Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-02 | mesa: _mesa_CopyBufferSubData() function, and driver fall-back | Brian Paul | |
2009-06-02 | mesa: new state for GL_ARB_copy_buffer | Brian Paul | |
2009-06-02 | mesa: new CopyBufferSubData() driver hook | Brian Paul | |
2009-06-02 | glapi: regenerated files for GL_ARB_copy_buffer | Brian Paul | |
2009-06-02 | glapi: include ARB_copy_buffer.xml | Brian Paul | |
2009-06-02 | glapi: GL_ARB_copy_buffer xml info | Brian Paul | |
2009-06-02 | scons: Less aggressive optimizations for MSVC 64bit compiler. | José Fonseca | |
MSVC 64bit compiler takes forever on some of the files. Might want to revisit this again later. | |||
2009-06-02 | scons: Output nice summary messages instead of long command lines. | José Fonseca | |
You can still get the old behavior by passing the option quiet=no to scons. | |||
2009-06-02 | util: Unsaved change missing from last commit. | José Fonseca | |
2009-06-02 | r300-gallium: strip swtcl to the bare minimum | Joakim Sindholt | |
This was originally taken from i915 and it shows. Basically most the stuff in r300_render.c was never needed and shouldn't have worked in the first place | |||
2009-06-02 | util: Support Z24S8/Z24X8 -> unsigned conversion. | José Fonseca | |
2009-06-02 | util: Fix 24 to 32 bit expansion binary arithmetic expression. | José Fonseca | |
When approaching y = x * 0xffffffff / 0xffffff with bit arithmetic, the 8 least significant bits of y should come from the 8 most significant bits of x. | |||
2009-06-02 | mesa: release VBO and PBO references upon context destruction | Brian Paul | |
2009-06-02 | mesa: add #define FEATURE_ARB_pixel_buffer_object | Brian Paul | |
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> (cherry picked from commit 129f311673c99eb912d659023e50bc5f0ef53249) | |||
2009-06-02 | intel: Clip to window after calling Driver.TexImage2D | Ian Romanick | |
This prevents the width / height from being clipped to the window size before the texture is allocated. This matches intelCopyTexImage1D. This should fix bug #21227 Signed-off-by: Ian Romanick <ian.romanick@intel.com> | |||
2009-06-02 | i915: Don't put VBOs in graphics memory unless required for an operation. | Eric Anholt | |
This saves doing swtnl from uncached memory, which is painful. Improves clutter test-text performance by 10% since it started using VBOs. | |||
2009-06-02 | i965: Support OPCODE_TRUNC in the brw_wm_fp.c code. | Eric Anholt | |
This gets two more glean glsl1 tests using the non-GLSL path. | |||
2009-06-01 | gallium/draw: Free specialized versions of driver shaders | Keith Whitwell | |
The pstipple, aaline and aapoint code would create specialized versions of shaders and upload them to the driver -- but never free them. | |||
2009-06-01 | draw: free more token arrays | Keith Whitwell | |
The AA line and point code also needs to free token arrays after building driver shaders. | |||
2009-06-01 | draw: avoid leaking tokens when building pstipple fragment shader | Keith Whitwell | |
Add missing FREE() after MALLOC(). | |||
2009-06-01 | mesa/st: restore flush to copy_texsubimage (was previously finish) | Keith Whitwell | |
Need a flush here even though the original finish was overkill. | |||
2009-06-01 | wgl: Destroy the framebuffer when the window is destroyed. | José Fonseca | |
2009-06-01 | progs/vpglsl: add similar support for point rendering as progs/vp | Keith Whitwell | |
2009-06-01 | st/gl: Fix mip gen for compressed textures | Jakob Bornecrantz | |
2009-06-01 | trivial/tri-z: add controls for depthrange min/max | Keith Whitwell | |
Also add key to set up quake-1 style ztrick rendering with clear depth 1.0, deptrange(1.0, 0.0) and depthfunc GL_GREATER. | |||
2009-06-01 | progs/wgl: Small cleanup to wglinfo. | José Fonseca | |
2009-06-01 | progs/wgl: Use an invisible window in wglinfo. | José Fonseca | |
2009-06-01 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-06-01 | st/mesa: fix incorrect sprite origin when drawing to FBO/texture | Brian Paul | |
Need to take the draw buffer's up/down orientation into consideration when setting the sprite_coord_mode field. Fixes inverted sprites when drawing into an FBO. | |||
2009-06-01 | draw: reset extra_vp_outputs.slot to zero in widepoint_flush() | Brian Paul | |
Fixes a crash when clearing the window with a quad after drawing large points. We were asking the draw module how many vertex shader outputs there were and got 3 instead of 2. This led to creating vertices with too many attributes and trying to read invalid memory. We reset extra_vp_outputs.slot to zero in the aaline/aapoint stage's flush functions already. This omission was just an oversight in the wide_point stage. | |||
2009-06-01 | r300-gallium: Slightly hacky fix for glxgears-style TCL. | Corbin Simpson | |
2009-06-01 | demos: add missing dependencies for util files | Brian Paul | |
2009-06-01 | Use separate $(MINSTALL) for installing libraries | Dan Nicholson | |
The special feature of bin/minstall to copy symlinks is only ever needed when installing libraries which may have .so symlinks. All the headers and directories can use a normal install program. These two modes are separated as $(INSTALL) and $(MINSTALL) to allow the user (or autoconf) to override installing normal files as they please. An autoconf check for the install program has been added and will be used in preference to minstall when available. Fixes bug 16053. | |||
2009-06-01 | progs/rbug: Add small remote debugging cli applications | Jakob Bornecrantz | |
2009-06-01 | trace/rbug: Add rbug integration for remote debugging | Jakob Bornecrantz | |
2009-06-01 | rbug: Add Gallium Remote Debugger Protocol code | Jakob Bornecrantz | |
This is the (de)marshalling and connection managment code | |||
2009-06-01 | util: Add simple network functions | Jakob Bornecrantz | |
2009-05-31 | wgl: Cleanup framebuffer destruction logic. | José Fonseca | |
2009-05-31 | wgl: Ensure we only create framebuffers for HDC associated with a window. | José Fonseca | |
2009-05-30 | wgl: Use the right pixel format. | José Fonseca | |
There is no current pixel format. Each HDC has its pixelformat which is kept by gdi and set/get via the SetPixelFormat/GetPixelFormat functions. Now the HDC's pixelformat is kept in the stw_framebuffer, which is created during the SetPixelFormat. | |||
2009-05-30 | wgl: Fix debugging output. | José Fonseca | |
2009-05-30 | wgl: Rename function. | José Fonseca | |
2009-05-30 | wgl: Remove unused field. | José Fonseca | |
2009-05-30 | mesa: Output warnings to debugger on Windows. | José Fonseca | |
Stderr of Windows applications without console is not usually visible. | |||
2009-05-30 | mesa: Check/propagate return value on st_make_current. | José Fonseca | |
Prevents segmentation fault when trying to set the viewport/scissor after a context/drawable visual mismatch. | |||
2009-05-30 | mesa: Add success/failures return value to _mesa_make_current. | José Fonseca | |
2009-05-30 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
2009-05-30 | Revert "softpipe: fix flat shading provoking vertex for PIPE_PRIM_POLYGON" | Brian Paul | |
This reverts commit 5d75124db480b37977c353511b4e228905b7cc95. This fixed unclipped polygons, but broke clipped polygons. A better fix from the mesa 7.5 branch will be merged next... | |||
2009-05-30 | softpipe: fix incorrect provoking vertex color for PIPE_PRIM_POLYGON | Brian Paul | |
This fixes the incorrect colors seen when rendering flat-shaded polygons. Note that clipped polygons were correct, but unclipped polygons were wrong. See the glean/clipFlat test for regression testing. |