Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-27 | intel: Fix flipped condition in ARB_sync GetSYnciv(GL_SYNC_STATUS). | Eric Anholt | |
Bug #24435 (cherry picked from commit d56125a298106d81e10674f1c4b3b43b51a5139d) | |||
2009-10-27 | intel: added region draw_x/y offsets in x/y_tile_swizzle() funcs | Brian Paul | |
This fixes the second part of bug 23552. | |||
2009-10-27 | radeon: add case for MESA_FORMAT_X8_Z24 in radeon_create_renderbuffer() | Brian Paul | |
2009-10-27 | intel: silence warning | Brian Paul | |
2009-10-27 | mesa: debug code for glBlitFramebuffer() | Brian Paul | |
2009-10-27 | via: silence unused var warnings | Brian Paul | |
2009-10-27 | intel: minor clean-up, comments | Brian Paul | |
2009-10-27 | intel: use _mesa_get_current_tex_unit() helper | Brian Paul | |
2009-10-27 | mesa: s/Bilt/Blit | Brian Paul | |
2009-10-27 | mesa: more texture debug code changes, improvements | Brian Paul | |
2009-10-27 | mesa: minor code clean-up in client_state() | Brian Paul | |
2009-10-27 | mesa: avoid redundant state setting in glClientActiveTexture | Brian Paul | |
Plus add code for verbose/debugging. | |||
2009-10-27 | intel: fix comment, formatting | Brian Paul | |
2009-10-27 | progs/tests: added new blitfb.c test | Brian Paul | |
Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72 | |||
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-27 | draw: Fix memory leak. | Vinson Lee | |
This would only be hit if we got and invalid index_size. | |||
2009-10-27 | docs: document Intel glBitmap fixes | Brian Paul | |
2009-10-27 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-28 | nv50: activate more lanes in a warp | Christoph Bumiller | |
Some cards have crippling defaults set and use only 4 of 32 lanes. This should activate 16 on these. Those that allow 32 by default should still do so. Found out by Marcin Kościelnicki. | |||
2009-10-27 | progs/tests: added new blitfb.c test | Brian Paul | |
Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72 | |||
2009-10-27 | intel: fix src offset bug in do_copy_texsubimage() | Brian Paul | |
Use src->draw_offset intead of zero. Zero usually worked, except when the src renderbuffer is actually a texture mipmap level higher than zero. Fixes progs/test/blitfb.c test. | |||
2009-10-27 | glsl: fix memory leak | Brian Paul | |
A slightly modified version of a patch from Vinson Lee. | |||
2009-10-27 | i915: Fix driver for the miptree x/y offset changes. | Eric Anholt | |
Bug #24734. | |||
2009-10-27 | st/xorg: Adopt to new dirty clip rect type | Jakob Bornecrantz | |
2009-10-27 | i965: be clear that the Fallback field is a boolean, not a bitfield | Brian Paul | |
2009-10-27 | Revert "i965: fix hacked Fallback usage in brw_prepare_vertices()" | Brian Paul | |
This reverts commit 8810b8f67135185d1044746bb861fe2ff997626c. It turns out the i965 driver uses the intel->Fallback field as a boolean, not as a bitmask. The intelFallback() function is a no-op in the i965 driver. It would have been nice if there were some comments about this. I'll fix that next... | |||
2009-10-27 | draw: Fix memory leak. | Vinson Lee | |
This would only be hit if we got and invalid index_size. | |||
2009-10-26 | progs/tests: Fix MSVC build. | Vinson Lee | |
2009-10-26 | docs: document Intel glBitmap fixes | Brian Paul | |
2009-10-26 | intel: fix GL state bugs in intel_texture_bitmap() | Brian Paul | |
Need to push texture state and polygon state too. Fixes rendering glitches seen in progs/demos/engine when changing the rendering mode (wireframe, texture modes). This makes bitmap rendering a little slower, unfortunately. | |||
2009-10-26 | scons: Define _USE_MATH_DEFINES on MSVC. | José Fonseca | |
2009-10-26 | windows: added remap.[ch] to project files | Brian Paul | |
Untested. Other updates may be needed to reflect the current source files. | |||
2009-10-26 | mesa: Add remap.c to SConscript. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-26 | st/xorg: initialize indexes before reswizzling for yuv | Zack Rusin | |
2009-10-26 | st/xorg: stop overflowing yuv buffers | Zack Rusin | |
2009-10-26 | st/xorg: add yuv vertex shader | Zack Rusin | |
plus some general fixes | |||
2009-10-26 | st/xorg: add yuv shaders | Zack Rusin | |
2009-10-26 | r300g: read occlusion query results from both Z pipes on RV530 | Marek Olšák | |
2009-10-26 | r300g: add cubemap support | Marek Olšák | |
Also, set a pitch for rectangles only. | |||
2009-10-25 | progs/tests: disable blending while drawing text | Brian Paul | |
2009-10-25 | mesa: choose texture format in core mesa, not drivers | Brian Paul | |
Call the ctx->Driver.ChooseTextureFormat() function from core Mesa's _mesa_[Copy]TexImage functions instead of in the driver functions. One less thing for drivers to do. | |||
2009-10-25 | mesa: remove _mesa_compressed_texture_size_glenum() stub | Brian Paul | |
2009-10-25 | mesa: remove _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | mesa: remove calls to _mesa_compressed_row_stride() | Brian Paul | |
2009-10-25 | glide: remove _mesa_compressed_row_stride() calls | Brian Paul | |
And fix incorrect first parameter. | |||
2009-10-25 | mesa: remove _mesa_compressed_row_stride() calls | Brian Paul | |