Age | Commit message (Expand) | Author |
2011-02-27 | i915g: implement cache flushing | Daniel Vetter |
2011-02-27 | i915g: buffer validation for blitter | Daniel Vetter |
2011-02-27 | i915g: buffer validation for render state | Daniel Vetter |
2011-02-27 | i915g/winsys: buffer validation support | Daniel Vetter |
2011-02-27 | i915g: add raw batchbuffer dumping in drm winsys | Daniel Vetter |
2011-02-27 | i915g: cleanup static state calculation, part 2 | Daniel Vetter |
2011-02-27 | i915g: cleanup static state calculation, part 1 | Daniel Vetter |
2011-02-27 | glsl/builtins: Fix return type for textureSize sampler2DArray variants. | Kenneth Graunke |
2011-02-26 | glx: Adjust the MESA_multithread_makecurrent spec to match implementation. | Eric Anholt |
2011-02-26 | intel: Use the current context rather than last bound context for a drawable. | Eric Anholt |
2011-02-26 | dri2: Don't call the dri2 flush hook for swapbuffers unless we have a context. | Eric Anholt |
2011-02-26 | glx: Don't do the implicit glFlush in SwapBuffers if it's the wrong drawable. | Eric Anholt |
2011-02-26 | mesa: Add new MESA_multithread_makecurrent extension. | Eric Anholt |
2011-02-26 | i915g: make dynamic state emission actually lazy | Daniel Vetter |
2011-02-26 | gallivm: Initialize stack values | Jakob Bornecrantz |
2011-02-26 | glsl/Makefile: Remove builtin_function.cpp if generation fails. | Arkadiusz Miskiewicz |
2011-02-26 | i915g: Handle null constants properly | Jakob Bornecrantz |
2011-02-26 | i915g: fix null deref in draw_rect emission | Daniel Vetter |
2011-02-26 | i915g: simplify math in constants emission | Daniel Vetter |
2011-02-26 | i915g: Use the same debug env vars in drm and sw winsys | Jakob Bornecrantz |
2011-02-26 | i915g: Use unchecked writes in sw winsys batchbuffer | Jakob Bornecrantz |
2011-02-26 | Check for out of memory when creating fence | Alan Hourihane |
2011-02-26 | util: Don't destroy shaders null shaders | Jakob Bornecrantz |
2011-02-26 | util: Don't create array texture shaders if the driver doesn't support it | Jakob Bornecrantz |
2011-02-25 | i965/fs: Initial plumbing to support TXD. | Kenneth Graunke |
2011-02-25 | i965/fs: Complete TXL support on gen5+. | Kenneth Graunke |
2011-02-25 | i965/fs: Complete TXL support on gen4. | Kenneth Graunke |
2011-02-25 | i965/fs: Use a properly named constant in TXB handling. | Kenneth Graunke |
2011-02-25 | i965: Add #defines for gen4 SIMD8 TXB/TXL with shadow comparison. | Kenneth Graunke |
2011-02-25 | gallium/tgsi: shuffle ureg_src structure to work around gcc4.6.0 issue | Jerome Glisse |
2011-02-25 | gallium/st: place value check before value is use | Jerome Glisse |
2011-02-25 | gallium/util: add 1d/2d mipmap generation support | Dave Airlie |
2011-02-24 | scons: Reduce all Cygwin platform names to 'cygwin'. | Vinson Lee |
2011-02-25 | r600g: explicity set sign bits for RGTC | Dave Airlie |
2011-02-25 | r600g: bc 4/5 or rgtc textures need to be tiled as well. | Dave Airlie |
2011-02-25 | r300g: explicit sign bits on RGTC textures | Dave Airlie |
2011-02-24 | i965: Increase Sandybridge point size clamp in the clip state. | Kenneth Graunke |
2011-02-24 | intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebuffer | Neil Roberts |
2011-02-24 | nvc0: fix PointCoord enable in FP header | Christoph Bumiller |
2011-02-24 | nvc0: change TGSI CMP translation to use slct | Christoph Bumiller |
2011-02-24 | nvc0: sprite coord enable is per GENERIC, not overall index | Christoph Bumiller |
2011-02-24 | nvc0: fix new_value calls using type instead of size | Christoph Bumiller |
2011-02-24 | nvc0: set local memory usage info in shader header | Christoph Bumiller |
2011-02-24 | nvc0: don't fold loads from local memory | Christoph Bumiller |
2011-02-24 | nvc0: presin and preex2 can load from const space | Christoph Bumiller |
2011-02-24 | nvc0: kick out empty live ranges | Christoph Bumiller |
2011-02-24 | nvc0: preemptively insert branch at ENDIF | Christoph Bumiller |
2011-02-24 | nvc0: correct allocation of constrained registers | Christoph Bumiller |
2011-02-24 | nvc0: sync textures with render targets ourselves | Christoph Bumiller |
2011-02-24 | nvc0: improve userspace fencing | Christoph Bumiller |