Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-05-08 | wgl: Export pixelformats with accumulation bits. | José Fonseca | |
2009-05-08 | mesa/st: cope with non-ibo index data in st_draw_feedback.c | Keith Whitwell | |
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case. | |||
2009-05-08 | util/upload: catch failures to map_range and return error | Keith Whitwell | |
Caller may be able to do something about this - eg flush and retry. | |||
2009-05-08 | scons: mingw is broken with -O1 and higher | Keith Whitwell | |
2009-05-08 | stw: fix potential uninitialized use of curctx | Keith Whitwell | |
2009-05-08 | wgl: Enforce a minimum 1x1 framebuffer size. | José Fonseca | |
2009-05-08 | wgl: Add assertion for missing function. | José Fonseca | |
2009-05-08 | wgl: Remove unused variable. | José Fonseca | |
2009-05-08 | mesa: Make _mesa_share_state thread safe. | José Fonseca | |
2009-05-08 | wgl: Implement ShareLists. | José Fonseca | |
2009-05-08 | progs/trivial: add test for vertex program invarient transform | Keith Whitwell | |
2009-05-08 | mesa: more complete fix for transform_invarient glitches | Keith Whitwell | |
Add a new flag mvp_with_dp4 in the context, and use that to switch both ffvertex.c and programopt.c vertex transformation code to either DP4 or MUL/MAD implementations. | |||
2009-05-08 | mesa/main: set PREFER_DP4 to match position_invarient code | Keith Whitwell | |
This is a quick fix for z fighting in quake4 caused by the mismatch between vertex transformation here and in the position_invarient code. Full fix would be to make this driver-tunable and adjust both position_invarient and ffvertex_prog.c code to respect driver preferences. | |||
2009-05-08 | wgl: Implemente SwapLayerBuffers. | José Fonseca | |
2009-05-08 | scons: Don't use deprecated Options. | José Fonseca | |
2009-05-08 | util: Limit the stack walk to avoid referencing undefined memory. | José Fonseca | |
2009-05-08 | gallium/tgsi: hack around linker/archiver breakage | Keith Whitwell | |
Add a dummy function which exists only so that tgsi_text_translate() doesn't get magic-ed out of the libtgsi.a archive by the build system. Don't remove unless you know this has been fixed - check on mingw/scons builds as well. | |||
2009-05-08 | progs/trivial: add vbo-noninterleaved test | Keith Whitwell | |
2009-05-08 | wgl: Include alpha bits in pixel format's cColorBits field. | José Fonseca | |
2009-05-08 | gallium/draw: cope with unused vertex_elements | Keith Whitwell | |
2009-05-08 | trivial: add line-flat.c | Keith Whitwell | |
2009-05-08 | wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL. | José Fonseca | |
2009-05-08 | pb: Save the stack backtrace when creating/mapping a debug buffer. | José Fonseca | |
2009-05-08 | pb: Dump the fenced buffer sizes. | José Fonseca | |
2009-05-08 | mesa/st: keep surface_copy arguments positive | Keith Whitwell | |
The src/dest x,y, and w,h arguments of the pipe->surface_copy function are unsigned and the drivers aren't expecting negative (or extremly-large unsigned) values as inputs. Trim the requests at the state-tracker level before passing down. | |||
2009-05-08 | mesa/st: remove redundant call to st_finish in CopyTexSubImage | Keith Whitwell | |
Rendering should already have been flushed, any synchronization will be done by the driver or memory manager. | |||
2009-05-08 | wgl: Export pixelformats with accumulation bits. | José Fonseca | |
2009-05-08 | mesa/st: cope with non-ibo index data in st_draw_feedback.c | Keith Whitwell | |
Previously only non-indexed or indicies-in-a-vbo cases were handled in this code. This change adds the missing regular indices-in-memory case. | |||
2009-05-08 | util/upload: catch failures to map_range and return error | Keith Whitwell | |
Caller may be able to do something about this - eg flush and retry. | |||
2009-05-08 | scons: mingw is broken with -O1 and higher | Keith Whitwell | |
2009-05-08 | stw: fix potential uninitialized use of curctx | Keith Whitwell | |
2009-05-08 | wgl: Enforce a minimum 1x1 framebuffer size. | José Fonseca | |
2009-05-08 | wgl: Add assertion for missing function. | José Fonseca | |
2009-05-08 | wgl: Remove unused variable. | José Fonseca | |
2009-05-08 | mesa: Make _mesa_share_state thread safe. | José Fonseca | |
2009-05-08 | wgl: Implement ShareLists. | José Fonseca | |
2009-05-08 | nouveau: respect GALLIUM_STATE_TRACKERS_DIRS | Ben Skeggs | |
2009-05-08 | nouveau: remove dri1 code now we're using the dri state tracker | Ben Skeggs | |
2009-05-08 | nouveau: use dri state tracker for dri1 | Ben Skeggs | |
2009-05-07 | mesa: make the array object save/remove functions static | Brian Paul | |
2009-05-07 | mesa: clean-up vertex array object VBO unbinding and delete/refcounting | Brian Paul | |
Don't really delete vertex array objects until the refcount hits zero. At that time, unbind any pointers to VBOs. | |||
2009-05-07 | demos: delete vertex array objects upon exit | Brian Paul | |
2009-05-07 | mesa: reference counting for gl_array_object | Brian Paul | |
Every kind of object that can be shared by multiple contexts should be refcounted. | |||
2009-05-07 | mesa: array object comments | Brian Paul | |
2009-05-07 | mesa: move the NullBufferObj from GLcontext to gl_shared_state | Brian Paul | |
Since shared array objects may point to the null/default buffer object, the null/default buffer object should be part of the shared state. | |||
2009-05-07 | mesa: fix comments, s/texture/buffer/ | Brian Paul | |
2009-05-07 | vbo: in glDraw[Range]Element() code, check for out of bounds indexes | Brian Paul | |
No-op the bad drawing command rather than go out of bounds and render garbage. Print a warning to alert the developer to the bad drawing call. | |||
2009-05-07 | mesa: remove unused gl_buffer_object::OnCard field | Brian Paul | |
2009-05-07 | mesa: added gl_buffer_object::Written flag (for debug purposes) | Brian Paul | |
The flag is set when we data has been written into the buffer object. | |||
2009-05-07 | mesa: Compute gl_client_array->_MaxElement during array validation | Brian Paul | |
Used to be done in the glVertex/Normal/Color/etc/Pointer() calls but if the VBO was reallocated the size could change. New _NEW_BUFFER_OBJECT state flag. |