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2009-07-30r300g: Use radeon compiler for fragment programsNicolai Hähnle
This is entirely untested on R500, and needs more testing on R300.
2009-07-30r300g: Remove extraneous printfNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-30r300g: Use r300compiler for vertex shadersNicolai Hähnle
2009-07-30r300/compiler: Remove inst_offset from r500_fragment_program_codeNicolai Hähnle
The field is not used, and in any case it would be more interesting to manipulate from *outside* the compiler if we ever wanted to load several fragment programs at the same time or something. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-30progs/vp: Correct the PARAM array sizes in arl-*.txtIan Romanick
2009-07-30softpipe: Mark texture dirty when unmapped.Chia-I Wu
When a texutre transfer is mapped for writing, mark the texture dirty when unmapped. This was done in surface creation, and this commit moves it to happen in texture unmapping. This fixes subtex test in progs/tests/. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-07-30mesa: re-enable _mesa_source_buffer_exists() callBrian Paul
Somehow this code wound up inside a comment a while back.
2009-07-30mesa: get_current_tex_unit() helper functionBrian Paul
2009-07-30mesa: refactor glGetTexImage error checking codeBrian Paul
2009-07-30tests: glGetTexImage() testBrian Paul
2009-07-30mesa: simplify _mesa_select_tex_image()Brian Paul
2009-07-30mesa: simplify _mesa_set_tex_image()Brian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: move misplaced return statementBrian Paul
Fixes regression from commit 7d93f817c9c5222e2bdbaa9fa9f03fc502bfe878
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30mesa: add missing return after catching program errorBrian Paul
2009-07-30Merge branch 'mesa_7_5_branch'Brian Paul
2009-07-30docs: document new i915/945 extensionsBrian Paul
2009-07-30mesa st: Change the preferred internal format for some RGB formats.Thomas Hellstrom
For GL_RGB5, GL_RGB4 and GL_R3_G3_B2, prefer PIPE_FORMAT_R5G6B5_UNORM over PIPE_FORMAT_A1R5G5B5_UNORM, since hardware is more likely to support the previous format for rendering. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30mesa st: Report unsupported render-to-texture formats.Thomas Hellstrom
If a texture image is bound to a framebuffer for render-to-texture, but the hardware doesn't support rendering to its internal format, report the framebuffer as incomplete with FRAMEBUFFER_UNSUPPORTED. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-07-30tgsi: Add proper constraints to sanity.Michal Krol
2009-07-30tgsi: Declare a LOOP register.Michal Krol
The only valid usage for LOOP/ENDLOOP instructions is LOOP[0] as a destination register. The only valid usage for the remaining instructions is LOOP[0].x as an indirect register.
2009-07-30tgsi: Fix number operands for LOOP/ENDLOOP.Michal Krol
2009-07-30vbo: Fix build on windows.Michal Krol
2009-07-30tgsi: Document LOOP/ENDLOOP instruction operation.Michal Krol
2009-07-30i965: Postpone ff_sync message in CLIP kernel on IGDNGXiang, Haihao
In addition, it guarantees ff_sync message is issued
2009-07-30r600: fix mipmapsAlex Deucher
redbook mipmap works
2009-07-29i915: Add support for EXT_stencil_two_side and ATI_separate_stencil.Eric Anholt
Passes tests/stencil_twoside and glean/stencil2.
2009-07-29i915: Add ARB_point_sprite since we already expose NV_point_sprite.Eric Anholt
It's all fallbacks anyway due to the DD_POINT_ATTEN fallback.
2009-07-29gallium: fix SSE shadow texture instructionsBrian Paul
When sampling a 2D shadow map we need 3 texcoord components, not 2. The third component (distance from light source) is compared against the texture sample to return the result (visible vs. occluded). Also, enable proper handling of TGSI_TEXTURE_SHADOW targets in Mesa->TGSI translation. There's a possibility for breakage in gallium drivers if they fail to handle the TGSI_TEXTURE_SHADOW1D / TGSI_TEXTURE_SHADOW2D / TGSI_TEXTURE_SHADOWRECT texture targets for TGSI_OPCODE_TEX/TXP instructions, but that should be easy to fix. With these changes, progs/demos/shadowtex.c renders properly again with softpipe.
2009-07-29r600: remove extraneous semicolonAlex Deucher
2009-07-29r600: fix texture pitch alignmentAlex Deucher
fixes texwrap
2009-07-29r600: minor fixesAlex Deucher
- set MAX_LOD properly - min texel pitch is 8 texels - emit old command buffer when re-initing base state
2009-07-29r300: Cleanup r300_fragment_program_codeNicolai Hähnle
Configuration register values are now stored directly in that structure. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29r300/compiler: Adapt AllocateHwInputs interface to common usage patternNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-07-29swrast: enable ARB_vertex_array_object.Eric Anholt
It was getting enabled anyway but without the entrypoints installed. Whoops.
2009-07-29mesa/st: short-circuit glFinish calls on WIN32 onlyKeith Whitwell
Windows opengl32.dll calls glFinish prior to every swapbuffers, which makes it pretty hard to get decent performance... Work around by mapping finish to flush on PIPE_OS_WINDOWS. This is conformant, though it might confuse poorly-written benchmarks which attempt to measure a single event rather than figuring out the rate of continuous processing.
2009-07-29mesa/st: recognize no-op scissor state when checking clear_with_quadsKeith Whitwell
Some apps enable scissor but set the rectangle to the dimensions of the window. Don't let this force us onto a slower clear path.
2009-07-29util: _debug_printf should print even when DEBUG is not definedKeith Whitwell
The leading underscore is meaningful... This function is used by _warning and _error functions as well as the more common debug_printf(). debug_printf (without underscore) gets turned off when DEBUG is disabled, but warning/error messages still use this function to get their message out. (cherry picked from commit 0ac879dca797360570543d5bd0fd64f8fb8e566e)
2009-07-29r600: emit fog color in PS input map, fix fog related applicationsCooper Yuan
2009-07-29R6xx/r7xx: VS export fog color as parameterCooper Yuan
2009-07-29nv50: support non-blocking query_result()Ben Skeggs
2009-07-29nouveau: map_range returning -EBUSY isn't necessarily an errorBen Skeggs
2009-07-29nv50: correct zeta formatsChristoph Bumiller
What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
2009-07-29nv50: use new 2D surface format namesChristoph Bumiller
2009-07-29nv50: support more vtxelt formatsChristoph Bumiller
NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
2009-07-29nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller
2009-07-29nv50: TIC/TSC fixes and additionsChristoph Bumiller
Red and blue were interchanged in TIC. Add border color and some formats.
2009-07-29nv50: fix sx/dx typo in transfer_rect_m2mfChristoph Bumiller
2009-07-29nv50: fix viewport transformChristoph Bumiller
The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly.