summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2010-10-11i965: Always use the new FS backend on gen6.Eric Anholt
2010-10-11i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src operands.Eric Anholt
2010-10-11i965: Don't compute-to-MRF in gen6 VS math.Eric Anholt
2010-10-11i965: Expand uniform args to gen6 math to full registers to get hstride == 1.Eric Anholt
2010-10-11i965: Don't compute-to-MRF in gen6 math instructions.Eric Anholt
2010-10-11i965: Add a couple of checks for gen6 math instruction limits.Eric Anholt
2010-10-11i965: Don't consider gen6 math instructions to write to MRFs.Eric Anholt
2010-10-11glsl: Changes in generated file glsl_lexer.cppChad Versace
2010-10-11glsl: Add lexer rules for uint and uvecN (N=2..4)Chad Versace
2010-10-11glsl: Add glsl_type::uvecN_type for N=2,3Chad Versace
2010-10-11intel_extensions: Add ability to set GLSL version via environmentChad Versace
2010-10-11r200: revalidate after radeon_update_renderbuffersDaniel Vetter
2010-10-11i965: Compute to MRF in the new FS backend.Eric Anholt
2010-10-11i965: Give the FB write and texture opcodes the info on base MRF, like math.Eric Anholt
2010-10-11i965: Give the math opcodes information on base mrf/mrf len.Eric Anholt
2010-10-11i965: Move FS backend structures to a header.Eric Anholt
2010-10-11i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.Eric Anholt
2010-10-11i965: Split FS_OPCODE_DISCARD into two steps.Eric Anholt
2010-10-11llvmpipe: Use lp_tgsi_info.José Fonseca
2010-10-11gallivm: More detailed analysis of tgsi shaders.José Fonseca
2010-10-11tgsi: Export some names for some tgsi enums.José Fonseca
2010-10-11gallium: Define C99 restrict keyword where absent.José Fonseca
2010-10-11gallivm: Eliminate unsigned integer arithmetic from texture coordinates.José Fonseca
2010-10-11llvmpipe: Remove outdated comment about stencil testing.José Fonseca
2010-10-11r600g: don't run with scissors.Dave Airlie
2010-10-11r600g: add TXL opcode support.Dave Airlie
2010-10-11r600g: enable vertex samplers.Dave Airlie
2010-10-11r600g: evergreen has no request size bit in texture word4Dave Airlie
2010-10-11r600g: fix input/output Z export mixup for evergreen.Dave Airlie
2010-10-10gallivm: Pass texture coords derivates as scalars.José Fonseca
2010-10-10gallivm: Use variables instead of Phis in loops.José Fonseca
2010-10-10gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...José Fonseca
2010-10-10gallivm: Fix a long standing bug with nested if-then-else emission.José Fonseca
2010-10-10dri/nv10: Fake fast Z clears for pre-nv17 cards.Francisco Jerez
2010-10-10dri/nouveau: Minor cleanup.Francisco Jerez
2010-10-09gallivm: Cleanup the rest of the flow module.José Fonseca
2010-10-09gallivm: Simplify if/then/else implementation.José Fonseca
2010-10-09gallivm: Factor out the SI->FP texture size conversion for SoA path tooJosé Fonseca
2010-10-09gallivm: Remove support for Phi generation.José Fonseca
2010-10-09gallivm: Use varilables instead of Phis for cubemap selection.José Fonseca
2010-10-09gallivm: Don't generate Phis for execution mask.José Fonseca
2010-10-09gallivm: Special bri-linear computation path for unmodified rho.José Fonseca
2010-10-09gallivm: Less code duplication in log computation.José Fonseca
2010-10-09util: Defined M_SQRT2 when not available.José Fonseca
2010-10-09gallivm: Handle code have ret correctly.José Fonseca
2010-10-09llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.José Fonseca
2010-10-09llvmpipe: simplified SSE2 swz/unswz routinesKeith Whitwell
2010-10-09llvmpipe: clean up shader pre/postamble, try to catch more early-zKeith Whitwell
2010-10-09llvmpipe: try to be sensible about whether to branch after mask updatesKeith Whitwell
2010-10-09gallivm: simpler uint8->float conversionsKeith Whitwell