Whitwell
2009-06-30dlist-tri-flat-tri: make tri render differently if flatshade not enabledKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell
2009-06-30progs/trivial: add test case for lighting plus per-vertex materialsKeith Whitwell
2009-06-30progs/isosurf: add materials mode for glVertex + TRISTRIPKeith Whitwell
2009-06-30mesa: remove whitespaceKeith Whitwell
2009-06-30mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell
2009-06-30mesa: fix material inputs in ffvertex_prog.cKeith Whitwell
2009-06-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-06-30gallium: remove the pipe_sampler_state::shadow_ambient fieldBrian Paul
2009-06-30mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET
2009-06-30glx: plug a leakKristof Ralovich
2009-06-30glx: fix null pointer dereference segfault (bug 22546)Brian Paul
2009-06-30progs/util: make sure function pointers are initializedKeith Whitwell