Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-11-29 | mesa: Fix array out-of-bounds access by _mesa_TexGenf. | Vinson Lee | |
_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array. | |||
2009-11-28 | mesa: Fix array out-of-bounds access by _mesa_TexGeni. | Vinson Lee | |
_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array. | |||
2009-11-28 | dri: Fix potential null pointer dereference in driBindContext. | Vinson Lee | |
2009-11-28 | mesa: Fix array out-of-bounds access in _mesa_TexEnvf. | Vinson Lee | |
_mesa_TexEnvf calls _mesa_TexEnvfv, which uses the param argument as an array. | |||
2009-11-28 | radeon: need to flush cs when moving images between mipmap trees | Maciej Cencora | |
2009-11-28 | util: Fix bad code. | Corbin Simpson | |
Uf. How embarrassing. | |||
2009-11-28 | util: Improve bitcount. | Corbin Simpson | |
Sorry for not pushing this before, it got lost in stashes. | |||
2009-11-28 | i965g: link xorg state tracker with -ldrm_intel | Dave Airlie | |
2009-11-27 | nv50: do conversion of last insn to 64 bit format first | Christoph Bumiller | |
Simplifies things since the second to last one will then be converted in the subsequent pass that ensures alignment automatically. | |||
2009-11-27 | nv50: bswap32 the polygon stipple pattern | Christoph Bumiller | |
The hardware wants the pattern the same way it is passed to glPolygonStipple. | |||
2009-11-27 | gallium/util: added util_bswap32() | Christoph Bumiller | |
2009-11-27 | scons: Promote pointer arithmetic to error. | José Fonseca | |
All code covered by scons is being built on multiple OSes, so pointer arithmetic must really be addressed when spotted. | |||
2009-11-27 | configs: Warn about pointer arithmetic. | José Fonseca | |
It's not portable. Warn to help catching it early. | |||
2009-11-27 | mesa: Avoid void pointer arithmetic. | José Fonseca | |
2009-11-27 | svga: fix for not using texture width/height/depth arrays | Roland Scheidegger | |
2009-11-27 | r300g,llvmpipe: fix some more merge problems | Roland Scheidegger | |
2009-11-27 | Merge branch 'width0' | Roland Scheidegger | |
Conflicts: src/gallium/drivers/r300/r300_texture.c src/gallium/state_trackers/xorg/xorg_exa.c src/mesa/state_tracker/st_cb_texture.c | |||
2009-11-27 | st/xorg: proper fix for compositing after rounding up | Keith Whitwell | |
Basically don't round up shared textures. This fixes compiz, but I'm afraid that rounding up texture sizes here in the driver is doomed, as it will inevitably break texture wrap modes. | |||
2009-11-27 | rbug: Mention where the GUI can be found. | José Fonseca | |
2009-11-27 | svga: Re-add shader dumping. | José Fonseca | |
2009-11-27 | Revert "st/xorg: fix composite after texture size changes" | Keith Whitwell | |
This reverts commit 124ae596806f1a77af46f1f0e446d448da6e953a. Pushed by mistake | |||
2009-11-27 | st/xorg: fix composite after texture size changes | Keith Whitwell | |
2009-11-27 | wgl: Fix copy'n'paste typo in comment. | José Fonseca | |
2009-11-27 | svga: Handle comment tokens when dumping. | José Fonseca | |
2009-11-27 | svga: Use consistent names for public symbol names of shader dumping facilities. | José Fonseca | |
2009-11-27 | svga: Use consistent file names for dumping facilities. | José Fonseca | |
2009-11-27 | st/xorg: speculatively round textures up to nearest POT | Keith Whitwell | |
I'm not sure if this is a great change, but helps with caching. Probably we want to turn this on/off on a driver-by-driver basis. | |||
2009-11-27 | st/xorg: free last fence | Keith Whitwell | |
2009-11-27 | svga: flush our command buffer after the 8th distinct render target | Keith Whitwell | |
This helps improve the surface cache behaviour in the face of the large number of single-use render targets generated by EXA and the xorg state tracker. Without this we can reference hundreds of individual render targets from a command buffer, which leaves little scope for sharing or reuse of those targets. Flushing early means we can start reusing textures much sooner. This shouldn't have much effect on normal 3d rendering as it's pretty rare to have a command buffer with >8 different render targets in that world. | |||
2009-11-27 | svga: add DEBUG_CACHE option | Keith Whitwell | |
2009-11-27 | vega: Update shader headers. | Michal Krol | |
Drop the 1.1 version suffix. | |||
2009-11-27 | python/tests: Update shader headers. | Michal Krol | |
Drop the 1.1 version suffix. | |||
2009-11-27 | svga: Update text shader header. | Michal Krol | |
2009-11-27 | vl: Do not emit tgsi_version token. | Michal Krol | |
2009-11-27 | tgsi: Remove tgsi_version token. | Michal Krol | |
2009-11-27 | gallium: Remove tgsi_version token. | Michal Krol | |
Not really needed, never served its purpose. | |||
2009-11-26 | svga: Prevent potential null pointer dereference in vmw_surface.c. | Vinson Lee | |
2009-11-26 | gallium: fix more statetrackers/drivers for not using texture ↵ | Roland Scheidegger | |
width/height/depth arrays | |||
2009-11-26 | tgsi/exec: Fix orientation of DDY. | Michal Krol | |
2009-11-26 | tgsi/exec: Force return from a subroutine at ENDSUB. | Michal Krol | |
2009-11-26 | draw: Fix max_index check. | Keith Whitwell | |
We want to fallback to draw splitting when vertex element indices might be too high for atomic draw path (currently limited to 4095). | |||
2009-11-26 | tgsi/ureg: Add forgotten goto in ureg_DECL_constant(). | Michal Krol | |
2009-11-26 | llvmpipe: Fake missing SSSE3 when simulation less capabable machines. | José Fonseca | |
SSE3 != SSSE3 and so far we only use the later. | |||
2009-11-26 | llvmpipe: Update/correct CPU requirements. | José Fonseca | |
There are no hard requirements at the moment. We don't really emit any sse3 yet. Just some ssse3. Thanks to Roland for spotting these incorrections. | |||
2009-11-25 | Improve implementation of GL_POINT_SPRITE_COORD_ORIGIN errors | Ian Romanick | |
This enum is only supported for OpenGL 2.0. If a driver supports OpenGL 1.4 and GL_ARB_point_sprite, using this enum should generate an error. This is important because, for example, i915 and i830 can support GL_ARB_point_sprite, but they cannot support GL_POINT_SPRITE_COORD_ORIGIN. This commit just removes the check for NV_point_sprite, which is completely wrong, and add some comments describing what the code should do. I don't see an easy way to check for version >= 2.0 from inside Mesa. Perhaps we should add an extension GL_MESA_point_sprite_20 (like Intel's old GL_EXT_packed_pixels_12) to indicate that this added bit of functionality is available. Also note that glean's pointSprite test only checks for GL_ARB_point_sprite before trying to use GL_POINT_SPRITE_COORD_ORIGIN. Naturally, that fails on non-2.0 implementations (i.e., Mac OS X on GMA 950). | |||
2009-11-26 | Merge commit 'origin/st-shader-varients' | Roland Scheidegger | |
Conflicts: src/mesa/state_tracker/st_atom_shader.c src/mesa/state_tracker/st_program.c | |||
2009-11-25 | scons: Make it work with MinGW build of LLVM 2.6. | José Fonseca | |
LLVM 2.5 is no longer supported on windows. | |||
2009-11-25 | tgsi: Fix token builder. | Michal Krol | |
2009-11-25 | tgsi: Update raw token dumper after token definition changes. | Michal Krol | |
2009-11-25 | glsl/apps: Make compile more shell friendly. | Michal Krol | |